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Traps in Fortnite bugged after v8.20 update

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Update: Epic Games has replied to a report of the bug on the FortniteBR ‘Known Bugs’ Reddit page.

Epic Games has stated the bug is known by them and they are working on a fix to the issue as we speak. The bug should be fixed soon and the game’s trap will return to their normal form. No word on other possible changes to traps for other non-core modes.

They also provided a short workaround solution until the problem can be fixed. If you use the trap to auto-build the wall, you can still get the trap to place normally. This naturally does not help if the wall has already been built by the enemy.

Here is Epic’s full statement from the Reddit reply:

via FortniteBR Reddit

Original Story:

It seems that trap changes in v8.20 for Fortnite have caused a bug to crop up surrounding the item. Epic Games has yet to issue a statement on the issue and whether this is a feature or a glitch.

Traps in Fortnite have gone through a lot of iterations and bugs from complete re-hauls to minor changes.

The v8.20 patch for Fortnite included some minor bug fixes to how traps inflict damage to Ballers and how traps have been able to sink into thicker material/objects for long time.

These fixes are great and make for a more logical gameplay flow with the trap, but it seems that Epic might have made a mistake. The traps’ damage behavior has now changed. You can see the change in action from this video from popular Youtuber ‘Wildcat.’

We’re not totally sure if this is truly a bug, however. A fairly loud sub-section of players have been calling for changes to the spam-able nature of traps and how easy it can be to use them to kill opponents without the need to out-gun or out-build.

Fortnite is, at its core, a casual experience and the mechanic of being able to place traps inside a ramped 1×1 didn’t really present too much of a problem in general gameplay. Casual players have wildly differing level of gameplay skill and so the mechanic rarely was abused.

Now, the traps cannot be placed on the side-walls of a 1×1 which contains a ramp. You can still place it on the roof or the floor just fine. It seems like a balance patch, but due to no mention in the patch notes…it’s likely a bug nonetheless.

A player can now prevent being trapped by building a ramp inside of their 1×1. Wildcat also showed that editing the ramp into a half-ramp will allow for the trap to be placed.

The Classic Fortnite Trap – via Epic Games

While Wildcat was personally unhappy with that change, we don’t feel that its such a one-sided story.

Epic Games may have forgotten to add this change to the patch notes and intended the change to be pushed to live servers with v8.20. The change makes it harder to use Traps correctly and gives players a chance to counter them from within 1×1 structures.

However, if this is indeed a bug, then it could be a happen accident in terms of game balancing. It may be fun to remove players from the game using a high damage, non-aimed damage application, but the only counter generally was to run away if you suspected a trap-play.

There is a flip-side to that. Players who tend to ‘camp’ inside 1×1 structures may have been granted a buff due to this bug. Explosives, concentrated fire, and wall replacement edits will still clear out campers quickly, but Traps will be a little harder to land.

You can still place Traps down to damage people inside 1×1 structures by simply placing the trap on the floor OR destroy the ramp and then place the trap. An additional trap will not destroy or prevent the trap from triggering.

We await word from Epic about whether this change is intended or not. Tell us what you think about the dynamic in the comments.

Leak

Fortnite leaks point to underwater swimming coming in Season 3

Swimming underwater may be a permanent feature coming to Fortnite Season 3.

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Early leaks of underwater swimming in Fortnite came to the game files several patches ago. Naturally, this led to the assumption that we’d be able to dive underwater in future Fortnite seasons.

These hopes were dashed when the Astronomical event happened. We swam underwater during this event, and most fans assumed that this would be the bulk of our undersea travel.

A couple of updates later, in v12.61, we saw the ability to swim underwater updated, yet again. When you combine this with the unconfirmed leaks covering Season 3, all signs are pointing to the ability to swim underwater in the next Fortnite Season.

Several data miners covered the new strings in the game files. After a bit of digging, they came up with the animation, itself.

As you can see from FortTory’s tweet, this animation is different from the normal swimming animation. You can dive, swim, and float in place while underwater.

There are still a ton of questions to be answered on this front. Will we able to swim underwater indefinitely or will we have an oxygen meter? Will this only be allowed on certain areas of the map? Does this mean we’re getting an underwater POI?

Underwater swimming has always been a difficult concept in gaming. Unfortunately, it could lead to a host of bugs and issues if there are some blind spots in development. Let’s hope for the best, though, and trust Epic to get it right.

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Patch Notes

Fortnite v12.61 patch notes: aim assist changes, bug fixes & more

Take a look at everything that changed in the Fortnite v12.61 patch notes.

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The Fortnite v12.61 content update released this morning, which marks the final update of Fortnite Season 2. It was a small patch and one that was largely geared toward preparing the game for the rumored Doomsday event.

Most of the interesting parts of v12.61 came in the form of leaks, which we’ll cover in some separate articles. There were a few above-board changes, though. We’ll delve into them here.

Aim assist changes

The most noteworthy change was to controller aim assist on all platforms. This one is tricky since we need to rely on community reporting to tell exactly what’s different.

Early reports had it that close-range aim assist was lowered by 20%, mid-range aim assist was lowered a bit, and long-range aim assist was buffed. Our early testing shows very little difference from the old system, however. Casual players probably won’t notice a difference, but we’ll have to wait and see.

Fortnite Mobile Controller Support
Via Epic Games

Storm the Agency Challenges

Storm the Agency will, almost certainly, be the last batch of challenges before Season 3. We aren’t getting any Overtime Challenges, so these will have to do.

The new challenge set has not been released at the time of writing but should be available later today or this week. They may be released as late as Thursday, ahead of the Doomsday event. We’ll cover the challenge tutorial in a separate guide.

Storm Circles

Epic appear to have changed storm circles in the v12.61 update, as well – at least in public matches. The first phase of the storm closes much more quickly – but on a larger circle. The circle then gets much smaller, causing some players to have to rotate, quite quickly.

The circles aren’t perfect, either. Just take a look at this tweet from broadcaster AussieAntics. We’ll have to wait and see how this shakes out.

Bug Fixes

There weren’t too many bug fixes in this patch. The biggest issue that was addressed was the inability to refund the Dragacorn Glider for some players. Here’s everything that was fixed in v12.61:

  • Numbers not changing on sports-themed Outfits
  • Unable to refund Dragacorn Glider
  • iOS players hitching at high rate

We’ll update this post with any additional changes that surface as more players get their hands on the new patch. This was a small one, though, and largely focused on adding the Doomsday Device to the game.

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Leak

Leaked Fortnite v12.61 update skins and cosmetic items

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Epic Games

Fortnite update v12.61 has arrived, and while Epic Games didn’t add many new skins or cosmetic items to the game, data miners and leakers have been sifting through the files and given us a look at what’s to come before the end of Chapter 2, Season 2.

Season 2 is rapidly coming to its conclusion, with the highly anticipated Doomsday event set to rock the game to its foundations as Epic Games moves to Season 3.

With the current season drawing to a close, the game’s developers have released the v12.61 Update on May 26 which includes a number of leaks as to what the event will entail.

For those who are looking a new skin or some new dances moves, though, Epic have added some new additions to the files which will be released over the next week or so.

Cyclo Doomsday skin and Windshear Cloak

There’s only one new skin in the game this week, but it appears to have major links to the end of Season 2, with the mysterious and imposing skin added to the files under the name “Hurricane,” prompting many to wonder if he is set to unleash the natural disaster onto the island.

On top of that, there is also a brand-new cloak that goes with Cyclo Doomsday, which appears to have been battered by winds and torn in places at the bottom. You can view the skin and back bling below courtesy of @Lucas7yoshi.

Drake’s Toosie Slide comes to Fortnite

Definitely the most surprising addition to the game, global megastar Drake has made his first appearance in Fortnite, with a brand-new emote appearing in-game based on a dance from the music video for his latest single, Toosie Slide.

The track debuted on April 3, and was then eventually released as part of his new mixtape Dark Lane Demo Tapes. It immediately became a hit on TikTok, with creators dancing along to the instructions featured in the song, and now Fortnite players can do the same. You can watch the Toosie Slide emote in action below, thanks to @HYPEX.

On top of that, Epic have actually licensed the song, so when you’re sliding in front of your downed enemies, they’ll hear October’s Very Own singing along.

Fortnite’s v12.61 patch is expected to be the final patch before Chapter 2, Season 3 kicks off, so it was always likely that new cosmetics would be in short supply this week. Data miners are still sifting through the files though, so if any more are discovered we’ll be sure to update this article.

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