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Top 5 complaints from Fortnite console players

Fortnite console players aren’t happy with the current state of the game. Find out why.

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Fortnite Mobile Controller Support

Fortnite console players aren’t happy with the current state of the game. Find out why.

Fortnite Chapter 2 was an upgrade in almost every area. The game feels fresh and new again, and players are falling back in love with the Fortnite grind.

Unfortunately, it’s not all positive. Console players have some serious concerns about Fortnite, especially from a competitive perspective.

Here are five of the biggest issues with the current state of competitive Fortnite on console.

Shadows

Shadows have always been an issue for competitive Fortnite, but are even worse with Fortnite Chapter 2. Epic improved the overall graphics of the map, but that included more shadows and less visibility.

As of now, there is no option to turn off shadows on console. Opponents are completely invisible if they’re hiding under a structure or shooting from a window – especially during the night.

These problems were made exponentially worse with the Fortnitemares update. It’s nearly impossible to see through the fog, giving PC players even more of an advantage over their console counterparts.

Traps

Traps have also been an issue on console for a long time. Placing a trap is slow and inconsistent. Mashing the “trap” button just doesn’t work, no matter what your bind is.

At this point, it isn’t worth dropping someone into your box unless you place a trap beforehand. You’ll likely die if you try it.

This problem likely stems from the bind itself. The only bind is “place trap/interact,” which means it inherently takes longer to place while using a controller.

FPS Drops

Credit: Epic Games

FPS drops are a relatively recent issue for Fortnite console players, but it’s a big one. The FPS drops during gunfights, early in the game, and completely randomly.

FPS drops were a problem for everyone when Chapter 2 first released, but appear to be a console-specific one now. On top of that, console players can’t reach the default FPS that PC players have.

Lower FPS is part of the PC/console trade-off, but it’s a particularly stark contrast in Fortnite right now.

Carrying players

Carrying players is bound to Y or Triangle on controller and there’s nothing we can do about it – at least right now. Epic has allowed us to rework our keybinds, so a lot of players have this button bound to something other than switching to their pickaxes.

Epic will likely change this with a future update, but a lot of controller players are finding it hard to build or edit with a downed player in front of them at the moment.

Forced cross-platform

All of these problems wouldn’t be such a big deal if we weren’t forced to play with PC players. Shadows, FPS drops, traps, and carrying keybinds would still be bugged, but at least they’d be evenly bugged.

Right now, though, we have to play with PC players due to the skill-based matchmaking system.

PC players already have an inherent advantage in almost every category. A PC player with 3,000 wins can do significantly more than a console player with the same stats. The skill gap is higher on PC, meaning players with the same stats are usually better if they’re on a mouse and keyboard.

Are you a console player having issues with Fortnite? Let us know about them in the comments.

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Rare Fortnite clip shows Darth Vader boss killing a Loot Llama

The Sith Lord hunts down a rather unexpected target across the island. Here’s what went down when Vader chased a Llama.

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Fortnite is known for creating rare moments every once in a while where the player community is usually left in disbelief. One of those rare moments was witnessed recently by a player where the Darth Vader NPC chased down a Loot Llama and started slaying it with a lightsaber.

There are several moments in Fortnite that have been popular over the years amongst the player community. From Ninja’s Rocket Rides to Muselk’s The Rescue of Chappadoodle, the game has given the world some of the most unique clips ever seen in gaming.

Most of these clips are rare and are witnessed at least once every season where either a bug in the game causes it or just the foolishness of a player that takes place. Recently, a bug in-game forced the Sith Lord roaming the island, Darth Vader, to go against a Loot Llama.

Here’s what really went down in the now-viral clip and how the community reacted to this rare moment.

Darth Vader vs Loot Llama: A battle Fortnite never saw coming

Loot Llamas in-game have been pretty annoying ever since Fortnite decided to bring them to life in Chapter 2 Season 7. When a player goes after a Llama, the amount of ammo that’s wasted in shooting it down is not worth it.

Moreover, the location of the player is easily revealed to their opponents as the player chases down the Llama. This is the reason why mainly a lot of players do not even bother to chase down a Loot Llama on the map anymore.

As players refused to entertain the Llama in the game anymore, the newly added NPC in the game, Darth Vader decided to take the matter into his own hands. In a clip posted on Reddit by u/iluvwilliam, Darth Vader chases down a Llama and continues to slash it down with Lightsaber throws and strikes.

Even after multiple strikes, the Llama refuses to be killed and instead rifts away, taking Vader along with him. Well, this surely shows that even Vader cannot bring the mighty animal down after all the might of his Mythic Lightsaber.

One of the players commented on a famous line from the Star Wars Episode V: The Empire Strikes Back, giving it their own hilarious twist as Vader goes after the Loot quoting:

“Loot. I am your Father.”

Another player expressed their concerns with the current Loot Llama and how Fortnite can actually take steps to fix them. From lowering their health to increasing the countdown before it rifts away, these suggestions actually would fix the issue players have with the creature.

Whatever the scenario might be, the player community still can’t express enough grief about the current situation with Llamas as they are shifting to Reality Saplings to get good loot. Moreover, the Llamas were only good for farming a huge number of materials which is not needed anymore as the majority of the player-base shifts to Zero Build mode.

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Fortnite nerfs the Visualize Sound Effects range in Season 3 update

The most broken feature of Chapter 3 has now finally received a nerf and players couldn’t be happier. Here’s the latest on that.

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After a long wait, Epic finally fixes the most broken feature of Fortnite that sweats were just tired of ever since the beginning of Chapter 3. Visualize Sound Effects was a feature which was recently nerfed in an update where players got to experience it as they jumped into a Battle Royale match.

Fortnite has had a history of broken features and glitches that have been well exploited by the player community over the last few years. From XP Glitch Maps to weapons meta, players have been using these exploits to gain a gameplay advantage that sometimes ends up getting them banned for their actions.

While some actions or exploits get them banned, others are just bugs in the game that is an error from the developer’s end that they take it casual enough to fix. One such exploit that was legit in the game was Visualize Sound Effects in sound settings.

When one enables the option, they can see visual cues of chests, gunfire, footsteps, reboot vans or even if someone is healing nearby. This then aids a player in judging the direction where the activity is happening and respond to it.

Ever since Chapter 3, this option was broken as players were able to hear the sound of gunfire, footsteps or even healing from afar which was an advantage to several sweats who always love to rush their opponents and engage in close combat. But in a recent update in Season 3, Epic finally decided to nerf it for good.

Epic nerfs Visualize Audio range as it’s not broken anymore

In last week’s update of v21.10, Epic nerfed the range of Visualize Sound Effects option as it was one of the most broken features in the game. Players weren’t informed nor were aware of this major change that took place in Fortnite until they tried it out themselves.

The update has fixed the distance and the radius of the Visual Audio cues one gets upon going near Chests, hearing footsteps or gunfire. After the update, players will only be able to see visual cues if they are approx. 100m close to the objects or their opponents which is a major relief to casual players or campers.

While casual players or noobs enjoy this news, sweats are surely unhappy and so are players who basically need these hearing aid options in-game to help them orient their gameplay. Moreover, this major change by Epic in one of the oldest Fortnite settings was not announced in any of the patch notes or their official Twitter handle, which it should have, according to the player-base.

However, players think that this fix might be a random update as Visual Audio has always been messy in-game ever since it was added. From reboot vans sounding from miles away to footsteps being heard from a long distance, Epic still needs to put in some work to fix those audio issues.

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Fortnite leak shows two major POIs getting the Reality Bloom effect soon

Reality Bloom is a phenomenon that is wildly spreading across the island as it modifies several POIs. Here are a few more locations that might get that effect in the coming weeks.

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Fortnite Season 3 centers around the Zero Point blessing the island with colors and the mighty Reality Tree spreading its roots across the island. The bloom effect the roots create along several POIs further result in the return of classic locations from the Chapter 1 map.

The mystery behind the flora of the Reality Tree has been revolving across fan theories, leaks and concepts created by the Fortnite player-base. Loopers are having their share of fun with looting from their Reality Saplings and seeing the return of Chapter 1 locations merging with several current POIs as a result of the Reality Bloom effect.

To summarize, when the Reality Tree spreads its roots across the island and grows an extension of itself on a POI, it causes several realities to merge, which in turn merges a POI with another from another point in time. This phenomenon is coined as Reality Bloom effect by the player community.

In the past, players have seen the return of Temple Ruins, Coral Castle and now Neo Tilted in POIs like Logjam, Butter Barn etc. that have all undergone through the Reality Bloom effect. Latest leak shows two more locations that are about to undergo a major change as the roots of the Reality Tree have just begun to spread further.

Sleepy Sound and Condo Canyon are about to undergo the “Reality Bloom Effect” soon

Two major POIs known for its expansive architecture and loot pool, Condo Canyon and Sleepy Sound are under the radar of the Reality Tree next. The two locations will soon see the extensions of the roots of the mysterious tree and will get a Reality Bloom effect.

The effect would then bring POIs such as Tilted Town, Neo Tilted, Coral Castle, Coliseum and Lazy Links to the two locations currently on the map. These POIs are a combination of Chapter 1 & 2 locations whose realities are being merged by the Reality Tree.

Although the effect does bring back fan favorite locations back into the game without any explanation, some loopers speculate that the island might be in grave danger. The mysterious figure that appeared at the end of the Chapter 3 Season 3 trailer has not been seen before and is being called as Bloomwatcher by the player base.

Furthermore, there are theories that the Zero Point might already be causing chaos around the island and the Imagined Order was right to contain it along the Bridge. Now that it is free, the island is undergoing major changes and is running wilder than before.

The mystery of the Zero Point remains as loopers continue to enjoy their time in this madness caused by the chaotic Reality Blooms across their favorite POIs. All that the players ever wanted was the Chapter 1 map to return but it isn’t turning out the way it was supposed to be.

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