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This Fortnite exploit will get you into bot lobbies every time

Want to play against some Fortnite bots for a free win? Here’s how.

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Skill-based matchmaking is a primary complaint of a lot of Fortnite players. Many of us have been playing since the game first came out, which means our skill-based matchmaking lobbies are far more difficult than the old-school Fortnite matches.

It’s to the point where a lot of people would rather play with an unskilled friend than someone who’s much better than them, just for a chance to get into an easier match.

IMG: Epic Games

Unfortunately, skill-based matchmaking is probably here to stay. Epic want new players to have a good time, which means they don’t want sweaty soccer skins to trap them in a box and make them want to quit.

There is a way to get into bot lobbies by yourself, however. Data miner iFireMonkey made a video on the topic. All you have to do is create a new account on your phone, invite that account to the game (from your main account), and leave with your bot account.

You won’t want to keep playing with your bot account if you want this exploit to work. If you log games with a secondary account, it will take you out of the bot lobbies

Will winning one of these matches give you any satisfaction? Probably not – especially if you’re skilled at the game. These are lobbies you’ll roll through. You’ll probably even win without doing anything, as the storm kills most of the final bots.

After playing in genuine bot lobbies with a friend who is brand new to the game, I can tell you that they get old, fast. It doesn’t feel good to win a game full of bots after 2+ years of experience playing Fortnite.

Still, it’s fun to play Fortnite God every now and then. You can even level-up your bot account a bit so the lobbies populate with real, unskilled players. If you’re looking to take it easy in a Fortnite bot lobby, now you know how.

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How to remove the ammo reticle in Fortnite

The addition of the ammo reticle in Fortnite has largely been a flop for most players. Here’s how you can disable it.

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The addition of the ammo reticle in Fortnite has largely been a flop for most Fortnite players. Here’s how you can disable the feature and some considerations you should make before you do.

The ammo reticle is probably the most controversial decision Epic made at the beginning of Fortnite Chapter 2 – apart from the apparent vaulting of the patch notes.

Players awoke one update day to find that there was a strange bar next to their reticle. It’s an ammo indicator and tells you when you need to reload your weapon. It seems like a harmless addition to the game, but it was incredibly distracting when it first came out.

How to remove the Reticle Ammo Indicator

Fortunately, if you’re still struggling with the ammo reticle, there’s a way to turn it off. All you have to do is navigate to your settings, hit the cogwheel (the second option) and move over to “HUD.”

From there, you’ll be able to customize all elements of your HUD, including the “Reticle Ammo Indicator,” as it’s called. You can also remove or resize some other unwanted elements in this tab.

Should you remove it?

Now, we’re onto the bigger question: should you remove the ammo reticle? Does it really get in the way to the point where you should want it gone?

Caster and streamer Ballatw had an interesting take on the ammo reticle when it first came out. He’s overwhelmingly positive about it, saying it gives you more information without having to move your eyes.

We see his point, especially from a competitive position. It’s hard to complain about a more informative reticle when you have these kids running around with visual sound, performance mode, colorblind mode – all to gain small advantages.

Most players seem to have done away with this information. Very few players are constantly in late-game scenarios with 40 people alive. For the bulk of Fortnite players, reloading after shooting is second-nature.

Is the ammo reticle useful? Yes, but a lot of Fortnite players still don’t like it. If you agree, now you know how to remove the setting in Fortnite.

Image Credit: Epic Games/u/TheIronJedi

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New Crash Pad + Bouncer trick sends you even further

The Bouncer and Crash Pads are back with another way to max-distance rotate in Fortnite.

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Crash Pads and Bouncers might be two of the most useful items in the history of Fortnite. Bouncers have been used for mobility since they were first released, but Crash Pads are a relatively recent addition to the game.

It seems like players find a new way to use Crash Pads every few weeks, whether that’s to jump into an opponent’s box or to send themselves flying into the next zone. This new strategy falls into the latter category.

Twitter user @Albedo_14 was the first player to come up with this trick, tweeting a video of a Crash Pad sending him over 100 meters in the air.

As you can see from the video, Albedo placed a Bouncer on the wall and a cone over his head. He edited the cone into a ramp, edited the floor beneath him, and angled the Crash Pad below.

Instead of the Crash Pad breaking the Bouncer on the wall, it pushed him into it, which sent him into the edited ceiling and launched him 100 meters forward. Here’s a video from Jedi2x that better describes how to complete the tactic.

We tested this in Creative Mode several times and couldn’t get the angle right. It’s a lot more difficult than it looks and we doubt that players could pull it off in a high-intensity situation.

It might be more effective than the original Crash Pad/Bouncer strat, but it isn’t nearly as reliable. We’d rather reliably travel a shorter distance than risk losing the Bouncer and becoming a sitting duck for the entire lobby.

What’s more, the Shockwave/Bouncer trick gives us almost as much distance as the new Bouncer/Crash Pad trick. The former is considerably easier to pull off, so we would advise using a Shockwave if you have some.

This method might not be the most practical, but it’s interesting and shows how innovative the Forntite community can be. There’s always something new to discover – most of which the developers never intended.

We can’t wait to see what the Crash Pad is used for next. We’re probably another week away from pro players finding another way to break into an opponent’s box with it.

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How to get ‘double-movement’ in Fortnite after v14.50 keybind removal

You can now combine a controller and mouse to replicate the lost double-movement keybinds.

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The competitive and professional Fortnite community was up in arms following the release of the v14.50 patch when they realized that the beloved double-movement keybind option had been disabled. This option allowed keyboard and mouse (KBM) players to run diagonally and place structures without losing momentum.

Such movement is already possible on controller since this input allows for a 360-degree turn. The result on both platforms was an angle that you can see in the image, below. If you want to see more about how the pro Fortnite community reacted to the change, you can take a look at our article here.

There is one way that you can replicate the movement of double-movement keybinds following the v14.50 update. It involves plugging in a controller and manipulating the Dead Zone so that your character is always moving, slightly.

This is the same tactic used back in the day that allowed KBM players to obtain aim assist while using a mouse. You use a controller with a low Dead Zone – this time, on the left stick instead of the right. After that, all you need to do is make sure that your character is slightly moving from the controller stick drift and use your keyboard for the rest.

YouTuber, Reisshub, posted a video to Reddit showcasing the strategy. There’s no telling how long this will work, but it will be worth it for some players.

Of course, using a controller for this purpose means that your character will always be moving. You won’t get first-shot accuracy unless you fiddle with the left joystick, which could take anywhere from one to fifteen seconds – not ideal if you’re in the middle of a fight.

Whether or not using this strategy will be worth it is up to you. For now, it seems like the only way to replicate double-movement keybinds – short of fully switching to controller.

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