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Concepts

This concept is an interesting way to bring Traps back to Fortnite

Many Fortnite players are asking for traps to return to the game. Here’s one concept that will bring them back.

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The removal of Spike Traps in Fortnite Season 2 was a controversial decision. Players who were in favor of the change rejoiced that low-skill players wouldn’t get easy trap kills. On the other hand, there’s no punishment for jumping into someone’s box in Season 2.

After an entire season with no traps, Fortnite players are, largely, asking for their return. At the very least, they’re a deterrent to mindlessly pushing an opponent. Most players would like the traps to come back in a nerfed form, however. 150 damage seems a bit too steep.

One Fortnite player, u/pananikid, posted a concept to the r/FortniteBR subreddit. This concept would nerf trap damage to 75 but would include some improvements to them, as well.

This concept would allow you to claim all of your opponent’s traps once you kill them. That way, you won’t die if you eliminate an opponent before the trap deploys – a common complaint of the old trap mechanics.

Additionally, the new trap will reveal enemy locations, just like the Proximity Mines that were added in Season 2. This would help balance the lack of trap damage with more utility, making them equally useful.

Via: u/pananikid

In our opinion, this is a brilliant change to traps in Fortnite. Not only does it nerf the amount of damage that they do, but it keeps them useful with the ability to see an enemy’s location.

On top of that, the ‘claim’ feature is one that players have been requesting for a long time. Hopefully, something like that isn’t too difficult to implement – we’re not developers, after all.

Concepts

This spray concept would be one of the most-used emotes if added

This Fortnite spray concept is as simple as it is brilliant.

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Sprays are one of the most forgotten cosmetic items in all of Fortnite. At least Banners have their own skins and emoticons allow you to use them after death. Sprays, on the other hand, tend to sit in everyone’s locker, unused.

There are a couple of sprays that get some attention, but Reddit user u/JewishGuyOnReddit had an idea that could beat all of them – and some of the most popular emotes that are already in Fortnite.

The idea is as simple as it is brilliant. Here’s what it is: “_____ was here.” That’s it. Imagine how awesome that would be. You could spraypaint your Gamertag or IGN all over the island.

This would be up there with some of the classic emotes as an instant purchase and a staple of the front wheel. You could even incorporate the dead body outline to show that you eliminated a player and tagged their spot.

Epic have incorporated a ton of fan-made cosmetic items, and we’d like to submit this one for their review. Let’s bring sprays back with this one!

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Concepts

Fortnite ‘Hitbox’ outfit concept would be perfect for Creative Mode

This Season 3 concept makes all Fortnite hitboxes visible in Creative Mode.

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It’s no secret that competitive Fortnite players gravitate towards a certain kind of skin. We dub these skins “sweaty.” They’re largely female and largely simple, which is an advantage in a competitive third-person shooter.

Smaller characters take up less of your screen and are more difficult to track. Simple outfits also help you blend into the surroundings rather than stick out like a sore thumb.

Epic have maintained that all of their hitboxes are the same – big and small skins alike. We assume that they’re telling the truth, but that doesn’t change the fact that large skins feel like a huge disadvantage in Fortnite.

Skins like Cable, Rippley, Big Chuggus, Brutus, and others feel like they’re easier to hit. We could be wrong, but it makes us feel vulnerable to wear these skins in a game.

Despite the claims that all of the hitboxes are identical, the player base doesn’t know exactly what the Fortnite hitboxes look like. Reddit user u/williambash came up with a concept that will help us find the hitboxes within each skin.

This outfit would be free and would only be available in Creative Mode. It could even be an equitable outfit for each skin so we can know, once and for all if there are any differences.

Via: u/williambash

This outfit would help us better understand why we may be missing some of our shots. Bloom will always be a problem but it’s exacerbated when it feels like our shots are hitting an opponent and they don’t register.

This concept is a small suggestion and easy enough to implement into the game. It would help clarify any hitbox confusion and, likely, garner positive feedback from the competitive community. It’s a win-win.

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Concepts

Brilliant Fortnite concept fixes storm camping with Floppers

This Fortnite concept nerfs the effectiveness of fish in the storm, a perfect middle-ground to prevent storm camping

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Floppers and Slurpfish are two of the most powerful healing items in all of Fortnite. Anyone who plays, follows, or watches competitive Fortnite knows that no player is comfortable unless they have a stack of Floppers ready for end-game.

It’s to the point where players would rather carry Slurpfish and Floppers over weapons. In fact, it’s actually smart to sit in the storm, tank damage, heal with fish, and get some picks from the blindside.

Floppers have made storm camping far too viable in Chapter 2. It’s been an issue in every competitive event, and something that will probably need a second look in Season 3. This doesn’t seem to be the way that Epic intended Fortnite to be played.

This Fortnite concept addresses the issue with a logical in-game mechanic: Rotten Fish. The concept makes fish go rotten while in the storm, losing effectiveness over time.

After seven seconds, a Flopper will heal for 35. After 10 seconds it will heal for 20 and after 12 seconds it will heal for 10. These numbers could be tweaked and balanced but the idea is a strong one.

Via: u/jrushFN

This concept, if implemented, could keep Floppers and Slurpfish in the game while eliminating the prevalent storm camping that you’ll find in nearly every competitive match. We think it’s a brilliant middle-ground.

Epic should strongly consider something like this in Season 3. Fishing is an integral and interesting part of Fortnite Chapter 2. We shouldn’t lose the entire mechanic because of storm campers in competitive games. In our opinion, this is the most logical, practical, and easiest fix. It’s the best of both worlds.

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