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Tfue thinks “Hot Spots” are broken in competitive

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Epic Games has had problems with adding broken weapons or items to the game that change the pro meta.

There are plenty of examples of this happening since the beginning of the year, and now Tfue thinks there may be another issue incoming.

“Hot Spots” were added in v9.10 and place flying drones in random locations on the map. When shot down, these drones drop high quality loot, better than the average chest spawn.

Weapons like gold RPGs and Heavy Snipers are the most sought after, but almost all loot that drops from these will be worth considering depending on the current loadout.

While Tfue is surrounded by controversy, he still managed to solo qualify for the World Cup again this past weekend. That is his third qualification, two in solos and one in duos.

While that doesn’t actually do anything for him – besides get him some immediate cash – it is interesting to see that his ongoing suit of FaZe Clan doesn’t seem to be impacting his Fortnite game.

Tfue’s thoughts on Hot Spots

While playing a casual game over the weekend, Tfue dropped at Pleasant Park which was marked as a Hot Spot.

After shooting down multiple drones, he was able to secure a crazy powerful loadout from just his landing location.

“If I can shoot down a lil shit drone and get an RPG, I’m fuckin sending it,” he said on stream. His full thoughts on Hot Spots are compiled in the video below:

While not as big of a nuisance as The Baller or Drum Gun to competitive players, the addition of these different mechanics to the game pose more issues.

There will be more and more focus on the Fortnite meta as we approach the World Cup Finals. It will be interesting to see what Epic aims for as they host the largest esports tournament of all time by prize pool.

How do Hot Spots change the competitive meta?

Hot Spots pose problems for pros for a couple of reasons. To start, they can force you to change strategy. Every pro has one, maybe two, locations that they prefer to drop at.

It is better to know all the ins and outs of one spot than to split that same amount of time over five different locations. Hot Spots can force pros to change strategy on the fly.

That isn’t always a bad thing, but the “lol, adapt” meta has been a consistent problem for Fortnite esports.

Depending on quality of loot, pros may feel like they have to drop Hot Spots in order to not be falling behind. Taking out all the different strategies that go into choosing a landing location and just replacing that with flying drones with powerful weapons isn’t good for the competitive integrity of the game.

On the other hand, Hot Spots actually do come with a balance. Because the spot is clearly marked, these areas come with a high risk, high reward play.

Their chances to die off spawn become higher, but so do their opportunities to rack up some kills and leave with a much higher level of loot than the rest of the lobby.

Hot Spots will likely be the focus points of the World Cup broadcast during the drop session for the finals. Right now this is all speculation because we have no idea if Hot Spots will even be in the game by the World Cup finals, but every new mechanic needs to be closely examined for how it will affect that event.

Esports

Fortnite’s Esports revenue explains why there hasn’t been another World Cup

Epic Games overestimated how much money Fortnite Esports would make which could explain why there hasn’t been a second World Cup.

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Fortnite world cup promo art

Epic Games overestimated how much revenue Fortnite would make from Esports in 2019 by $154 million. This miscalculation could explain why there has only been one Fortnite World Cup.

In 2019, Epic Games dove headfirst into Fortnite’s competitive Esports scene. Following a $100 million prize pool for the year 2018, Epic put up another $100 million in 2019. This insane amount of prize money dwarfed other competitive games in comparison.

2019 was also the year of Fortnite’s first-ever World Cup. The Fortnite World Cup took place from July 26 – 28 in New York City and boasted $30 million in total prizes. One hundred of the best solo players from around the world, and 50 duo teams, competed for a massive amount of money.

Epic Games falls short of revenue goals

While the amount of money up for grabs seems quite impressive, it didn’t net Epic Games with the desired results. During the trial of Epic Games vs Apple, documents were shared that outlined the revenues that Fortnite generated from 2018 to 2019. Epic Games planned to make $4.59 billion during the 2018-2019 fiscal year but actually earned $4.2 billion instead.

The documents stated that Epic Games had anticipated making $154 million more from Fortnite’s Esports scene than it was actually able to generate. While Epic Games is raking in billions of dollars a year, it’s unlikely that it will pour money into something that isn’t as profitable.

This major discrepancy in earnings could explain why there hasn’t been another Fortnite World Cup. After $100 million was awarded in 2019, 2020 saw a massive dip in prize money. The pool for the entire year was only $17 million.

Epic Games stated at the beginning of this year that it would be pledging $20 million in prize money for Fortnite’s 2021 competitive scene. This is $10 million less than the total prize pool for the Fortnite World Cup. Epic also stated that it had no plans for an in-person World Cup event this year.

The lack of prize money has been apparent over the past year as competitive Fortnite players have taken to social media to express their concerns. In 2019, the FNCS qualifier prize pool was $1 million a week for three months. Now, players are competing for a $3 million prize pool over the course of an entire season of FNCS.

The Fortnite World Cup may return in some capacity, but players shouldn’t expect a massive $30 million prize pool. The worldwide pandemic could be to blame for the lack of in-person tournaments, but that doesn’t mean it’s the sole reason there haven’t been any. Epic Games might be focusing on the more profitable aspects of Fortnite to endure the game’s longevity.

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Top 20 Highest Earning Fortnite Players – Updated April 26, 2021

Fortnite’s top 20 highest earning players haven’t changed much since the 2019 World Cup, but a few players have climbed up the ranks.

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Fortnite FNCS competitive Update

The highest-earning Fortnite players are the same as they were in 2019.

After a rather uneventful year for Fortnite’s competitive scene in 2020, it’s no surprise that the top 20 highest-earning players look very similar to those of 2019. With no 2020 World Cup or millions of dollars worth of prize money up for grabs, there wasn’t a lot that could have affected the current standings.

2020 did see a lot of former Fortnite enthusiasts seemingly leave Fortnite for the foreseeable future. Tyler “Ninja” Blevins was at one time the most popular Fortnite streamer but has since left the game for other competitive shooters.

highest earning fortnite players

Instead, the same top-ranking competitive players such as Kyle “Bugha” Giersdorf and Kyle “Mongraal” Jackson have maintained their places on the 20 top highest-earning Fortnite players.

When looking at a player’s earnings this list will only gauge players on how much they have earned by playing Fortnite. While Bugha and other players have earned money through brand deals, merch sales, and partnerships, earnings are defined as what a player has won strictly by playing competitive Fortnite.

It’s also important to note that, while over half of the top 20 have earned over $1 million, none of the players have earned more than $300,000 since September 23, 2019. Others have earned as little as $20,000 over the past year and a half.

This chart was last updated on April 26, 2021.

Position Name Nationality Earnings
1st Bugha USA $3,159,595.05
2nd Aqua Austria $1,926,974.23
3rd psalm USA $1,873,138.80
4th Nyhrox Norway $1,537,945.69
5th EpikWhale USA $1,351,517.32
6th Wolfiez United Kingdom $1,337,778.07
7th Kreo Hong Kong $1,216,159.74
8th Rojo Netherlands $1,214,476.66
9th Zayt Canada $1,199,456.42
10th Saf USA $1,141,587.02
11th Ceice USA $1,112,055.47
12th kinG Argentina $1,021,000
13th Elevate Canada $991,583.20
14th Skite France $856,764.02
15th Mitr0 Netherlands $783,874.02
16th Crue Sweden $717,150
17th Mongraal United Kingdom $682,454.23
18th Bizzle USA $633,726.39
19th Arkham USA $609,916.68
20th Tfue USA $594,850

When comparing the list above to the highest-earning Fortnite players in 2019, the same 20 players are still on the list. Some players have moved up the ranks while others have maintained their position on the list. The biggest reason there haven’t been any new names added to the list is because of the lack of high-paying competitive events.

A large number of competitive Fortnite events were held in 2018 and 2019 including the Fall Skirmish Series, World Cup Finals, and Winter Royale. These events had multi-million dollar prize pools that rewarded first, second, and third-place winners with large cash prizes.

However, due to COVID-19’s impact on the world in 2020, Epic Games was unable to hold similar events. Competitive Fortnite took a back seat during the pandemic while crossover events and story-driven seasons kept players entertained.

With the pandemic still ensuing, Epic Games has stated it has no plans to conduct in-person tournaments throughout the course of 2021. FNCS tournaments are still taking place, but players won’t see the return of massive prize pools anytime soon.

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Epic to host official Fortnite scrims for EU players

After Epic banned traditional pro scrims in Fortnite, they announced the release of their own official Fortnite scrims for EU.

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Fortnite Season 6 Trios

Epic Games are set to roll-out official scrims for competitive players, starting with the EU region.

The competitive Fortnite community has taken a few blows to their favorite game modes in the recent past. Epic banned pay-to-play scrimmages and wagers, even contacting Clix directly and threatening a ban for hosting the latter.

While a lot of players participated in wagers, even more were sad to see pro scrimmages get the axe. Most Fortnite streamers at the pro level would routinely broadcast their games; practicing and creating content at the same time.

For a few weeks, the professional Fortnite community seemed lost, with little way to officially practice for upcoming events.

Fortnite Season 6 balance update

On April 22, Epic released a blog post, announcing that they would be hosting the first-ever official Fortnite scrims for EU players. These would be divided into two groups: Open and Aura.

Aura would be the traditional “pro scrims” that would require an initiation. Only the top 500 teams would be eligible to compete.

The Open scrims, as the name suggests, would be open to anyone in Arena Division 3 or higher. The top performers in Open Scrims will be invited to Aura at the end of each week, and poor performers or inactive teams from Aura will be relegated to Open League.

This all seems like an interesting system and one that Epic sorely needs. In fact, one could argue that this system is better than the base Arena system that is considered to be “competitive” Fortnite.

These scrims are only open to EU players at first, but we assume that Epic will bring NA scrims to the game next. Until then, we’ll have to see how the EU pros like these new official Fortnite scrims.

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