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Save The World – Front End Improvements

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Epic Games has provided an update on upcoming Front-End UI changes coming to Fortnite’s Save The World PVE mode.

By The Fortnite Team

Hey Fortnite Friends,We mentioned in our latest State of Development that we had some Front End improvements on the way. We’re excited to announce that these changes will be coming in the 6.30 update. Let’s hop in!

Homebase

When we approached updating the front end, we set out with a lot of goals: we wanted the UI to be easier to understand and navigate, while also leaving room to grow in the future. Additionally, we wanted the front end to feel integrated with the rest of the game by giving it more life and character. In the revamp, many of the menu options now represent locations within your “Homebase” and are staffed by characters you meet as part of the campaign.

The Command Center

The new Command tab acts as an overview of your account progress and prominently features your current hero. The screen acts as a hub and provides a variety of options that become available as you progress through the campaign, offering quick access to change your hero, view your stats, and manage all the heroes and survivors that make you more powerful.

CommandScreen.png

“Homebase power” is now simply called “Power” and a variety of rewards are given when you level-up, including F.O.R.T. stats, as well as schematics and resources. XP boost information is also visible on this screen and provides a shortcut to activating boosts.

Heroes

We’re excited to introduce a new character to help whip your heroes into fighting shape: The Major! Once you meet him in the campaign, he’ll be located in the Training Room. The Major unlocks your ability to level-up and manage your heroes, as well as provides access to defenders, expeditions, and your hero loadout. We’ll have more details on the new hero loadout when that feature is closer to release, but for now it handles your primary hero as well as tactical and support slots.

We’ve added a back button in the top left to allow for easier navigation on the menus. Players who use a controller can still use the primary controller back button.

Heroes-NPC-Trainer.png

Survivors

The survivors screen is where you’ll encounter another new addition to the cast: the Director, found later in Stonewood. He’ll help you manage all of your squads and survivors.

We’re also introducing a new feature called Auto-Fill.

Auto-fill works by making sure your survivors with the highest power are always slotted in a squad. Although it is on by default, you can always take full control at any time. There’s also a new quick tips screen to better explain the matching rules of squad slotting.

Lastly, we’ve added a feature to make navigation between item types faster than before. Use the left and right arrows to quickly change between heroes, schematics, survivors, defenders, and resources!

Survivors-NPC-Director.png

Upgrades

The Upgrades room is staffed by Kevin, your robotic helper for gaining access to gadgets and other tools. Upgrade points, earned by leveling-up during missions, can be spent to acquire and improve gadgets, as well as upgrade utility options, like backpack size and pickaxe strength. You can preview the details of each upgrade level in order to make a more informed decision for where to invest your points.

Upgrades-NPC-Kevin.png

Research

Our favorite van-flying scientist, Lars, has taken up residence in the Research Lab, where he’ll allow you to spend research points on the F.O.R.T stats of your choice. We’re also introducing bonus meters that provide you with extra stats when filled. The point generation rate and storage capacities of the Research Lab are now occasionally upgraded when you level-up.

Research-NPC-Lars.png

Armory

The Armory remains the place to be to access and manage all of your schematics, items, and resources, as well as the Collection Book and transform features. In the update, however, the Armory is now appropriately staffed by another new character: Clip, your weaponsmith. You’ll unlock her as you progress in the campaign. Like any weaponsmith worth her salt, Clip keeps your most powerful weapon schematics prominently on display.

Armory-NPC-Weaponsmith.png

Quests

The Quests tab is now the first tab in the UI and shows the campaign and event quest maps that you can scroll through, inspecting rewards as you go. We’ve made a few other changes as well. First, the Play Now button was moved to the bottom of the screen, to be more consistent with where other game launching buttons are located. Second, the quest log is now accessed from a large button directly below the Play Now button. This placement allows it to be instantly accessible from the campaign and event quest maps, allowing you to pin quests without having to navigate away from the quest map. In the future, we’d like to make it easier to navigate the quest map.

New-player Experience

We’ve also made some changes to improve the new player experience. Previously we used a lot of quests with UI-based objectives to help explain new features, but they were often hard to notice and not as effective as they could be. The quest-driven UI tutorials have been replaced with contextual, quick explanations of key features as they are unlocked. Prior to this revamp, new users could be taken back by the amount of tabs, menu options, etc. available right from the beginning of the game. With the introduction of the new Homebase characters, features are now more consistently revealed as the player progresses through the campaign, being briefly explained when additional clarity is necessary.

tutorial-SurvivorSquad.png

How does this affect my account? What about the skill tree? Defender squads?

This revamp replaces both the old skill and research trees and spreads their functionality into new places. The trees could be slow to navigate, a bit difficult to understand, and had some options that weren’t always very compelling. These changes move the more impactful gameplay choices directly into the Upgrades room. Features that are necessary to progress through the game, such as unlocking survivor slots, evolution, etc. are now rewards as part of campaign progress and interaction with the new Homebase characters. Additionally, we’ve removed some old restrictions, such as requiring “leadership” nodes in order to play certain character classes, as a way to smooth out the flow of the beginning of the game.

With the skill tree removed, we’ve filled in the account level-up rewards with F.O.R.T. stats, upgrade points, and various resources, such as xp. In a future release (not 6.30), we’ll also be adding a feature that allows players at max level to infinitely earn an additional reward each time they would have leveled up again. We’ll be tracking xp gains for max-level players in the meanwhile from 6.30 on in order to retroactively grant those rewards in the future.

When these changes go live, your account will be converted in such a way that it should be just as powerful or even more so than it currently is in terms of stats and progress. You will automatically and retroactively be granted any rewards you would have been granted for leveling up and any features you previously unlocked should remain unlocked, even if you’re not up to where they now become available within the campaign. You’ll have an equivalent amount of research already stored up in Lars’ Research Lab based on your existing research progress as well.

We know there’s a lot of new stuff to take in, so we’re also granting existing players a way to reset the new Upgrade room and Research Lab a couple times each while you figure things out. One last thing to mention is that the requirement to pre-select defenders has been removed. While the same rules governing how many mission and storm shield defenders you can have at once have been carried over, you can now summon any defender by just using a defender post.

These changes are our first iteration on making the UI more fun, engaging, and easier to use for everyone. We’re looking forward to hearing everyone’s feedback on this new revamp!

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Best Controller settings for Fortnite Chapter 3 Season 1

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Fortnite Frostbyte loading screen

If you’re looking to take your game to the next level, then you need to make sure you have the best controller settings for Fortnite Chapter 3 Season 1.

To be on top of your game, you need the best Fortnite settings. The default settings Fortnite starts players with won’t cut it. In order to maximize performance, you need to optimize every setting.

Approaching Fortnite’s settings menu alone can be daunting. There’s plenty of options to choose from which can get confusing. But we are here to show you the best Controller settings for Fortnite Chapter 3.

Best Fortnite Controller Settings

Fortnite game settings tab

Fortnite Game Settings Tab

The “Game” Settings tab is the second tab in the settings menu. It is indicated by a cogwheel.

Movement

  • Toggle Sprint – Off
  • Sprint By Default – On
  • Sprint Cancels Reloading – Off
  • Auto Open Doors – Off

Combat

  • Hold to Swap Pickup – Off
  • Toggle Targeting – Off
  • Mark Dnager when Targeting – On
  • Auto Pick Up Weapons – Off
  • Preffered Item Slots – Personal Preference
  • Auto Sort Consumables to RIght – Off

Building

  • Reset Building Choice – Off
  • Disable Pre-Edit Option – Off
  • Turbo Buidling – On
  • Confirm Edit on Release – On

Tutorial

  • Contectual Tips – On

Extra Game Options

Tap to Search/Interact – On

Fortnite Controller Options Tab

fortnite controller options settings tab

You don’t need to worry about the two tabs in-between “Game” and “Controller Options”. The controller settings are indicated by a controller icon.

Input

  • Controller Auto-Run – On
  • Buil Immediately (Builder Pro) – On
  • Edit Hold Time – 0.100 Sec
  • Vibration – Off

Sensitivity

  • Build Mode Sensitivity Multiplier – 1.6x
  • Edit Mode Sensitivity Multiplier – 1.7x
  • Use Advanced Options – On

Advanced Look Sensitivity

  • Look Horizontal Speed – 50%
  • Look Vertical Speed – 60%
  • Turning Horizontal Boost – 0%
  • Turning Vertical Boost – 0%
  • Boost Ramp Time – 0%
  • Instant Boost When Building – On

Advanced ADS Sensitivity

  • ADS Look Horizontal Speed – 17%
  • Look Vertical Speed – 17%
  • ADS Turning Horizontal Boost – 0%
  • Turning Vertical Boost – 0%
  • ADS Turning Boost Ramp Time – 0%

Advanced Sensitivity

  • Look Dampening Time – 0.20 Seconds
  • Look Input Curve – Exponential
  • Aim Assist Strength – 100%

Controller Deadzone

  • Left Stick – 6%
  • Right Stick 6%

Adaptive Trigger (PS5 Only)

  • Enable Adaptive Trigger – Off
  • Use Effect For Press – Off

Button Layout Tab

The Button Layout Tab is the last tab you will need to fiddle with, and there isn’t much to it. Set your controller configuration to Builder Pro. You won’t need to change any of the buttons unless you personally prefer otherwise.

Fortnite controller settings tab

And that’s everything you need to change to have the best Fortnite controller settings. They will take some getting used to at first, but the increased sensitivity will definitely improve your reaction time.

For more Fortnite, check out how to use the Visualize Sound Effects setting, and stay tuned for more news and guides.

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The 5 most hated skins in Fortnite

The Fortnite community is no fan of these skins.

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Fortnite skins have taken on a life of their own since the game came out. Back in the early days, we couldn’t imagine spending money on a free game. Now, hundreds of dollars later, we’re still padding our lockers as collectors of in-game cosmetics.

Some skins tell a lot about the player wearing them. A Peely? They’re just trying to goof around and have some fun. A Dynamo? Sweat is probably pouring onto their keyboard at all times.

Today, we’re taking a look at the most hated skins in Fortnite – the skins that elicit an immediate reaction from opponents. You better be ready for some backlash if you post a clip while wearing one of these skins.

5. Female Soccer Skins

Female Soccer Skins have been hated ever since they first came out. This might have been the first “sweaty” skin to come to Fortnite, and it remains in the category to this day. However, it’s been made available in the Item Shop quite frequently so everyone from sweats to casuals owns it.

“Soccer skin” means more than just the skin that someone is wearing, at this point. It’s a term that longtime Fortnite players will likely remember for the rest of their gaming careers. However, because of its frequent item shop appearances, it’s last on the list.

fortnite soccer celebration
Via: Epic Games

4. Custom Superhero Skins

These skins have cause quite a stir with players and have disrupted the competitive scene on more than one occasion. The actual name of these skins is Boundless, and they are among the most customizable skins in the game. Many players bought them for their versatility at first, but they were quickly abused by competitive players.

Players could set their skins to have an all-black or all-white color scheme which would make them harder to see. These color combos were banned from the game, but players still found a way to make their skins harder to see. This lead to these sweaty skins being banned outright in all competitive play.

3. Anime Skins

This category of skins is pretty new since “anime” skins were introduced in Chapter 2 Season 5. A bundle of anime skins was also released during Season 6 which contains some of the sweatiest and most hated Fortnite Skins.

Chigusa, Megumi, and Yuki are part of the Cyber Infiltration bundle, and Lexa was given to players who reached a certain level of the Season 5 Battle Pass. For some reason, players hate these cell-shaded skins and would rather face off against Soccer Skins.

2. Surf Witch

When we asked Twitter which skins they hated the most, a large number of responses included Surf Witch. It seems this skin is hated because it’s used by “sweats” and also because of its lackluster design.

Surf Witch’s design isn’t much different from many of the other female skins. In fact, she has a very similar design to Haze, a preexisting skin. Many players think that Surf Witch is a cheap rip off of Haze, and their hate is derived from their similarities.

1. Dynamo

Dynamo is – by far – the most hated skin in Fortnite, at the moment. If you post a clip while wearing the Dynamo skin, you’re guaranteed to see the bulk of your replies consist of something along the lines of, “Dynamo, ew.”

We’re not exactly sure why Dynamo has its status as the most hated skin in Fortnite. Perhaps, it’s because Dynamo a very sweaty skin that isn’t difficult to get. Unlike Crystal and Aura, a lot of players think Dynamo is, simply, a bad skin on top of the fact that it’s incredibly sweaty.

Whatever the reason, wearing a Dynamo skin puts a target on your back. If you hit the island wearing Dynamo, then you better be as good as the skin suggests you are.

Epic Games

Does this list mean that you shouldn’t be wearing these skins in Fortnite? Absolutely not. In fact, a lot of players like playing the role of an antagonist in all sorts of games. It can be fun. Wear whatever you want – these are just some of the skins that are in the community’s crosshairs at the moment. We’re sure that it will change in the future. Wear what you want and have fun!

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How to get Fortnite Inflate-A-Bulls and how to use them

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Fortnite Inflate-A-Bull

Epic Games have added another disguise to Fortnite Season 8 following the v17.10 update, and they’re called Inflate-A-Bulls.

If you ever wanted to tip-toe around the Fortnite world hidden in a cow costume, well, now is your chance!

On July 13, 2021, Epic posted a new update on their official live blog, confirming the Inflate-A-Bull has been added to the game.

Now, you’re going to need to know how to use it, and where to find them – because they look like a lot of fun.

How to use Fortnite Inflate-A-Bull

Fortnite Inflate-A-Bulls can be attached to your back and can be – shock horror – inflated to bounce or roll away from dangerous scenarios.

Essentially, they may save your life during close gunfights.

Quick tips!

Even if a player shoots your way and pops the inflatable, you will be protected from the damage.

Epic have also released a quick tip for players to follow as well, to get the most out of this strange disguise. They posted: “Tip: Rolling downhill with an Inflate-A-Bull is a LOT faster than just running downhill”.

Where to find Fortnite Inflate-A-Bull

These pesky disguises can be found in two ways: IO Chests and normal Chests.

Guarantee yourself one of these items at this location, where Rick Sanchez will wait for you.

However, there is one NPC on the Fortnite island selling these as well – Rick Sanchez. For those who don’t know, Sanchez can be found at the IO Base east of Weeping Woods (seen above).

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