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Players discover a way to build within Fortnite’s new Tilted Town

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Fortnite’s latest content update, v10.0, introduced a newly styled Tilted where players are not allowed to place builds. Thanks to a few quick videos floating around Twitter, fans have been able to find an exploit to avoid Tilted Town’s no-build zone.

Tilted Towers, one of Fortnite Battle Royale’s most popular POI’s has seen numerous style changes since it was added in the game back in Season 2.

Before August 5, Neo Tilted was a futuristic-themed city which was powered by the Vault underneath Loot Lake.

Players were able to witness a huge battle between the Polar Peak monster and Pressure Plant’s giant mech towards the end of Season 9, where the mech drew power from the Vault to score a Victory Royale over the beast.

For Fortnite Battle Royale Season X, players can ride weaponized mech vehicles called BRUTES which can almost guarantee a Victory Royale.

Now, Tilted Town has entered the Battle Royale island where players are not allowed to build structures or harvest materials.

Thanks to a few players who were able to think outside the box, fans can use an exploit in order to build within Tilted Town.

Building exploit within Tilted Town

Free-agent Fortnite player Javas posted a short walkthrough video on Twitter showing players how to build within the city that is supposed to be build-less.

Players will have to build a floor right along the barrier of Tilted Town’s no-build zone. Once they edit the floor, players will be able to attach other builds and continue on with their game.

Another method was discovered by Remyfromars using a Driftboard.

If a player is riding a Driftboard and shoot the nose of the board, then the player will be sent forward. Somehow, the game doesn’t register that players are within Tilted Town while using this exploit, so fans can build how they please.

Be aware that if you are in Tilted Town and you don’t see a player wearing a Cowboy outfit, then they can build.

Hopefully with the next patch Epic can also nerf the new BRUTE mech vehicles that are wreaking havoc all over Fortnite.

Since the videos have gone on to earn hundreds of thousands of views collectively, we expect Epic Games to implement a patch to fix these exploits sooner rather than later.

Original Content

A game of chess: an interview with a Fortnite cheat developer

We spoke with a cheat developer about cheating in Fortnite, the Fortnite anti-cheat, and the mentality of a cheat developer.

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On July 31, we covered the story of a Fortnite player known as Bman. Bman was exposed for allegedly using cheats during the Bugha Cup and Cash Cups leading up to this tournament. His trio teammates in the Bugha Cup were the ones to expose him.

Zykoma, one of Bman’s former teammates, tweeted several clips that showed Bman tracking players that should be invisible to him. In the tweet, he wrote, “I’m posting this to show how easily these hacks are accessible and can go multiple tournaments undetected.”

After discussing the topic with the players involved, I was sent some information on how Bman got these cheats. One thing led to another and I found myself in a Discord server for a cheat developer – selling cheats for Fortnite, PUBG, and Apex Legends. I was directed to one of the Discord admins and creators of the cheats. For the purpose of this article, he will be referred to as “Clay,” to avoid potential misuse of this feature for promotional purposes.

Clay agreed to be interviewed and provided some insight into cheating in Fortnite along with general information about himself and why he does what he does. According to Clay, he and his partner(s) sell one of the only effective cheats that gets through the Fortnite anti-cheat. He could not confirm nor deny whether these were the cheats that Bman used before his disqualification from the Bugha Cup.

I went into this conversation thinking that Clay would talk about the abundance of cheaters in Fortnite and how easy it is to get around their anti-cheat. I thought I’d find someone who just wants to watch the world burn – sending as many cheaters into a game as they could. As it turns out, neither assumption ended up being true. Let’s get into it.

An interview with a Fortnite cheat developer

People are calling out the Fortnite anti-cheat. Would the Valorant anti-cheat detect this type of cheat? I know that’s supposed to be much more advanced than other games.

The Valorant anti-cheat is definitely good, presumably the best anti-cheat since ESEA, both insanely invasive in ways that the communities have already found out about without any developers having to prove.

It’s highly unlikely that any anti-cheat can detect our cheat(s) as it’s operating at an extremely low level compared to what they’re used to, and if they could see how we do it then they’d most likely steal some of our ideas.

In Fortnite – with public tournaments and open qualifiers – there seems to be a lot more incentive to use cheats to earn money. The same is true for developing cheats, I assume.

To be honest, we love what we do, and making money is simply an addition to it, we don’t do this for a living or else we’d have many more customers.

Cheating has been around since forever, it has definitely changed and evolved from even year-to-year, but it’s still cheating. The difference is definitely huge between players using it for content or public matches, as opposed to using it to earn tons of money but along with that, there are also greater risks. When you start trying to use third-party software or even non-tool assisted cheating for money, that’s when legal actions begin to become a risk.

You said you do it for the love of the game and not for the money. What do you love about it? Getting around the system? Trying to have the best product?

Bypassing anti-cheats is a hobby, similar to how cheating in games is a hobby. It’s enjoyable to bypass something that isn’t supposed to be bypassed, and ahead of that we also provide for someone else’s hobby which is cheating in a game. The money made isn’t important, it’s a bonus to what we do.

We don’t even try to compete to have the best product, we’re known for having the most secure products for many years now but we don’t even attempt to mass-sell or advertise what we do, it simply comes to us because of how well we do it. It’s simply a hobby, and when you do it well, people realize it.

Besides, when we see anti-cheats doing illegal stuff like pulling information from user’s computers or even dumping memory – we want them to realize we can see what they’re doing. What we do is just as illegal as what they do, probably even less illegal as they’re doing it to millions of players. Well, it would be illegal but no one cares about the TOS each player agrees to. I guess cheaters and RE’s (reverse engineers) just enjoy being on the opposite side.

The prices you list are quite expensive for a hobby. What do you think people get out of cheating in a game if not money and notoriety? Calling it a hobby suggests that people are doing it for fun – not trying to earn money or make a name for themselves.

There are definitely people who just cheat as a hobby, it may require an investment but when there’s only one undetected cheat – people are willing to pay any price. Of course, there are people who also do it to gain an advantage and win tournaments, but those rarely ever continuously cheat.

Would you say that yours is the only undetectable cheat in a particular game?

In the specific game we’re talking about (Fortnite), yes. At least the only one undetected that isn’t extremely private and selling for over $2,000 a month.

Okay. So in your opinion, cheating in Fortnite isn’t as widespread as people seem to think it is? Right now, a lot of pros are suspicious.

Cheating with third-party programs isn’t as big as people think it is. There may be other forms of cheating, but not with third-party programs like this, as it’s extremely rare or difficult for someone to get their hands on something like this.

I did see someone named “Zygama” (Zykoma) or something like that saying something along the lines of “I want to spread awareness to show how easy it is for people to get cheats that can go multiple tournaments without being banned.” This is extremely false.

I’m in contact with many other developers and well-known cheaters who have tried numerous cheats and created cheats who haven’t even been able to go a few days without getting banned.

The cheat we’re offering isn’t something out of the ordinary, and we aren’t regular RE’s with basic knowledge. We’ve been making cheats for over a decade, and to make this cheat as safe and undetected as it has cost us many weeks of reversing and studying how the anti-cheats work, luckily we didn’t go out of our general knowledge as everything they do – we’ve already seen in previous anti-cheats.

Do you play Fortnite or any of the other games you have cheats for? When you do play, do you cheat?

I personally don’t play the games, or if I do play them it’s only with intentions to add/debug something about the cheat. I’m not entirely a gamer, not anymore at least.

“It bothers me when people say ‘fix your anti-cheat’ to developers who work day and night to catch a cheat that snuck past what they took months developing.”

Would you ever switch sides and work for the good guys, catching cheaters and making anti-cheats?

Creating an anti-cheat was something a colleague and I have thought about, but there’s something better about being the “bad guys”.

Besides, when you’re working on this side of the field not only are you learning the tricks anti-cheat developers are using, but you’re also using your full knowledge to create new ideas while also understanding other’s ideas. Which is something anti-cheat developers can’t do, unless they get access to that specific cheat.

I will say that it bothers me when people say “fix your anticheat” to developers who work day and night to catch a cheat that snuck past what they took months developing. They truly work hard, but it’s not an easy task to get rid of every single cheat available to people. Then when certain cheats like this one comes up, that they’ve never seen before or have an idea how it works – they can’t do anything but spend half of their salary on getting their hands on the cheat to detect it.

This cheat is definitely going to be something head-breaking for them to solve though, and they will learn a lot from it if, and only if they are able to figure out even a small portion of it.

I want to get back to the prevalence of cheating in Fortnite. This past weekend the topic blew up with the FNCS. Has anything changed or is that statement still true?

I don’t know of any cheats that are undetected, at all – other than us. I think Fortnite cheating is really dead, and I don’t see it taking any turn anytime soon. Specifically speaking about third-party program cheating, because other forms of cheating may definitely be common.

Of course, teaming and all of that, but we’ve seen a ton of clips of players with “suspicious” aim and tracking from this weekend. Do you think players are seeing something in clips that isn’t there or are more players actually using cheats?

We opened 5 slots prior to all of these tournaments. I’m not claiming any of those users are my customers and there have been numerous clips of people having suspicious aim who are simply just good.

It’s highly unlikely that these users are cheating, but I do think Fortnite is becoming scared of what’s going on and are enforcing bans without their anti-cheat picking up a clue. They’re definitely desperate to clean up their game, but as I said it’s highly unlikely that these players are using cheats unless they’re paying what they make from the tournaments to only keep the publicity.

Can you clarify what the “slots” mean?

We have limited slots for each product we offer in order to prevent an abundance of cheaters, it’s also an easier and more secure way to handle the cheats as opposed to mass-selling it. Usually, we have 25 slots for our products, but for Fortnite, we’d like it a bit more private as there are no other cheats that offer the security we offer.

Really, so at one time only 5 people were cheating using your cheats during the FNCS?

Correct, as I said it’s very rare to have secure cheats and we don’t want to hurt the game any more than we already do.

“This is definitely like a game of chess though, and I hope they’re enjoying it the way I am; except I’m a few moves ahead at the moment.”

You have an interesting stance on game development. Not wanting to hurt the game, standing up for anti-cheat developers, etc.

Truth is I like what I do, I’m not attempting to hurt anyone by doing this. There is a lot that could be bragged about, but there’s a limit to when you can brag.

The anti-cheat developers are trying their hardest, but there’s always someone who’s better, just as I’m sure there’s someone better than us – they just haven’t shown up yet. This is definitely like a game of chess though, and I hope they’re enjoying it the way I am; except I’m a few moves ahead at the moment.

The takeaway

My primary takeaway from this conversation was this: according to (self-proclaimed) one of the only successful Fortnite cheat providers on the internet, there aren’t a ton of cheaters in Fortnite, especially in official tournaments. There are, undoubtedly, people using third-party cheats in Fortnite tournaments, but they aren’t nearly as common as the professional community seems to think.

What’s more, the Fortnite anti-cheat – which has been getting a lot of flack from pros – is one of the better systems in gaming. It might not be as sophisticated as some, but it’s far better than the anti-cheat in other popular games. According to Clay, their cheats wouldn’t even be registered by the most stringent anti-cheats in gaming, anyway. If you take his claims at face value, then you acknowledge that he’s creating a cheat – unseen in gaming until now.

Cheating will always be a part of gaming. As Clay told me, it’s a game of chess between cheat and anti-cheat developers. There will always be people like Clay, who enjoy skirting the system by developing cheats. There will always be players who purchase these cheats as a way to gain an advantage – or to, simply, anger other players.

I decided to look at the silver lining of the information we received: cheating in Fortnite isn’t that bad. Third-party cheating Fortnite tournaments seems to be even less of an issue.

Sure, some people will get away with it and Epic can’t keep up with everyone. As players, all we can do is keep an eye out and report what we see without getting too paranoid. As Ballatw stated in a tweet, false and frivolous accusations only harm the community.

This appears to be the end of my communication with Clay, for now. He claims to have no knowledge of any particular players who are cheating in Fortnite – although I have my doubts about that. I wouldn’t expect him to admit it if he did. I’m taking some of his claims with a grain of salt, but feel as though he has no reason to lie about most of what he told me.

Hopefully, this interview gives players and developers alike more of an insight into the world of hacking in video games – specifically in Fortnite. Fortnite players can take some comfort in the knowledge that the anti-cheat is strong and catches most of the wrongdoers.

Some cheaters will always slip through the cracks, but those who use third-party software in tournaments are subject to legal action. It’s a huge risk that carries more of a punishment than public humiliation if a player is caught.

I can only hope that this information helps to give some competitive Fortnite players peace of mind, dissuades potential cheaters, and informs those who were interested ideology of a cheat developer. I’ll be answering some questions on the FortniteINTEL Twitter account, so make sure to follow us there.

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Esports

Fortnite pro banned for encountering a bug in FNCS

Fortnite pro, Waffles, has been banned from Fortnite after encountering an exploit triggered by another player.

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Earlier today, we covered a bug that led to Epic disabling the Motorboat in all Fortnite modes. This bug allowed players to create an infinite number of items in their inventory by following a few simple steps.

YouTuber, OrangeGuy, offered a tutorial on the issue, but it was already known by a large chunk of the competitive community. Players were using it to obtain an unlimited number of Floppers, ensuring that they’d out-heal any player who wasn’t using the bug.

The problem is that you could complete this exploit by accident. What’s more, you could eliminate someone who used the exploit and gain yourself an unlimited number of items. This is what happened to Fortnite pro player, Waffles, during the Season 3 FNCS.

Waffles eliminated a player during one of his matches. When he looked at the ground, he saw a stack of Crash Pads with 100,000 in them. As anyone would do, Waffles started picking them up and investigating – laughing with his friends.

Things took a turn when the Crash Pads took over Waffle’s inventory. He couldn’t drop them and, therefore, wasn’t able to carry any guns. Astoundingly, Waffles came in third place with an inventory full of only Crash Pads. It wasn’t ideal, but he had to use what was available to him.

When Waffles went back to the lobby, however, he found that he had been disqualified from the FNCS competition. A few moments later, Waffles saw that he was banned from Fortnite for nearly 30 days.

This is especially significant because new competitive Fortnite rules state that players who are banned from an FNCS won’t be able to compete in the next season’s tournament. This means that – if everything stands – Waffles won’t be able to play in Trios next season.

Waffles was the player on the other side of the FaZe Dubs situation from last season. This would be his second FNCS ban under questionable circumstances.

Since the ban, Waffles has been posting some of his correspondents with Epic support to his Twitter page. So far, they’ve told him that the ban stands. Waffles even posted an image of him attempting to raise the issue to a manager. He then went from talking with Delta Mike to talking with Echo Mike.

We reached out to Waffles to see if anything else has transpired, and he said that he’s shared everything, so far. He gave his side of what happened, saying, “I killed a guy that had the glitch. I am assuming that guy did the glitch on purpose but I don’t exactly know. All I know is that I picked them up on his body not knowing that I wouldn’t be able to drop them or pick up any guns.”‘

While we were talking, Waffles received an email that confirmed his ban. “I had our Competitive and Anti-Cheat teams manually review the ban and we will not lift your competitive ban,” the email read. We clarified that this ban was only for the exploit, to which he responded, “Yes. Never in my life have I ever downloaded or even tried cheats for Fortnite of any sort.”

This sounds true to us. After all, if Waffles was found to have been using hacks, his account would be banned for longer than 30 days.

We’re hoping that the attention to this situation will push Epic to look deeper into their ruling. Some of the biggest pros in the community have come to Waffle’s defense. The Fortnite Guy’s video on the topic is nearing 300,000 views at the time of writing.

If everything in this situation is as it seems, you can’t help but feel bad for Waffles. He was put in a terrible in-game situation due to someone else’s exploit. Despite not having any weapons, he managed to finish third in the game. Now, he’s banned, disqualified, and unable to play the Season 3 and 4 FNCS – all for a bug that was triggered by another player and actually put him at a disadvantage in-game. We’ll update you with any developments in this story.

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Patch Notes

Fortnite v13.40: what to expect

Bug Fixes, cars, and more expectations for the next Fortniet update: v13.40.

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It’s been two weeks since Fortnite v13.30 released, which means that we can expect v13.40 to come on August 4. We’re writing this article before the official announcement, but we feel confident that we’ll be getting an update tomorrow.

There are a few expectations going into v13.40. We still haven’t seen cars in Fortnite, after all, so every update that passes will have the community on the edge of their seats – waiting. Here are our predictions for v13.40. We’ll update this post if/when Epic officially announce the new patch.

Bug Fixes

Bug fixes come along with every Fortnite update. Lately, they’ve been the primary changes – the only visible differences between one update and another.

We’re unsure about the rest of our predictions, but we can be confident that Epic will address these bugs in the v13.40 update – at least, they’ll try. You may recognize some of these issues from last week’s bug fixes. Not all of them took.

Here are all of the bugs listed as “Fixed in Next Game Update” on the Fortnite Community Issues Trello board.

  • Ocean’s Bottomless Chug Jug unable to be picked up while recharging if dropped by another player.
  • XP bar can be visually incorrect while in a match. / Incorrect leveling-up.
  • “Land at Frenzy Farm/The Yacht and finish Top 25” not counting in Duos/Squads.
  • Slow Glider speed after redeploying in certain situations.
  • “Deal damage within 10s of landing from the Whirlpool at Hydro 16” should say “at The Yacht” instead.
  • Mouse cursor appearing on PC when playing with controller.
  • (Creative) Crash on consoles when renaming a device
  • (Creative) Multi-selected items do not rotate properly on grid snap
  • (Creative) Billboards broken in islands that used Roboto.

Cars

Could this be the week that cars finally enter Fortnite? We can only hope. It’s been a couple of weeks since No Sweat Insurance removed all of the road-worthy cars from Fortnite. One update later would be the logical time to add them back, but we don’t know for sure.

Presumably, Epic haven’t released cars to Fortnite because of an issue with them. We assume that their plan was to release them by now. If that’s the case, then we can’t accurately predict when cars will enter the game. Whatever issue sidelined them could still be there. We can, however, hold out hope that we see them in v13.40.

Dragon Shotgun

A leaked “Dragon Shotgun” was found in the Fortnite This is, likely, a long-shot to come into the game in v13.40 but it’s possible. Fire has been a primary theme of Fortnite Season 3, and a shotgun that relates to fire seems like a perfect addition to the season.

We haven’t seen much of this shotgun since its original leak back in June, which probably points to a later release date. Still, it’s possible that we see the new shotgun in v13.40 so it’s worth mentioning.

There you have it: everything you can expect in the v13.40 update. We’re cautiously optimistic about cars coming this week. We wouldn’t be surprised if Epic held off for another week, but fans have been clamoring for them ever since the v13.30. We’ll know for sure when 2:00 am EST rolls around.

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