Connect with us

Esports

Pickaxe swinging in Fortnite is now a bannable offense

Epic released a competitive Fortnite blog that highlights new rules against ‘trucing’ or ‘pickaxe swinging.’

Published

on

Fortnite Storm China Change

Epic released a competitive Fortnite blog that highlights new rules against ‘trucing’ or ‘pickaxe swinging.’

Competitive Fortnite is one of the more intricate eSports out there. Players have to juggle loot, material count, zone placement, placement points, kills, and other players.

‘Trucing’ has been a part of the game since high-level competitive Fortnite began. For those who don’t know, trucing involves an in-game agreement between two players not to fight for the time being.

There are several reasons you might not want to take a fight. You and your opponent may both be in an advantageous or disadvantageous position. These players know that taking a fight will cause them more harm then good, even if they win – leading to an unspoken truce. Here’s a clip of a common plane truce back in the Winter Royale days.

More recently, players have begun swinging their pickaxes as a way to signal passivism to opponents. Two players running from the storm, for instance, will swing their pickaxes at one another so they know that they’re safe. There’s no need for either of them to waste materials as they rotate.

In this example, taking a fight on the edge of the storm could be detrimental to the winner. Sure, you might win the fight, but you’ll spend time, materials, and healing items if you even make it out of the storm.

The Fortnite competitive community has embraced ‘trucing’ or pickaxe swinging as a part of the game. No one seems to have anything bad to say about it. You can, after all, betray the other player at any time. That’s just part of the game. Epic never had any rules against this practice, so it became an accepted method of communication.

In a blog post released on January 20, however, Epic stated that they were going to start cracking down on trucing in competitive Fortnite. They outlined several teaming regulations like two players working together and intentionally dropping items for enemies, but also included some stipulations to stop nonverbal truces.

“Sending or receiving signals (both verbal and non-verbal) to communicate with opposing players,” Epic listed in their banned actions. More specifically, they are “taking action against any kind of in-game communication between opponents via signaling in official tournament matches. This includes, but is not limited to: pick-axe swinging, emoting, toy tossing, jumping.”

Fortnite competitive series chapter 2

Epic clarified that, “We want to be explicitly clear that pacifism-style gameplay is still allowed, but if signaling is involved, we will review and take appropriate action for the teaming/collusion penalty. Repeat offenders may be subject to increased penalties.”

The teaming penalty has been established as a two-week ban from competitive Fortnite. This new rule probably won’t affect your Arena games, but streamers and high-level pros will have to watch out.

I don’t think that this rule is going to have an impact on the long-term competitive game. Smart players still know whether or not it’s a good time to take a fight.

Most likely, Epic just doesn’t want spectators to see two players clearly colluding with one another as they rotate. Still, we could see a couple of high-profile bans come through while Epic establishes the new rule.

All Platforms

Atlantis arrives in Fortnite with new Coral Castle POI: all map changes

Published

on

Coral Castle in Fortnite

The leaked Atlantis location in Fortnite is now finally available in-game, but with a slight twist – it’s actually called ‘Coral Castle.’

The latest round of map changes have been revealed thanks to the ever-lowering water-level decreasing once again, unveiling some previously submerged areas.

Over the last few weeks, this has unveiled locations such as Risky Reels and Dirty Docks, but players have been left waiting for the Atlantis area.

It was initially leaked early in the season, after Aquaman himself was added to the game as a skin, and seemed like it was only a matter of time until Atlantis would be explorable.

New Coral Castle POI

The new area has replaced the whirpool that was previously covering it, with ‘Coral Castle’ now in it’s place.

Landing here should ensure some great loot opportunities, with plenty of chests to be raided. However, with it being brand new, it might be very busy for the next couple of days at least.

More map changes

There’s more than just Atlantis (Coral Castle). The Fortilla has “completely changed orientation”, simply turned around by 90 degrees, but is the same otherwise.

You can see the transition of the water level from FNBRHQ:

Slurpy Swamp is also back, now free of the water on top of it, although of course, it’s still very wet on the ground here.

With this update, the water is now back to the proper level, which means the map is well-suited for the long-awaited cars to make their appearance.

Continue Reading

Streamer

SypherPK gives his wish list for Fortnite Season 4

Ali ‘SypherPK’ Hassan is asking for Traps, action, variety, and more in Fortnite Season 4.

Published

on

Ali ‘SypherPK’ Hassan is one of the most respected Fortnite creators on Twitch and YouTube. He’s one of the only big streamers to stick with the game after the mass exit of people like DrLupo, TimtheTatMan, NickMercs, and even Ninja. He’s been around the game since day one and his opinion carries a lot of weight.

On July 31, Sypher released a video entitled “What Epic NEEDS to do in Fortnite Season 4.” In the video, he lists his wishes for the next Fortnite season, along with some suggestions on how to make his ideal Fortnite experience a reality. Here’s a brief summary of what Sypher wants to see in Season 4:

  1. More variety in items/weapons/shields – specifically in pubs
  2. More action in the mid-game (player count increase LTM)
  3. Reworking of Mythic POIs
  4. Continue the LTM testing
  5. Add an improved version of the Traps

Most of us can get behind the first two suggestions on Sypher’s list – right off the bat. So many players loved the Unvaulted LTM when that came into the game. Hopefully, the numbers from this mode showed Epic that the player base wants to get back to those fun, interesting weapons from Chapter 1.

Likewise, the pacing of Chapter 2 needs some tweaking. Somehow, Epic need to find a way to prevent the mid-game lull that is so prevalent in most Fortnite matches – whether that includes raising the player count or not.

Epic Games

The LTM rotation has been great since the Season 3 Summer event – and Sypher wants more of that in Season 4. It could be an easy way to test new mechanics and keep the player base happy. The suggestion involving Mythic POIs could be a good one – but we doubt that it will come to fruition.

Epic seem pot-committed to the current Mythic POI system – which seems to have as much to do with the story as it does with the gameplay. Of course, we’ll have to wait and see what they do.

Predictably, Sypher finished his list by requesting that Epic add traps back to Fortnite. Since the removal of Traps in Season 3, players have been fearlessly rushing any opponent they see.

It’s getting a bit too aggressive, and 100-damage traps with Sypher’s small tweak would be a perfect way to balance offense and defense. We don’t know how difficult it would be to disable enemy traps once a player is eliminated, but it would be the perfect way to fix the most annoying part of the defensive item.

As of now, Fortnite Season 4 is set to release at the end of August – barring any delays. What are your wishes for Fortnite Season 4? Let us know on Twitter @FortniteINTEL.

Continue Reading

Esports

Epic make much-requested changes to competitive Fortnite ahead of FNCS

Epic Games have removed grenades and limited Stink Bomb availability in competitive modes ahead of the Fortnite Season 3 FNCS tournament.

Published

on

Competitive Fortnite players have been asking for separate loot pools since these modes first took off. There have always been mechanics, items, and weapons that work well in public matches but are completely overpowered in competitive Fortnite.

Ballers are a perfect example of this. They were always fine in public matches. In tournaments, though, they led to players sitting in the Baller non-stop and making it to end-game for free. More than a few people placed highly in the World Cup qualification matches on the back of Ballers.

The same thing happens to this day. Weapons like Stink Bombs and Grenades are far more powerful in a competitive setting when you compare them to public matches. Players are ‘nade-stacking for free eliminations and carrying 12 Stink Bombs which translates to a near guaranteed elimination.

Thankfully, Epic are considering player feedback while developing the competitive loot pool. According to popular Fortnite broadcaster, Ballatw, Epic removed grenades from Arena Mode and limited the availability of Stink Bombs on July 30 – just in time for the Fortnite Champion Series to kick-off on August 1.

The only way to obtain Stink Bombs is by eliminating Marauders, which is another massive issue for Competitive Fortnite. Most of the player base despises these AI players – and there’s a strong case to be made that Epic should remove them from competitive modes as well.

Unfortunately, it looks like Marauders are here to stay. Barring any bugs with the Marauders, we can expect to see them eliminating solo players through the entirety of the FNCS tournament.

We’ll take some small victories when we get them, though. Grenades are out and Stink Bombs have been limited – two fantastic changes for the health of a competitive Fortnite match. The official Fortnite Champion Series broadcast begins at 12:00pm EST on August 1. You can watch the series through any of the official Fortnite channels. See you there!

Continue Reading