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Patch Notes for v3.0.0 – Season 3 Battle Pass, Building Improvements and more

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Another week, another patch! Epic Games have released the Patch Notes for version 3.0.0 which includes the start of Season 3, huge changes to building and more. Here they are:

Season 3 Battle Pass

The Season 3 Battle Pass is now available in-game, featuring new Outfits, Back Bling, Skydiving FX and more! More Tiers. More Loot. More Info.

60 FPS on Console

Experience Fortnite like never before. PS4, PS4 Pro, Xbox One and Xbox One X now support 60 FPS mode, hand-tuned for each console to provide an extra-smooth gaming experience while maintaining visual fidelity.

  • Battle Royale now defaults to 60 FPS, but you can switch back to 30 FPS in Settings if you prefer higher quality visuals.
  • This replaces the Uncapped mode.

Build Mode Improvements

We’ve hammered down some upgrades… turbo building, automatic material change and more!

Turbo Building
“Turbo Building” allows you to hold down primary fire and continuously place the selected building piece (Toggled in the Game options). Now you can “paint” building pieces into the world quickly. This will be very useful for defensively building walls around you and sprinting up ramps while building them simultaneously.

Automatic Material Swapping
“Auto Change Materials” will switch to another material when your current supply runs dry (this can be toggled in the Game options). In addition to “Turbo Building” this makes the building process fast and simple. It also allows for quick defensive structures from flanking with less input and worry about running out of a particular material.

Build Through Stuff
Sometimes it’s frustrating when your placement is blocked unexpectedly and you aren’t sure why.   Currently, smaller objects like furniture and shrubs are destroyed when you build over them, but trees, rocks and vehicles can still get in the way.  We’ve changed the building system to allow you to place structures right through large objects, meaning you can now build pretty much anywhere at anytime!

NOTE: Player structures must still be supported by the terrain and other buildings. For example: A sky ramp that passes through a tree will still fall if the connection to the terrain or floor is destroyed.

Switching Building Pieces
Switching between building pieces can sometimes feel laggy or unpredictable, especially on controllers.  To improve this, we’ve changed the network code so cycling through building pieces no longer requires  a round trip to Epic’s servers.

Hand Cannon

  • Fires Heavy ammo.
  • Epic and Legendary rarity.
  • Found in Floor Loot, Treasure Chests and Supply Drops.

Colour Blind Options

  • This can be found in the new “Accessibility” tab in the game’s options.
  • There’s a strength indicator so that you can find a level that works best for you.
  • This feature is still in development. We’d love to hear your feedback, especially if you’re unable to find a level that makes the colors better for you.

 

General

  • Holding down the “Interact/Use” button when approaching a chest or downed ally will now automatically perform the action once in range.
    • This also works when reviving teammates.
  • Messaging now displays when party functionality has degraded due to server issues.
    • This includes being able to join parties and send invitations.
  • Easy Anti-Cheat protection added to Mac.
  • Improved the look & feel of the game window title bar, buttons and borders on Windows.

Bug Fixes

  • Fixed Auto-Run being cancelled when opening the map or inventory screens.
  • Inventory icons should no longer get stuck in a selected state after being dragged out of the inventory.
  • Improved CPU performance when activating overlaps, such as traps or triggers.
  • Optimized grass rendering to improve overall frame rate.
  • Fixed an issue where incorrect numbers could be shown if you enabled the “Show Net Stats” HUD option.

Weapons + Items

 

  • Pump Shotgun behavior has been addressed. Firing the Pump Shotgun and quickly switching weapons will now require you to pump the Shotgun before the next shot.
    • We will be monitoring any fallout from this and continuing to iterate on how this works throughout the next patches.
  • Grenades no longer have the ability to Crit.
  • Removed the Valentine’s Day skin from the Crossbow.
  • Adjusted Pistol drop chances in floor loot:
    • Increased Uncommon Pistol by 25%.
    • Increased Rare Pistol by 100%.
    • Decreased Epic Suppressed Pistol by 33%.
    • Decreased Legendary Suppressed Pistol by 20%.

Bug Fixes

  • Fixed the colorful outlines around weapon pickups not showing up.
  • Fixed the Crossbow not reloading if the fire button is pressed with an empty ammo clip.
  • Fixed the Impulse Grenade sometimes not sticking to the environment.
  • Fixed a recoil recovery issue that caused the reticle to be in a lower position than expected after switching weapons.

Performance

  • Optimized weapon and building selection to be much more responsive under non-ideal network conditions.
  • Several HUD elements have been optimized to improve performance.

Bug Fixes

  • Fixed hitching that occurred when jumping out of the Battle Bus.
  • Fixed hitching that occurred when encountering certain skins for the first time in a match.

Gameplay

  • Players now remain in control of their character for 10 seconds after earning Victory Royale!
  • Players who do not have an Outfit equipped will now have the same Outfit both in-game and the lobby.

Bug Fixes

  • Fixed an issue where sometimes no weapon would be equipped on first weapon pickup.
  • Fixed the crosshair reticle disappearing in certain cases.
  • Fixed an issue where the wrong item was dropped after switching inventory slots immediately after picking-up a new item.
  • Fixed an issue where Supply Drops were unable to be viewed from long distances.
  • Fixed issue where other player models could appear giant in certain network conditions.
  • Fixed wall traps not triggering if placed behind certain stair configurations that didn’t visually block the trap.
  • Fixed the wrong item stack sometimes being consumed when multiple instances of a stacking item are in the quickbar.
  • Fixed a rare server crash when a player would join a match.
  • Fixed an issue that would cause visual delays when acquiring pickups or opening chests.

UI

  • The fullscreen map can now be opened while spectating.
  • The fullscreen map now displays information about what the buttons do in the top right.
  • The path of the Battle Bus is now visible on the map prior to launch.
  • When picking up items, we once again display the names and quantities on the HUD, with an improved appearance.
  • Ammo count is now shown in the tooltip for weapons on the ground.
  • Added new “Streamer Mode” setting to the Game Options menu, which anonymizes all names that aren’t squad members.
  • When spectating players, the number of players they’ve eliminated now appears under their name.
  • Text notifications no longer appear when a spectator leaves.
  • The “You placed X” message now appears for only 10 seconds instead of 20 while spectating.
  • Added a Help button to the Battle Pass tab with a list of Frequently Asked Questions.

Bug Fixes

  • Fixed an issue where, after being eliminated, the banner rank of the opponent wouldn’t match their rank but would instead match your own.
  • Fixed unclear description of the Emote key binding in the Input Settings menu.
  • Fixed an issue where messages and popups were affected by the HUD Scale option.
  • Fixed an issue with escape behavior where it was cancelling game actions rather than bringing up the menu.
    • Downed players that were still in build mode could not open the menu.
  • Fixed an issue where spectators would see the character model obstructing their view, if the spectated player was scoping a Sniper with their back to a wall.
  • Fixed an issue where text notifications would show for spectators joining despite “Show Spectator Count” being disabled.
  • Fixed not having enough visual padding between the current ammo in the magazine, and the amount left in reserve.

Social

  • Emoting is now available in the pre-game lobby.
    • You can do this by clicking on your avatar > “Emote”.
  • Banner, Boost Level, and Battle Pass Tier of party members are now shown in the lobby.
  • The top menu in the lobby now shows expanded information on party members (similar to the in-match menu).
  • Party Finder has been restyled with streamlined invite/join visuals.
    • The actions you can take for each friend or invite request are now shown in-line.
  • Ray no longer enthusiastically announces all friend invites.

Bug Fixes

  • Fixed several cases of players failing to receive Party Invite notifications.

Art/Animation

  • Removed Depth of Field blur to greatly increase image sharpness for all players.

Bug Fixes

  • Lighting during all times of day/night now match the brightness across all Quality options.
  • Lighting contrast + intensity have been adjusted to improve contrast in certain times of day that were flat and to reduce shadows in times of day that were too dark.
  • Fixed an issue which caused downed players to become invisible if revived underwater.

Audio

  • Unique Audio coming to several Pickaxes + Gliders within the Battle Pass in V.3.1.0.
  • Created new Semi-Auto Sniper world impact sounds, so it doesn’t sound as overwhelming when shot at.

Bug Fixes

  • Implemented a fix that should resolve the stuttering and lagged audio issues that were introduced in the last update.
  • Fixed an issue that caused the pickaxe equip sound to play when other players jumped from the bus.

Known Issues

  • In rare cases, the game may crash in the frontend menus when ShadowPlay Highlights is enabled. To prevent this, please update to the latest version of GeForce Experience.
  • After opening a Supply Drop that has been shot down, the loot will sometimes spawn in the sky and slowly fall to the ground.
  • In rare cases, players may be unable to edit a player built structure.
    • The current workaround is to press the edit button on an adjacent structure.

 

 

Patch Notes

Fortnite 14.40 patch notes: Fortnitemares 2020: Midas’ Revenge

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Midas standing in front of Shadow Henchmen.

Fortnitemares is back as spooky season takes hold, with Midas making his return to the game in the v14.40 patch, which is live on PC, Xbox One, PS4, and Nintendo Switch on October 21.

Fortnite Season 4 has been all about superheroes, but with Halloween fast approaching on the horizon, it’s time for “Earth’s mightiest heroes” to take a backseat and make way for some ghoulish fun.

Of course, that means it’s time for the annual Fortnitemares event, with the 14.40 patch bringing some spooky additions and Halloween-themed items to help players get in the mood.

With the patch now rolling out across PC and consoles, here’s everything you need to know before you jump into the action.

Fortnite v14.40 Update patch notes


Fortnitemares 2020: Midas’ Revenge

The headline addition in this patch is the return of Midas, who acts as the main character in the 2020 edition of the Fortnitemares Halloween event.

The character hasn’t been seen since Season 2 when his Device experiment backfired, flooding the entire map. Now, he has reappeared to cause some more havoc, taking residence at The Agency once again with an army of the undead to help him with his plans.

From October 21 to November 3, players who meet their demise in Solos, Duos, or Squads can return to battle as one of Midas’ Shadow Henchmen for a shot at earning a Nitemare Royale, and join your fellow Shadows to take down those still living by using otherworldly abilities.

Loot Pool Changes

Fortnitemares doesn’t just bring back Midas, but also introduces a number of new Halloween-themed items like the Witches Broom that let’s the user soar around the island, the Fiend Hunter Crossbow, and of course, the Pumpkin Rocket Launcher.

There’s also some new consumable items in the form of candy like Candy Corn and Jelly Beans, which will add health or shield, or perhaps give you some new powers to wield.

A major surprise though is the vaulting of the Charge Shotgun, which has been removed from the game for the foreseeable future.

Players have special Halloween items to enjoy during Fortnitemares.

Huge PC patch size

Those downloading on PC will notice that this week’s update is massive, coming in at 27GB, which is much larger than they typically tend to be.

This is good news for players though, as although this patch will take longer to download, it actually shaves 60GB off the entire file size of the game, improves loading performance, and will make for smaller update downloads in the future.

Bug Fixes

As always, Fortnite’s 14.40 patch also has some bug fixes that should improve quality of life for players, and address some of the frustrating glitches that can make the game frustrating to play.

These bug fixes have been taken from Epic Games’ official Trello board, and we’ll be sure to update this article with any more changes we discover.

General

  • Honey Hitters Pickaxe disabled.

Battle Royale

  • Cozy Chomps and Ravage Outfits appearing as Ramirez.
  • TWIP! Legacy not being awarded.
  • Inventory shuffling after respawning in Team Rumble.
  • Doctor Doom’s Mystical Bomb temporarily disabled in competitive playlists.

Creative Mode

  • Players without matchmaking permissions cannot access the Team Size setting.
  • Sky color does not change when adjusting light color setting.
  • Fog and lighting settings changed in Creative.

Mobile

  • Vehicle buttons missing.
  • Black textures on foil variants on Nintendo Switch.

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Patch Notes

Fortnite update v14.40: what to expect

Here’s what to expect in the upcoming update: Fortnite v14.40.

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With Halloween around the corner and several clues pointing to an immanent update, the Fortnite community has circled October 21 as the release date of v14.40. As you can probably guess, this is set to be the update that will bring Forntitemares 2020 to the game.

Ahead, we’ll take a look at what we know about the upcoming update, including the bug fixes and what it means for Fortnitemares 2020.

Bug Fixes

Bug fixes are always a part of major Fortnite patches, and v14.40 is no different. In fact, one particular bug on this list is one of the reasons that we expect an update on October 21.

Doom’s Mystical Bomb is one of the only Mythic items in competitive Fortnite modes, but a bug has forced Epic to disable it in Arena and tournament play. We’re in the midst of the Season 4 FNCS, and Epic will almost certainly want to remedy this issue before another week of qualifiers passes.

Here are all of the bugs listed as “Fixed in next game update” on the Fortnite Community Issues Trello Board:

  • Honey Hitters Pickaxe disabled.
  • Inventory shuffling after respawning in Team Rumble.
  • Doctor Doom’s Mystical Bomb temporarily disabled in competitive playlists.
  • Players without matchmaking permissions cannot access the Team Size setting. (Creative)
  • Sky color does not change when adjusting light color setting. (Creative)
  • Fog and lighting settings changed in Creative. (Creative)
  • Vehicle buttons missing. (Mobile)
  • Black textures on foil variants on Nintendo Switch. (Mobile)
Fortnite bugs

Fortnitemares 2020

Fortnitemares 2020 is the obvious change that the presumed v14.40 update will bring. If the update does bring Fortnitemares, this will be the earliest that we’ve seen a Fortnite Halloween update in three years.

We have a separate article covering all of our expectations for Fortnitemares 2020. You can find that here, but here are some quick bullet points that cover the leaks we’ve seen.

  • “Midas’ Revenge” theme
  • The return of Husks
  • Candy consumables
  • Rideable Broomsticks
  • New skins and cosmetics.

Fortnitemares will be a significant update, so we don’t expect too many meta shifts outside of that. Of course, we expect the Pumpkin Launcher to return – as it does every year.

We’ll keep you covered when the update goes live, so make sure to follow us on Twitter @FortniteINTEL to stay up to date with all of the latest developments.

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Leak

Fortnitemares 2020: what to expect

Fortnitemares should be coming any minute. Here’s what to expect.

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Fortnitemares 2020: what to expect

Halloween is ten days away, and gamers are eagerly awaiting what this means for Fortnite and the annual Fortnitemares event. This year, we’ve already seen several major components of the event leaked; including the theme, some map changes, and some skins that should be coming to the Item Shop.

Ahead, we’ll take a look at everything you need to know before the event comes to Fortnite. We expect to see Fortnitemares 202 kick off tomorrow, October 20, and will update you when we know more about the release date. For now, here’s what we know.

Midas’ Revenge

The most recent leak surrounding Fortnitemares 2020 was the theme of the event. The leak came to us from the official Russian Fortnite News Feed, which was also a clear sign that the update was imminent.

We’ve heard a lot about Midas returning for Fortnitemares, which all seems to be confirmed, for now. Based on these leaks, Midas should be returning to The Authority with some Ghost Henchmen. He’ll also, reportedly, be carrying a Gold Scar instead of his patented Drum Gun.

Epic Games

Husks Returning

Another early Fortnitemares leak told us that the sound files for the Zombie Husk spawning cubes were updated. Naturally, when an asset like this is updated, it’s safe to assume that it will return to the game in the near future.

This is bad news for a lot of Fortnite players who don’t like the hordes of Zombie Husks destroying boxes and ruining low-ground late-games. At this point, we can only hope that the Husks are isolated to a single POI rather than randomly spawning all over the map for several weeks.

Fortnite Retail Row Zombies Shield Glitch

New Items and Consumables

One of the bigger leaks coming out of the v14.30 update was the addition of Fortnitemares consumables and items to the game files. According to Hypex, Tabor Hill, and other leakers, rideable Broomsticks will be coming to Fortnite and should have similar mechanics to Glider Re-Deploy or Silver Surfer’s Surfboard.

On top of that, it looks like the vegetable and fruit boxes will be replaced with Halloween-themed tubs of candy. Each candy will, likely, have similar effects to the other consumables that are already in Fortnite.

Leaked Skins

Most of the leaked Halloween skins that were in the v14.30 update have already been released, but there were a few that slipped through the cracks. Two skins have text files with no images attached, suggesting they’ll come to Fortnitemares in the next update.

These skins are called “Fancy Kevin” and “Dancefloor Soldier,” and were leaked by data miners Mang0e and Hypex. Again, we don’t know what these skins look like, but here’s a concept of Fancy Kevin from artist @easkateconcepts on Twitter.

As far as another PvE mode, challenges, and everything else that past Fortnitemares have included; we’ll have to wait and see. We expect this update to hit Fortnite tomorrow morning, October 21. If this is the case, then 2020 will feature the longest Fortnitemares season in history – very on-brand for the season’s we’ve had this year.

Which part of Fortnitemares 2020: Midas’ Revenge excites you the most? Let us know on Twitter @FortniteINTEL.

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