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Patch Notes

Patch V 2.3.0 now live, brings Chug Jug and more

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Patch Version 2.3.0 went live on February 17 and brought Chug Jug and more changes.

Check out the full patch notes for this update:

GAMEPLAY

  • Added AutoRun!
  • Input defaults for PC are “=” and “NumLock”
  • Input defaults for controller is double-clicking the left stick.
  • Added a setting to disable aim assist on consoles.
  • Remapped weapon binds on AZERTY keyboards to the top row number keys.
  • Chug Jug is a new consumable that releases with this patch.
    • It is a Legendary item and can only be found in chests or supply drops.
    • Max stack is 1
Bug Fixes
  • Wooden power poles no longer block building.
  • Spike Traps found in Supply Drops will now stack with other Spike Traps found elsewhere.
  • The Spike Trap’s effective range will now more accurately match the distance of the spike animation. The damage area was previously too large.
  • Fixed an issue which prevented the Shield Potion and Slurp Juice visual effects from playing when the player is already shielded.
  • Fixed an issue that made Cozy Campfires appear to be active after they have expired.
  • Fixed an issue which caused collision of eliminated players to persist for too long.
  • Fixed an issue which allowed players to hide inside of supply drops if the supply drop landed on a crouched player.
  • Fixed an issue which allowed players to pass through walls as they edited them.
  • Optimized the speed at which players can cycle building pieces under poor network conditions.
  • Fixed an issue which caused dropped items to fall off the edge of the map and spawn near a living player.
  • Kicking a basketball through a soccer net no longer counts as a goal. Soccer balls still count.

WEAPONS

Bug Fixes
  • Improved the accuracy of grenade arcs.
  • Fixed an issue which allowed players to switch between two scoped weapons without leaving the scoped view.
  • Player’s weapons will no longer disappear for a short time after the effects of the Boogie Bomb wear off.
  • Reduced the delay between throwing a grenade and switching to another weapon.

GENERAL

  • Shadowplay Highlights now records player knockdowns (DBNO).
  • Quitting a match early will no longer award stat or challenge progress. Progress will only be awarded when a player leaves after they are eliminated or have won.
  • Players in NA region can now choose between East and West coast servers. Full details here.

Bug Fixes

  • Players can no longer purchase the Battle Pass x10 Tier bundle when at or above Battle Pass tier 65.
  • We fixed this on January 19th and affected players have been compensated.
  • Fixed an issue which allowed items in the locker to rotate on the wrong axis while spinning them.
  • Fixed an issue which caused the client to lock up after ALT-TABing on PC.
  • While spectating, players will now be returned to scoped view when the spectated player switches between scoped weapons, instead of being pulled into third-person view.
  • Brick building effects have been fixed.
  • Players can now mute party members from the lobby screen.
  • Players banned from voice chat can no longer use it on the lobby screen.

UI

  • Added Auto Decline Friend Requests as a new option for PC players to the Social Widget.
  • When enabled, friend requests will be auto-declined. Enabling this option will decline all pending friend requests.
Bug Fixes
  • Friend and Party invite notifications will now correctly appear for Battle Royale players that have never played Save the World.
  • You no longer open the fullscreen map while spectating a player with report menu up,
    • This issue only occurred if a player was using the “Combat Pro” controller config.
  • The radial emote menu will no longer persist after the warm-up phase if left open.
  • Characters pose no longer resets after opening the news widget.
  • The ping value displayed in the Net Debug Stats UI is now more accurate. It will appear higher than before for all players.

AUDIO

  • Lowered volume of bus music and the sound played when jumping out of the bus.
  • Lowered volume of wind sounds played during skydiving and gliding.
  • Lowered the volume of gunfire, footsteps, and impacts during warmup phase.
  • Removed the “Caw” sound layer from the Death Valley pickaxe.
  • Removed some layers from the new pickaxe sounds that could be mistaken for bullet whiz-bys
Bug Fixes
  • Music from dance emotes will no longer overlap.
  • Loot chest audio is no longer hushed by pickaxe impact sounds.

WORLD

  • Added more loot spawns to Haunted Hills.
Bug Fixes
  • Fixed missing collision on junkyard crane.
  • Fixed two areas where players could hide under the terrain by the edge of the river.
  • Fixed a section of the Moisty Mire water that did not slow players down.
  • Fixed a mine cart in Shifty Shafts that could not be destroyed.
  • Fixed an issue causing the soccer stadium to sometimes not load in properly.
  • Fixed a seam in the terrain near Flush Factory that allowed players to see through the map.
  • Added collision to pillars in Haunted Hills so players can no longer hide inside them.
  • Scoring a goal in the Soccer stadium will now show proper visual effects.

PATCH NOTES – SAVE THE WORLD

MUTANT STORM EVENT RETURNS!

  • This storm season, Mutant Storms will appear in greater numbers.
  • Mutant Storm mission alerts award Storm Tickets in addition to the Evolution Materials that they usually drop.
    • Quota: 10 per day.
  • Up to 5 Mutant Storms are available at a time in Stonewood, and up to 25 Active Storms are available at a time in Plankerton, Canny Valley, and Twine Peaks.
  • Purchased upgrade Llamas award Storm Tickets.
  • All missions will continue to award Seasonal Gold, and Daily Quests will continue to award Daily Coins.
    • Seasonal Gold will reset once the Spring Event starts, planned for early February.
  • Most Event Quests award Storm Tickets.
    • Some Event Quests award V-Bucks.
  • Hydraulic Weapons and Storm Zone Heroes have returned, and are available in the Storm Llamas during this event.
  • Event Store has been updated!
    • The Legendary Hydra Transform Key is available in the Event Store!
    • The Event Store also offers Legendary Constructor BASE Hype.
      • The Event Storm Llama also has a chance of awarding this hero.
  • Since we’re reintroducing the Legendary Hydra with this Mutant Storms event, it can now be recycled, put in the Collection Book and consumes inventory space.
  • For every 1,000 unspent Snowflake tickets, a Holiday Survival Llama will automatically be granted and can be found in the Loot Tab. All remaining tickets will be lost.

GENERAL

  • Players in NA region can now choose between East and West coast servers. Full details here.

MINI-BOSSES

  • Mini-bosses are still present on the map, but the number of mission alerts have been reduced from the Holiday event.
  • Up to 3 of these Mini-Boss mission alerts can appear in Stonewood at a time and up to 6 at a time in Plankerton, Canny and Twine.
    • Quota: 3 per day.
  • These Mini-boss alerts have replaced the old generic Mission Alerts that used to be on the map. As a result:
    • Mini-boss Alerts can now be played in higher-difficulty missions that you have not unlocked yet.
    • Mini-boss Alerts reward a wide array of items, including transform keys, schematics, survivors, and more!
  • Return of “Mini-Boss” Quests:
    • Awards Seasonal Gold currency and is repeatable.
    • Seasonal Gold currency can be used to purchase items from the Event Store.
      • This currency only lasts for a season, so spend it while you can!

GAMEPLAY

  • Added Auto-Run!
    • Input defaults for PC are “=” and “NumLock”.
    • Input defaults for controller is double-clicking the left stick.
  • Adjusted several weapon Perk rolls
    • Break shotguns can no longer roll Rate of Fire perks
    • VinderTech Rocket Hammer can now roll Energy and Elemental perks
    • VinderTech and Vacuum Tube sniper rifles can now roll perks that trigger a small explosion of damage after headshot kills.
  • Standardized the damage melee weapons do to the environment.
    • Melee weapons previously varied from 20%-70% of weapon damage depending upon the weapon type and the target material.
    • All weapons are now set to a flat 50% of weapon damage against wood and stone, and 20% versus metal.
    • Pickaxes remain unaffected.

Bug Fixes

  • Lightning Pistol now correctly shows up as part of the Vacuum Tube weapon set.

​​HEROES

Balance
  • Increased the duration of Keep Out to 10s to match the tooltip. Reduced the damage per tick from 20% of grenade damage to 15% of grenade damage as a result.
  • Increased the damage of Cluster Bomb explosions from 20% of grenade damage to 25%
Bug Fixes
  • Frag grenades and cluster bombs will no longer fall through water, which caused Soldier’s to be unable to throw a second grenade.
  • Fixed an issue that was causing TEDDY to have reduced range while firing.
  • Fixed Overbearing Perk so that it properly extends the range of TEDDY.

UI

  • Added Auto Decline Friend Requests as a new option for PC players to the Social Widget.
  • When enabled, friend requests will be auto-declined. Enabling this option will decline all pending friend requests.
  • Added count indicator to collection book slots.
  • Added XP counts to the Collection Book Rewards schedule.
  • Added total count to “root” rows on the collection book nav.
  • Power widgets now show buffed power glow when buffed from party members.
  • “Warcry” tooltip now properly displays the melee attack speed bonus
  • Updated the description of Seasonal Gold to clarify that it is a temporary currency that will be reset at the end of the season.
Bug Fixes
  • Consumable item transform keys can now only create items that match the rarity of the key.
    • This will prevent players from accidentally using a high-rarity consumable transform key to create a low-rarity item.
  • Mission alert rewards will no longer show in the objectives menu in-game when the player had already collected the current mission alert or reached their quota.
  • Buying Llamas during the tutorial will no longer cause the UI to have display issues.
  • Fixed a visual issue that made it look like Survivor power levels weren’t increasing after leveling them up.
  • Fixed an issue that was causing large font power levels to appear where teammates names should go.

ART/ANIMATION

  • Blinking lights on the Vacuum Tube weapons have been boxed up and put into the attic until next year. The lights have returned to their default orange color.
  • Energy weapons no longer appear completely blue.

 

Known Issues

In an effort to continue increasing our level of transparency and communication we’re going to begin posting “Known Issues” with our patch notes. This section will identify issues we’re aware of that will be in the latest patch. This is our first attempt at this section and very much a work in progress. This will continue to improve in the coming weeks.

  • Hitching happening at various times such as players joining matches, player loadout changes and day to night transitions.
  • Vacuum Tube Launcher does not currently display any lights
  • Friend UI is displaying incorrectly.
  • When Reset Building Choice is set to “Off” in the settings, while in zone building choices will reset and sometimes not appear.
  • The chat icon sometimes displays incorrectly.
  • Players who redeem a friend code in-game need to restart their client in order to gain access.
  • “Keep out” and “Cluster Bomb” perk descriptions will have correct information displayed, however, the ability section will not.
  • The “Rescue the Survivor” hex can sometimes incorrectly show the MiniBoss marker. This mission type should never have MiniBosses.

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Fortnite v15.21 update patch notes: Predator, Mythic Item, New Quests

Fortnite’s v15.21 update has shaken things up again, adding Predator and a brand new Mythic Item to the mix.

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Fortnite predator

Today’s Fortnite v15.21 update has shaken things up again in the battle royale game, adding Predator and a brand new Mythic Item to the mix.

The game has been subject to weekly updates for a long time now, meaning content is given a slight refresh some weeks, and on others things can change a bit more dramatically.

On January 20, after the latest patch was rolled out, it’s fair to say that not a lot of things have been tweaked.

In the absence of official patch notes, which have been vaulted since before Chapter 2 even began, we’ve rounded up the changes confirmed already by players and leaks.

Fortnite v15.21 patch notes

Predator

Fortnite Predator skin
Predator has arrived in Fortnite. Credit: Epic Games.

Predator is the latest crossover character to arrive in Fortnite, now available to fight at the Stealthy Stronghold location. The skin is also coming to the Fortnite Item Shop, along with some cosmetics – such as a pickaxe.

New Mythic Item: Predator Cloak Device

One of the biggest, and most exciting, elements of Predator’s arrival is the new Mythic Item it adds to the game. The Predator Cloak Device is now active in-game, and once it’s been found and activated, players can use it to turn invisible.

To get one, check out our complete guide here. It’s fairly easy to achieve.

New Quests

More Quests have been added to the Battle Pass for Season 5, following the v15.21 update.

The full list of these can be seen below, courtesy of HYPEX.

New Fortnite Quests. Credit: HYPEX.

Bug fixes and other changes

According to the official Fortnite Trello board, a number of things have changed – including general issues and things specifically impacting the BR mode.

General Top Issues

  • When playing Fortnite, players cannot create system-level parties that include players on both PS5 and PS4.
  • The Jumpshot Outfit is missing its facial hair.
  • The Banner menu may be unresponsive to controller inputs, causing players to have difficulty editing their Banner with a controller or the Banner not updating properly.
  • We’re investigating an issue that is causing players to experience a long loading screen after completing a session on PlayStation and Xbox consoles.
  • The sound effect of certain actions, such as opening a Chest or hitting a Weak Point, may be delayed.

Battle Royale

  • In competitive playlists, players do not have access to their persistent stash of Bars. Instead, they are granted a set amount at the beginning of each match. This is intended. However, your end total of Bars in competitive playlists may appear in the Lobby in place of your persistent stash. This is a visual issue only.
  • The weekly Legendary Quest to ‘Get Headshots’ is not always visible after completing the first stage of the quest.
  • Players may receive damage mid-air when falling inside a car.
  • Players and Spectators may notice inconsistent camera behavior or stuttering after being near a Car they recently drove then exited.
  • Total Bars appearing as 0 in a match.
  • Assets appearing invisible in Performance Mode alpha.
  • Game freezing when going to the Compete tab on PlayStation/Xbox.
  • Sand Tunneling temporarily disabled.

As is the case every week with these unofficial patch notes, it’s an ever changing beast. If we find something that’s changed and not been included here in the Fortnite v15.21 patch notes, we’ll update you as quickly as we can.

Until then, jump in and see for yourself! Remember to thank the bus driver…

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Fortnite v15.20 patch notes: Hop Rock Dualies, New & Unvaulted weapons

Epic Games have rolled out Fortnite patch v15.20, with a whole host of changes.

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Fortnite v15.20 update pistols

Epic Games have rolled out Fortnite patch v15.20, with a whole host of changes. While official patch notes are hard to come by these days, we’ve rounded up all of the new content.

The last few weeks in Fortnite have went by without many big tweaks to the gameplay experience, and certainly a lack of new skins and cosmetics compared to times gone by.

However, a whole host of new outfits have been leaked and that’s just the tip of the iceberg for this weekly update. A new Predator crossover has also been uncovered by dataminers, meaning Predator could soon arrive in-game – with a new ship, banner, and spray leaked.

Those are, of course, unconfirmed changes though, so let’s take a look at everything we’re certain of.

Fortnite predator
A Predator crossover has been leaked for Fortnite. Credit: Epic Games.

Fortnite v15.20 patch notes

Hop Rock Dualies

A new set of dual pistols have arrived in Fortnite, as seen below in a tweet from VastBlast.

New & Unvaulted weapons/items

There’s four new weapons and items coming into the loot pool (well, unvaulted as well) – seen below. This was also confirmed by VastBlast.

  • Legendary Tactical Assault Rifle
  • Rare Tactical Assault Rifle (All Rarities)
  • Lever Action Shotgun
  • Uncommon Snowy Flopper

At first, the leaker thought this Sawed Shotgun was going to be headed solely for Save the World, but it’s since been confirmed to be part of the update.

Pre-edit changes

Some adjustments have been made to the Pre-Edits Option. Now, with ‘Disable Pre-Edits On,’ all player-built structures can’t be edited until they’re placed.

Fortnite v15.20 bug fixes and changes

According to the official Fortnite Trello board, here’s all of the bug fixes and changes to be implemented in the latest patch.

General

  • Sound effect audio delay.
  • Flip Rest Lobby Track inadvertently removed from players’ Lockers.
  • Multipoint Edge Glider deforming midair.
  • Michonne Outfit visual issues with cape Back Blings.

Battle Royale

  • Game freezing when going to the Complete tab on PlayStation and Xbox.
  • Sand Tunnelling temporarily disabled.
  • Total Bars appearing as “0” in a match.
  • Hypernova Outfit appearing as a different Outfit in the Lobby and in-match.
  • Rebooted players may see an already completed Bounty.

Save the World

  • Quest progress not instantly updating in the HUD and Quest Log.
  • Broken Pickaxe animations.

Mobile Top Issues

  • Voice chat issues on Android.
  • The player loses all movement after jumping through Zero Point.
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Patch Notes

Fortnite v15.20: what to expect

Fortnite v15.20 is expected this week. Take a look at all of our predictions for the next Fortnite update.

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The Fortnite v15.20 update is expected this week. Here’s what we’ll see when the update goes live.

With the Operation Snowdown event ending last week, most players assumed that a new patch would come to Fortnite. As we learned, that never happened. Surely, we won’t go another week without a Fortnite update, so we’re doubling-down on an update coming on January 12.

Once again, we’re writing this prediction before any official announcement, but are confident that we’ll see v15.20 coming this week – if not tomorrow. Here’s what we expect to see included in that update.

Bug Fixes

Every Fortnite update is accompanied by a list of bug fixes, and v15.20 is no different. Here are all of the bugs listed in “Fixed in Next Game Update” on the Fortnite Community Issues Trello Board.

  • Total Bars may rarely appear as 0 in a match.
  • Rebooted players may see an already completed Bounty.
  • Total Bars may rarely appear as 0 in a match.
  • Michonne Outfit visual issue with Cape back blings.
Fortnite bugs

Leaked Exotics

Now, we’re getting into the pure speculation part of the update. It’s been a while since the last update, which means Epic could have some new content in store for us.

There have been a couple of Exotic weapons leaked, including a Run Gun SMG and a Freeze AR – a winter-themed Assault Rifle that gives opponents the effect of Chiller Traps.

It would seem reasonable for Epic to add one or both of these items in v15.20, but we won’t know for sure.

A New Bounty Hunter

It’s been a couple of weeks since Epic added a crossover skin as a part of the Bounty Hunter theme of the season.

We don’t know which hunter this would be, although there have been rumors about Predator joining the lineup.

If we had to guess, we’d say that data miners will find the next bounty hunter in the game files and will release this information to the public ahead of the Item Shop change.

We’ probably see some unpredictable additions to Fortnite when v15.20 goes live as well. For all of those, stay tuned for our breakdown, coverage, and more.

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