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Patch Notes for v5.20 – Double Barrel Shotgun, Steady Storm LTM, and more

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Epic Games has just released the Patch Notes v5.20 which features the Double Barrel Shotgun, Steady Storm LTM, and more. Full Patch Notes below…

Patch Sizes:

  • PC 2.66 GB
  • Mac 3.86 GB
  • PS4 1.42 GB
  • Xbox 1.75 GB
  • Switch 953 MB
  • iOS 997 MB

Double the fun,

You’ve got two shots… make them count! Deal massive damage at close range with the new Double Barrel Shotgun and outrun the Storm in the newest LTM for Battle Royale.

Double Barrel Shotgun (Battle Royale)
Devastating at close range, the Double Barrel Shotgun packs a punch with each of its 2 shots.

Steady Storm (Battle Royale)
This Storm waits for no player and there are no safe zones. Stay aware of the map and keep moving it to the center of the circle in the Steady Storm LTM.

General

  • The remaining time left in the Item Shop and Event Store will now appear correctly in Battle Royale and in Save the World.
  • Certain interactions will now interrupt reloading.

Bug Fixes

  • Reset to Default will now properly reset keys to the default values.
  • Changing input options will show a confirmation message if replacing a current input bind.
  • Audio for automatic weapons no longer cuts out after tapping the fire button and then immediately pressing and holding the fire button.
  • Fixed an issue that could cause multiple selection boxes to appear when using a controller.
  • Reduced memory usage of internal object reference search systems. This will help prevent out of memory crashes.
  • Non-English audio device names in the audio settings menu will now display correctly.
  • Players using voice chat will no longer join the wrong channels when rapidly switching parties, join the wrong voice channels, or be unable to send or receive voice chat in most cases.
  • The mouse cursor lock state in windowed mode will now function properly. Alt-tabbing will return mouse lock status.
  • The ‘Sprint Cancels Reload’ option will now function properly with “Sprint by Default” enabled.
  • Fixed some display issues with the interaction between the display resolution, 3D resolution, and video quality settings in the Options screen.
  • The keyboard ‘key’ hotkey background has been updated to increase legibility.
  • Party system is now more responsive to errors related to connection loss when sending certain party messages like kicking and promoting. Should reduce issues with managing party.

Limited Time Mode: Steady Storm

Summary
Steady Storm has one constantly moving storm closing in on the island. Stay ahead of it and take down the other players to earn a Victory Royale!

Mode Details

  • One Storm that closes in over the course of 15 minutes.
  • There are no safe zone circles. Keep an eye on the map to predict where the Storm will close in.
  • The Storm does 10 damage per second.
  • Profile Stats (K/D & Wins) and Challenges are tracked in this mode.

Weapons + Items

  •  Double Barrel Shotgun added.
    • Available in Epic and Legendary variants.
    • Can be found from floor loot, chests, Supply Drops, and Vending Machines.
    • Delivers high burst damage at very close range but damage falls off heavily at distance.
    • Fires 10 pellets like other Shotguns, has a larger spread, lower critical damage multiplier (1.25x), and a 2 second cooldown time when swapping weapons.
    • Epic Variant
      • Up to 143 base damage per shot at extreme close range.
    • Legendary Variant
      • Up to 150 base damage per shot at extreme close range.
  • Vending Machine rebalance.
    • Vending Machines spawn more often, cost less, and have an increased chance to spawn at a higher rarity.
      • Common Vending Machine
        • Spawn chance reduced from 7.27% to 6.67%.
        • Material cost reduced from 100 to 75.
      • Uncommon Vending Machine
        • Spawn chance increased from 14.55% to 20%.
        • Material cost reduced from 200 to 150.
      • Rare Vending Machine
        • Spawn chance increased from 14.55% to 20%.
        • Material cost reduced from 300 to 225.
      • Epic Vending Machine
        • Spawn chance increased from  5.45% to 18.67%.
        • Material cost reduced from 400 to 300.
      • Legendary Vending Machine
        • Spawn chance increased from 3.64% to 8%.
        • Material cost reduced from 500 to 375.
      • Chance for no Vending Machine to spawn at a location reduced from 54.67% to 26.66%
  • Reduced Remote Explosives drop count and max stack size.
    • Drop count reduced from 4 to 3.
    • Max stack size reduced from 10 to 6.
  • Added a higher accuracy penalty to jumping and sprinting for Dual Pistols, Submachine Guns, and Hunting Rifles.

Bug Fixes

  • Fixed an issue that would sometimes cause the storm in phase 6 to do 1 less damage than intended.
  • Fixed replication issues caused by interacting with a Guided Missile.

Gameplay

  • The weapon fire position now more closely follows the actual player position when crouching and un-crouching.
    • Shooting while leaving the crouched stance will no longer fire bullets from full standing height until the animation is complete.
  • Crouch does not interrupt emotes anymore and is disabled when emoting.

Bug Fixes

  • Certain player models will no longer obstruct camera angles or block crosshairs on slopes.
  • Fixed an issue where a wall would become invisible when destroyed on a client, but would still have some health on the server.
  • The camera will no longer instantly transition when attempting to aim certain weapons while in midair.
  • Trap selection will no longer unintentionally cycle when switching to available traps.
  • Fixed an unintentional camera adjustment when entering and exiting targeting while transitioning in and out of crouch.
  • Visual effects will now properly play when a vehicle impacts an environment prop.
  • Fixed reliability issues when using a rocket launcher to boost shopping carts or the ATK.
  • Fixed an occasional failure of glider deploying after exiting a Rift.
  • Switching weapons after an emote will now play the correct weapon switch animation.
  • Slurp Juice will no longer continue to heal or provide shields after being knocked down.
  • Player placed map markers will no longer appear to jitter on the minimap or in the world.

Performance

  • Significant GPU optimization on Switch. Moved to the high-end forward renderer. This increases dynamic resolution by 10% in expensive scenes.
  • Optimized the way explosives modify buildings to lighten the load on dedicated servers.
  • Building props have more efficient network usage when taking damage.
  • Melee animation trails now use significantly less network traffic.
  • Optimized C4 network usage, the impact sound no longer broadcasts to players outside a certain range. It now only plays for players that are close enough to the impact.

Audio

  • Added new equip sounds to grenades.
  • Add the ability to honk while driving the ATK.
  • Lowered the volume of impact sounds when harvesting vehicles.
  • Added audio effects for when spectating squadmates leave the match.
  • In the Locker menu, glider audio will fade out when it’s unselected.

Bug Fixes

  • Thermal Scoped Assault Rifle scope-in sounds are no longer hard-panned to the left on Switch.
  • Audio for the rocket incoming sound will now properly play during close range fights.
  • Ambient audio loops will no longer stack on each other and play at once. This was creating a sound phasing issue that sounded similar to a “fighter jet”.
  • Footsteps will no longer sound uneven for players outside your field of view.
  • Players will no longer hear ‘ghost footsteps’ after eliminating an enemy.

UI

  • The Challenges menu can now be opened in-game.
    • Additionally, Daily and Suggested Challenges have been added to the in-game map screen.
  • Modified the Battle Royale Challenges screen to display the remaining challenge bundle unlock time as a countdown once it is less than 13 hours away.
  • Show off your skills in the elimination feed when you land a trick in All Terrain Karts.

Bug Fixes

  • Fixed an issue with the buttons at the top of the Outfit style selection screen overlapping with the draggable window title bar area.
  • Eliminations at Haunted Hills Challenge will now display as hard.
  • Players who have unlocked the ability to select color styles for the Carbide and Omega Outfits will no longer randomly become locked out of that option.
  • The ‘Toggle Favorite’ option no longer shows when selecting styles.
  • The Build Bar no longer stays active if it was active on the warmup island.
  • Quest updates and vehicle key hints no longer overlap on the HUD.
  • Punctuation in the Challenge descriptions has been corrected.
  • Fixed clipping on the Item Return screen for systems with aggressive Safe Zone settings.
  • Changing setting while inside the Battle Bus will no longer bring up the full HUD earlier than intended.
  • The HUD will now show the vehicle currently being driven rather than the one that was driven last.

Art + Animation

  • Updated the effect of lighting on character models.
  • Added equip and holding animations for all grenades.

Bug Fixes

  • The size of the Soccer ball in the juggling emote has been fixed.
  • Leaning while on All Terrain Karts no longer cancels emotes.
  • Player models will no longer appear twisted while controlling the Guided Missile.

Replay System

Bug Fixes

  • Cameras no longer get stuck in a bad state while following the Battle Bus.
  • Rapidly skipping through a replay on non-desktop platforms no longer causes a crash.
  • The players remaining counter for the 50v50 LTM now appears properly when viewing replays.
  • The damage numbers toggle in replays now works properly.
  • Damage numbers now properly appear on the final elimination during replays.
  • Player list on the Map screen now works correctly using a gamepad.
  • Health and shield bars on map screen player list now display correctly.

Mobile

  • Customizable fire mode selection screen added to mix and match fire modes.
  • Added FPS (frames per second) mode setting for mobile devices.
  • Added another individual quickbar button to the HUD layout tool.
  • Added mobile Elimination Feed.
  • Separated Quickbar buttons are more visible in the HUD Layout tool.
  • Harvest tool will now alternate between itself and the previously selected item when tapped.

Bug Fixes

  • Completed or expired Challenges are now cleared while navigating between Challenges.
  • Ramps will no longer be built through other ramps.
  • Shooting when interacting with objects no longer occurs.
  • Fixed inconsistency with mobile low power mode support.

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Best Controller settings for Fortnite Chapter 3 Season 1

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Fortnite Frostbyte loading screen

If you’re looking to take your game to the next level, then you need to make sure you have the best controller settings for Fortnite Chapter 3 Season 1.

To be on top of your game, you need the best Fortnite settings. The default settings Fortnite starts players with won’t cut it. In order to maximize performance, you need to optimize every setting.

Approaching Fortnite’s settings menu alone can be daunting. There’s plenty of options to choose from which can get confusing. But we are here to show you the best Controller settings for Fortnite Chapter 3.

Best Fortnite Controller Settings

Fortnite game settings tab

Fortnite Game Settings Tab

The “Game” Settings tab is the second tab in the settings menu. It is indicated by a cogwheel.

Movement

  • Toggle Sprint – Off
  • Sprint By Default – On
  • Sprint Cancels Reloading – Off
  • Auto Open Doors – Off

Combat

  • Hold to Swap Pickup – Off
  • Toggle Targeting – Off
  • Mark Dnager when Targeting – On
  • Auto Pick Up Weapons – Off
  • Preffered Item Slots – Personal Preference
  • Auto Sort Consumables to RIght – Off

Building

  • Reset Building Choice – Off
  • Disable Pre-Edit Option – Off
  • Turbo Buidling – On
  • Confirm Edit on Release – On

Tutorial

  • Contectual Tips – On

Extra Game Options

Tap to Search/Interact – On

Fortnite Controller Options Tab

fortnite controller options settings tab

You don’t need to worry about the two tabs in-between “Game” and “Controller Options”. The controller settings are indicated by a controller icon.

Input

  • Controller Auto-Run – On
  • Buil Immediately (Builder Pro) – On
  • Edit Hold Time – 0.100 Sec
  • Vibration – Off

Sensitivity

  • Build Mode Sensitivity Multiplier – 1.6x
  • Edit Mode Sensitivity Multiplier – 1.7x
  • Use Advanced Options – On

Advanced Look Sensitivity

  • Look Horizontal Speed – 50%
  • Look Vertical Speed – 60%
  • Turning Horizontal Boost – 0%
  • Turning Vertical Boost – 0%
  • Boost Ramp Time – 0%
  • Instant Boost When Building – On

Advanced ADS Sensitivity

  • ADS Look Horizontal Speed – 17%
  • Look Vertical Speed – 17%
  • ADS Turning Horizontal Boost – 0%
  • Turning Vertical Boost – 0%
  • ADS Turning Boost Ramp Time – 0%

Advanced Sensitivity

  • Look Dampening Time – 0.20 Seconds
  • Look Input Curve – Exponential
  • Aim Assist Strength – 100%

Controller Deadzone

  • Left Stick – 6%
  • Right Stick 6%

Adaptive Trigger (PS5 Only)

  • Enable Adaptive Trigger – Off
  • Use Effect For Press – Off

Button Layout Tab

The Button Layout Tab is the last tab you will need to fiddle with, and there isn’t much to it. Set your controller configuration to Builder Pro. You won’t need to change any of the buttons unless you personally prefer otherwise.

Fortnite controller settings tab

And that’s everything you need to change to have the best Fortnite controller settings. They will take some getting used to at first, but the increased sensitivity will definitely improve your reaction time.

For more Fortnite, check out how to use the Visualize Sound Effects setting, and stay tuned for more news and guides.

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The 5 most hated skins in Fortnite

The Fortnite community is no fan of these skins.

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Fortnite skins have taken on a life of their own since the game came out. Back in the early days, we couldn’t imagine spending money on a free game. Now, hundreds of dollars later, we’re still padding our lockers as collectors of in-game cosmetics.

Some skins tell a lot about the player wearing them. A Peely? They’re just trying to goof around and have some fun. A Dynamo? Sweat is probably pouring onto their keyboard at all times.

Today, we’re taking a look at the most hated skins in Fortnite – the skins that elicit an immediate reaction from opponents. You better be ready for some backlash if you post a clip while wearing one of these skins.

5. Female Soccer Skins

Female Soccer Skins have been hated ever since they first came out. This might have been the first “sweaty” skin to come to Fortnite, and it remains in the category to this day. However, it’s been made available in the Item Shop quite frequently so everyone from sweats to casuals owns it.

“Soccer skin” means more than just the skin that someone is wearing, at this point. It’s a term that longtime Fortnite players will likely remember for the rest of their gaming careers. However, because of its frequent item shop appearances, it’s last on the list.

fortnite soccer celebration
Via: Epic Games

4. Custom Superhero Skins

These skins have cause quite a stir with players and have disrupted the competitive scene on more than one occasion. The actual name of these skins is Boundless, and they are among the most customizable skins in the game. Many players bought them for their versatility at first, but they were quickly abused by competitive players.

Players could set their skins to have an all-black or all-white color scheme which would make them harder to see. These color combos were banned from the game, but players still found a way to make their skins harder to see. This lead to these sweaty skins being banned outright in all competitive play.

3. Anime Skins

This category of skins is pretty new since “anime” skins were introduced in Chapter 2 Season 5. A bundle of anime skins was also released during Season 6 which contains some of the sweatiest and most hated Fortnite Skins.

Chigusa, Megumi, and Yuki are part of the Cyber Infiltration bundle, and Lexa was given to players who reached a certain level of the Season 5 Battle Pass. For some reason, players hate these cell-shaded skins and would rather face off against Soccer Skins.

2. Surf Witch

When we asked Twitter which skins they hated the most, a large number of responses included Surf Witch. It seems this skin is hated because it’s used by “sweats” and also because of its lackluster design.

Surf Witch’s design isn’t much different from many of the other female skins. In fact, she has a very similar design to Haze, a preexisting skin. Many players think that Surf Witch is a cheap rip off of Haze, and their hate is derived from their similarities.

1. Dynamo

Dynamo is – by far – the most hated skin in Fortnite, at the moment. If you post a clip while wearing the Dynamo skin, you’re guaranteed to see the bulk of your replies consist of something along the lines of, “Dynamo, ew.”

We’re not exactly sure why Dynamo has its status as the most hated skin in Fortnite. Perhaps, it’s because Dynamo a very sweaty skin that isn’t difficult to get. Unlike Crystal and Aura, a lot of players think Dynamo is, simply, a bad skin on top of the fact that it’s incredibly sweaty.

Whatever the reason, wearing a Dynamo skin puts a target on your back. If you hit the island wearing Dynamo, then you better be as good as the skin suggests you are.

Epic Games

Does this list mean that you shouldn’t be wearing these skins in Fortnite? Absolutely not. In fact, a lot of players like playing the role of an antagonist in all sorts of games. It can be fun. Wear whatever you want – these are just some of the skins that are in the community’s crosshairs at the moment. We’re sure that it will change in the future. Wear what you want and have fun!

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How to get Fortnite Inflate-A-Bulls and how to use them

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Fortnite Inflate-A-Bull

Epic Games have added another disguise to Fortnite Season 8 following the v17.10 update, and they’re called Inflate-A-Bulls.

If you ever wanted to tip-toe around the Fortnite world hidden in a cow costume, well, now is your chance!

On July 13, 2021, Epic posted a new update on their official live blog, confirming the Inflate-A-Bull has been added to the game.

Now, you’re going to need to know how to use it, and where to find them – because they look like a lot of fun.

How to use Fortnite Inflate-A-Bull

Fortnite Inflate-A-Bulls can be attached to your back and can be – shock horror – inflated to bounce or roll away from dangerous scenarios.

Essentially, they may save your life during close gunfights.

Quick tips!

Even if a player shoots your way and pops the inflatable, you will be protected from the damage.

Epic have also released a quick tip for players to follow as well, to get the most out of this strange disguise. They posted: “Tip: Rolling downhill with an Inflate-A-Bull is a LOT faster than just running downhill”.

Where to find Fortnite Inflate-A-Bull

These pesky disguises can be found in two ways: IO Chests and normal Chests.

Guarantee yourself one of these items at this location, where Rick Sanchez will wait for you.

However, there is one NPC on the Fortnite island selling these as well – Rick Sanchez. For those who don’t know, Sanchez can be found at the IO Base east of Weeping Woods (seen above).

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