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Battle Royale

Patch Notes for v5.0.0 – Season 5, Desert biome and more

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Epic has released the patch notes for v5.0.0 featuring the Season 5 Battle Pass and much more. Here’s everything you need to know about today’s release:

All Terrain Kart (Battle Royale)
Powerslide into battle with the all-new All Terrain Kart (ATK)! Grab some friends and go for a ride.

BR05_Social_Launch_Golf-Cart.jpg

Rifts (Battle Royale)
Test your courage and step through a Rift. You’re in for a wild ride.

BR05_Social_Launch_Rift.jpg

Weapons + Items

  • Shotguns will now indicate how many pellets hit, visible within the reticle.
  • Adjusted shotgun spread patterns to be consistent with no random variation.
  • Heavy Shotgun now fires 10 pellets rather than 5.
    • Maximum damage for the Heavy Shotgun remains unchanged.
  • After firing a shotgun, another shotgun cannot be fired for a very short time.
  • Reduced Hunting Rifle aim assist when targeting to match that of other Sniper Rifles with projectile bullets.
  • Changed the damage drop-off profile for the Suppressed SMG to be the same as other SMGs.
    • Fall off starts at 24 meters from 28 meters.
    • Damage reduced to 80% at 35 meters from 85% at 47.5 meters.
    • Damage reduced to 65% at 50+ meters from 75% at 70+ meters.

Gameplay

  • All Terrain Kart (ATK)
    • The new All Terrain Kart (ATK) has room for your entire squad.
    • Get a speed boost after drifting.
    • The roof acts as a bounce pad.
    • Work together as rear passengers to leap over obstacles with the All Terrain Kart (ATK). Lean back and release at the same time for a higher jump.
      • Lean back by holding S on keyboards or holding back on the thumbstick for controllers.
  • Map Updated
    • New Biome: Desert
    • New Location: Paradise Palms
    • New Location: Lazy Links
    • A few unnamed POIs have also appeared across the island.
  • The center of Storm circles 7, 8, and 9 can now shift in random directions (instead of simply shrinking). As the storm closes in, it will move & shrink to the new location.
  • Starting in Season 5, progressive challenges will no longer be restricted to a single season. You can now complete progressive challenges at your own pace.
  • Progressive challenges are now completed by acquiring a fixed amount of XP and is no longer dependant on your season level.
  • Gyro/motion controls have been added to the Nintendo Switch. Adjust these options in the Settings menu.
  • Weekly challenges are now split into two sections, free and Battle Pass. The first 3 challenges will be available for free while the last 4 are only available if you own the Battle Pass. The threshold to unlock the weekly challenge reward will remain at 4.
  • Down But Not Out players now have smaller collision. Previously their collision was at the standing height which blocked DBNO players from crawling under doors and blocked building collision in some cases.
    • Players that were crouching when knocked Down But Not Out will be returned to a crouching state upon revival.
  • Emoting will now interrupt sprinting.
  • You now earn XP for reviving teammates in 50v50 and Teams of 20 LTMs up to three times per match (30XP, 10XP, 10XP).
  • Weapon reticle will now fade slightly when reloading, out of ammo, or changing weapons.
  • The player camera can now see out of the water when walking in lakes.

Bug Fixes

  • Launch Pads and Cozy Campfires now destroy overlapping small objects when placed.
  • Reduced trigger volume for floor Damage Trap to better match visuals and prevent triggering when standing on ledges above.
  • Supply Llamas now fall to the ground if the object they were standing on is destroyed.
  • Autorun will no longer cancel if you let go of the stick and it slightly flicks backward while using a gamepad.
  • Fixed issue where Autorun could be active while using a Shopping Cart.
  • The first Storm circle will now consistently do 1 damage.
  • Players will no longer get stuck in a doorway if they were standing in it when the door closed.
  • Fixed an issue that prevented some weapon animations from playing.
  • Autorun can no longer be activated while walking backward.
  • Textures will now consistently appear correctly while in Edit Mode.
  • Fixed a crash that could occur when logging out.

Performance

  • Improved performance of Shopping Carts on both the game client and server.

Audio

  • Added unique ambient audio to the new desert biome. More unique ambient audio for the map will be coming in future updates!
  • Lowered the volume of the Battle Pass Challenge success sound.
  • UI audio has been redesigned, all button and interface sounds updated.

Bug Fixes

  • Dual Pistol fire sound will no longer get cut off if you switch weapons immediately after firing.
  • The True Love emotes audio will no longer overlap with itself if multiple players use it near each other.
  • The funky electronic track to the Dance Moves emote on Mobile/Switch platforms has been re-enabled.

UI

  • We now allow users to enable the same sound visualizer on all platforms that were created for mobile – however, while the visualizer is enabled, audible sound effects will be muted. Mobile platforms are unaffected by this change and will retain sound effects and the visualizer. You can find this new option under the Accessibility tab in the settings.
  • Streamer mode no longer just says “Player###”, instead it now uses the player’s cosmetic character as their display name “Character[###]”. So instead of “Eliminated Player100” you may see, “Eliminated Rust Lord[100]”.  Anyone eliminating someone in streamer mode will now see Streamer[###].
  • Added extra audio and visual fanfare to the Victory Royale end of match sequence.
  • The “Dialogue Audio”, “Global Chat”, and “Auto Equip Better Weapons” options have been removed as they have no function in Battle Royale.
  • Zooming in and out on the map is now twice as fast with the controller.
  • The “Play Again” button will now allow players to preview pickaxe visual and sound effects in the Item Shop, Battle Pass, and Locker.
  • New faster animation for displaying XP sources have been added to the end of match stats screen.

Bug Fixes

  • Map markers will now re-appear if removed and added back to the exact same location.
  • End of match stats now appears correctly on all platforms in their correct numeric format.
  • Key bindings for weapon and structure sections in the HUD are now displayed properly.
  • A typo was removed from the item description for the Victory Lap harvesting tool.
  • Controller input will no longer fail when at the Main Menu.
  • Fixed an inconsistency in the UI that was displayed when placing a trap in some cases.
  • “Distance Traveled” is now reported correctly in the Match Stats screen.

Art + Animation

Bug Fixes

  • Revive animations are no longer skipped if the player was reloading when downed.
  • Effects now appear properly when jumping with the Pot of Gold Harvesting Tool.
  • Prevented sprays from affecting props used in emotes (e.g., the basketball from Baller).

Replay System

  • “Camera type” is now localized in the view settings header.

Bug Fixes

  • Gamepads will no longer continuously rumble when a replay is paused.
  • The Main Menu will no longer become unresponsive if the Friends List is opened while a replay is paused.
  • Nameplates no longer block input on camera settings.
  • Nameplates no longer disappear if the camera is directly above a player.
  • The bottom portion of the nameplate will no longer become cut off.
  • Nameplates on PS4 will now show team number & weapon.
  • Weapon animations will now play in replays after scrubbing the timeline.
  • Timeline markers no longer disappear on saved replays on PS4 and Xbox One.
  • Shopping Cart visual and audio effects will no longer break in replays.
  • The “Revive” and “Drive” prompt will no longer persist in replays if a player was eliminated while being revived or near a Shopping Cart.

Mobile

  • Autofire has been added as an option on mobile platforms. Enabling this causes the player’s weapon to automatically fire when the reticle is over an enemy that is within range.
  • Players will be given the option to select their preferred fire mode after launching. All players can change their preferred fire mode by navigating to Options, Custom HUD Layout, then choosing the ‘Select Fire Mode’ option and confirming their selection.
    • Tap-to-fire.
    • A dedicated fire button.
    • Autofire.

Bug Fixes

  • The Thermal Scoped AR now has the proper visual effects on all devices.
  • Vehicle passengers can now detonate Remote Explosives.
  • Entering build mode while holding the “fire” button will no longer adversely affect your ability to build in the future.
  • Health and Shield numbers will no longer be displayed as your own while spectating.

SOURCE: Epic

Battle Royale

When Fortnite Chapter 3 Season 1 ends, Season 2 start date

Here is when Fortnite Chapter 3 Season 1 ends and Season 2 starts. The season is off to a wild start, and it’s only going to get crazier.

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fortnite chapter 3 key art

Fortnite Chapter 3 just started, and it’s going to be a long one. Here is when Fortnite Chapter 3 Season 1 ends and Season 2 starts.

Fortnite Chapter 2 ended with The Island flipping over revealing an entirely new map. This marked the start of Fortnite Chapter 3 which also took players back to Season 1.

With a new Chapter, there is plenty for players to discover. On top of a new map there are new weapons, mechanics, and more. This also means that Chapter 3 Season 1 is going to be a long one.

Whether you love or hate the new season, you might be wondering when the next one will start.

When Does Fortnite Chapter 3 Season 1 End?

fortnite chapter 3 island flipped

Fortnite Season 1 will end on March 22, 2022. This means the first season of the new chapter will last for more than 100 days.

There is a chance that Chapter 3 Season 1 could end on March 19 as an in-game timer indicates this as the season’s end date. Regardless, this season is going to be a long one.

When Does Fortnite Chapter 3 Season 2 Start?

New Fortnite seasons usually start within 24 hours after the previous one ends. Players can expect Chapter 3 Season 2 to start on March 23.

That being said, there’s always a chance that Season 2 gets delayed. A series of delays happened at the start of Chapter 2 which caused Season 1 to stretch far beyond its original end date.

fortnite floating zapatron

Is There a Fortnite Chapter 3 Season 1 Live Event?

As of now, we don’t know. We likely won’t have this information until the final weeks of Season 1.

However, we will keep this article updated as more information is provided.

What Season is Fortnite on?

Fortnite is currently in Chapter 3 Season 1. This is the first season of the third chapter which started after Chapter 2 Season 8. While most players refer to this season as “Season 1”, it’s technically Season 19.

There were 10 seasons in Chapter 1 and 8 seasons in Chapter 2.

Fortnite season 8 new weapons

For now, that’s everything we know about Fortnite Chapter 3 Season 1. This chapter will likely span the next year or so and will be filled with exciting events.

We will keep you updated on when Fortnite Season 2 starts. For more Fortnite, check out the best controller settings for Chapter 3 and stay tuned for more news and guides.

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Best Controller settings for Fortnite Chapter 3 Season 1

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Fortnite Frostbyte loading screen

If you’re looking to take your game to the next level, then you need to make sure you have the best controller settings for Fortnite Chapter 3 Season 1.

To be on top of your game, you need the best Fortnite settings. The default settings Fortnite starts players with won’t cut it. In order to maximize performance, you need to optimize every setting.

Approaching Fortnite’s settings menu alone can be daunting. There’s plenty of options to choose from which can get confusing. But we are here to show you the best Controller settings for Fortnite Chapter 3.

Best Fortnite Controller Settings

Fortnite game settings tab

Fortnite Game Settings Tab

The “Game” Settings tab is the second tab in the settings menu. It is indicated by a cogwheel.

Movement

  • Toggle Sprint – Off
  • Sprint By Default – On
  • Sprint Cancels Reloading – Off
  • Auto Open Doors – Off

Combat

  • Hold to Swap Pickup – Off
  • Toggle Targeting – Off
  • Mark Dnager when Targeting – On
  • Auto Pick Up Weapons – Off
  • Preffered Item Slots – Personal Preference
  • Auto Sort Consumables to RIght – Off

Building

  • Reset Building Choice – Off
  • Disable Pre-Edit Option – Off
  • Turbo Buidling – On
  • Confirm Edit on Release – On

Tutorial

  • Contectual Tips – On

Extra Game Options

Tap to Search/Interact – On

Fortnite Controller Options Tab

fortnite controller options settings tab

You don’t need to worry about the two tabs in-between “Game” and “Controller Options”. The controller settings are indicated by a controller icon.

Input

  • Controller Auto-Run – On
  • Buil Immediately (Builder Pro) – On
  • Edit Hold Time – 0.100 Sec
  • Vibration – Off

Sensitivity

  • Build Mode Sensitivity Multiplier – 1.6x
  • Edit Mode Sensitivity Multiplier – 1.7x
  • Use Advanced Options – On

Advanced Look Sensitivity

  • Look Horizontal Speed – 50%
  • Look Vertical Speed – 60%
  • Turning Horizontal Boost – 0%
  • Turning Vertical Boost – 0%
  • Boost Ramp Time – 0%
  • Instant Boost When Building – On

Advanced ADS Sensitivity

  • ADS Look Horizontal Speed – 17%
  • Look Vertical Speed – 17%
  • ADS Turning Horizontal Boost – 0%
  • Turning Vertical Boost – 0%
  • ADS Turning Boost Ramp Time – 0%

Advanced Sensitivity

  • Look Dampening Time – 0.20 Seconds
  • Look Input Curve – Exponential
  • Aim Assist Strength – 100%

Controller Deadzone

  • Left Stick – 6%
  • Right Stick 6%

Adaptive Trigger (PS5 Only)

  • Enable Adaptive Trigger – Off
  • Use Effect For Press – Off

Button Layout Tab

The Button Layout Tab is the last tab you will need to fiddle with, and there isn’t much to it. Set your controller configuration to Builder Pro. You won’t need to change any of the buttons unless you personally prefer otherwise.

Fortnite controller settings tab

And that’s everything you need to change to have the best Fortnite controller settings. They will take some getting used to at first, but the increased sensitivity will definitely improve your reaction time.

For more Fortnite, check out how to use the Visualize Sound Effects setting, and stay tuned for more news and guides.

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Battle Royale

Fortnite x Naruto Skin: release date, price, and new Mythic Weapon

Naruto is coming to Fortnite soon in the form of a skin and a boss NPC. Check out when the collab is taking place, and what it includes.

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naruto fortnite skin

Fans have been begging Fortnite for a Naruto skin collab for the past several months. Thanks to dataminers, we know when Naruto will be coming to Fortnite.

Naruto is one of the most popular anime in existence. Regardless of whether you are a fan of anime, you likely know or have heard of Naruto Uzumaki. And it seems that the Seventh Hokage may be coming to Fortnite.

It only makes sense that one of the most-popular anime would crossover with one of the most popular video games. And it’s a crossover that Fortnite fans have been begging for. But when is the crossover going to take place?

Ever since it was revealed through court documents that Fortnite had been planning a Naruto collab, players have been anticipating his release. Now, it seems that Fortnite is going to release the long-awaited Naruto skins in less than a month.

Fortnite Naruto uzumaki

Naruto X Fortnite Release Date confirmed

Epic Games has officially announced the Fortnite x Naruto crossover. In a tweet from the official Fortnite Twitter, an image states that Naruto will be coming to The Island on November 16, 2021.

Naruto Skin price list

The Naruto skins have officially been added to Fortnite, and here is how much players will have to spend to buy each one.

  • Naruto Uzumaki – 1,500 V-Bucks
  • Sasuke Uchiha – 1,500 V-Bucks
  • Sakura Haruno – 1,500 V-Bucks
  • Kakashi Hatake – 1,500 V-Bucks

However, you can also purchase bundles to get each skin at a discount:

  • Naruto & Kakashi Bundle – 2,100 V-Bucks
  • Sasuke & Sakura Bundle – 2,200 V-Bucks
  • Shinobi Gear Bundle – 1,500 V-Bucks

There are also pickaxes, gliders, and emotes up for grabs:

  • Kurama Glider – 1,200 V-Bucks
  • Summoning Justsu – 300 V-Bucks
  • Ramen Break – 300 V-Bucks
  • Kunai Pickaxe – 500 V-Bucks
  • Hidan Scythe – 800 V-Bucks
  • Black Ops Sword – 500 V-Bucks

Naruto Cosmetics revealed via promos

While Epic Games hasn’t posted the skins, we now know which Naruto characters are coming to Fortnite and what they look like. Promo images have been leaked showing all four characters in the collab.

These characters include Naruto, Sasuke, Kakashi, and Sakura. Each character also comes with a Back Bling, and there will likely be more purchasable cosmetics in the collab.

Leaker details new Mythic Shuriken and Creative Hub

HYPEX is one of the most popular Fortnite Dataminers, and this is because they are a very credible source of information. Hopefully, that remains true, as HYPEX has tweeted that Naruto will be added on November 16th.

He also claims that Naruto will come with a Hidden Leaf Village Creative Hub. The skins and hub are planned to release on November 16th at 2 PM UTC/ 9 AM ET. We have also seen various Naruto assets leaked by HYPEX.

These assets include a Mythic explosive shuriken, a Naruto boss NPC, and a ramen bowl identical to the one in the show. As well, HYPEX has found two encrypted skins in the files that are believed to be a part of the collab named “HeadbandK” and “HeadbandS”.

As of right now, that’s all we know about the Naruto x Fortnite collab. If what HYPEX says is true, the Naruto skin will be in Fortnite very soon. And when that happens, we will update this story with the price, release date, and Mythic Weapon info.

For more Fortnite, check out how to refund cosmetic items for V-Bucks, and stay tuned for more news and guides.

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