Weekly Challenges have been a mainstay in Fortnite for well over a year, but why did Epic decide to get rid of them in Season X?
Every Fortnite account or site has mentioned the word ‘challenges’ at least a million times in the last few years. That’ll no longer be the case going forward as ‘missions’ have replaced the typical challenge system.
Epic Games hasn’t released any official reasoning behind the change, but the general structure remains somewhat the same with a few major differences. If you are a fully free-to-play player, you might not be happy with the changes.
Why remove Weekly Challenges in Season X?
Alright, let’s get something straight about the new mission system in Fortnite. These missions do still release weekly in a similar format to the challenges. Some aspects have changed, but you’ll still be getting weekly help in completing your Battle Pass via these missions.
But, key features of weekly challenges are now gone. The most important among these is free challenges and how they work in Season X. Instead of granting three free challenges & four paid BP challenges, most Battle Pass mission sets appear to be locked completely behind paying for the pass.
At this time, we’re unsure whether or not the weekly releases will be part of the ‘limited time’ missions. If not, this means that free-to-play players will have a very hard time completing their Battle Pass. The rewards for the free pass end at Tier 62.
Missions or Challenges, which is better?
Now that we have a new system, we have to ask ourselves which implementation we prefer more.
We believe that the missions are the better route for Fortnite in the long run. Epic, we think, wants to give players clear progression routes each week to rewards in addition to the Battle Pass. It feels more satisfying to progress through a series of missions than just picking away at Battle Stars.
- Read more: Season X Zero Point challenges & rewards
Additionally, the Prestige missions are a great addition and much needed. Fortnite’s challenges have always been purposefully easy to complete so that everyone gets a chance at Tier 100. Prestige missions unlock harder versions for those players that breeze past everything without batting an eye.
Weekly challenges had become fairly single-faceted and a reboot of sorts was required.
We would, however, like to see more options for free-to-play players to complete their Battle Pass. We know Epic wants to sell the maximum amount of passes possible, but some individuals simply can’t afford the Battle Pass.
What do you think of the new missions over the old weekly challenges? Tell us your initial impressions in the comments below or on Twitter at @FortniteINTEL.
Atlantis arrives in Fortnite with new Coral Castle POI: all map changes
The leaked Atlantis location in Fortnite is now finally available in-game, but with a slight twist – it’s actually called ‘Coral Castle.’
The latest round of map changes have been revealed thanks to the ever-lowering water-level decreasing once again, unveiling some previously submerged areas.
Over the last few weeks, this has unveiled locations such as Risky Reels and Dirty Docks, but players have been left waiting for the Atlantis area.
It was initially leaked early in the season, after Aquaman himself was added to the game as a skin, and seemed like it was only a matter of time until Atlantis would be explorable.
New Coral Castle POI
The new area has replaced the whirpool that was previously covering it, with ‘Coral Castle’ now in it’s place.
Landing here should ensure some great loot opportunities, with plenty of chests to be raided. However, with it being brand new, it might be very busy for the next couple of days at least.
More map changes
There’s more than just Atlantis (Coral Castle). The Fortilla has “completely changed orientation”, simply turned around by 90 degrees, but is the same otherwise.
You can see the transition of the water level from FNBRHQ:
Slurpy Swamp is also back, now free of the water on top of it, although of course, it’s still very wet on the ground here.
With this update, the water is now back to the proper level, which means the map is well-suited for the long-awaited cars to make their appearance.
When will the Fortnite Season 3 map stop draining?
When will the great flood end? When will the Fortnite Season 3 map reach its final stage? When will Atlantis be revealed?
When Fortnite Season 3 began, the bulk of the map was underwater. That was the primary gimmick of the season, along with Aquaman, the new locations, and new bosses. Overall, it was a unique idea that we’ve never seen in Fortnite before. Many fans were worried about what this would mean for the game, but it ended up being pretty fun.
Since then, the map has gone through several drying-out periods – the most recent of which was today, July 30. We’ve seen POIs such as Dirty Docks, Pleasant Park, Sweaty Sands, and Craggy Cliffs lose all of their water and return to how they were during Season 2 – with some slight adjustments.
At the time of writing, Season 3 is slated to end on August 27 – about one month from today. We may see the season extended for a week or two, but all players are hoping that we don’t have another Chapter 2 Seasons 1 and 2 on our hands.
- Read More: Fortnite July 30 update: what changed?
With so much time left on the clock, many fans are wondering: when will the Season 3 map reach its final stage? Well, according to the information that we have now, the water will reach its final level on August 1. This is also, reportedly, when the ‘Ruins’ POI (assumed to be Atlantis) will enter the game.
We can assume, then, that we’ll be playing on this version of the map for the final month of the season. Will cars enter the game on August 1? We can only hope – although the message from No Sweat Insurance would suggest otherwise.
Hopefully, Epic have something up their sleeves for the final month of the season. With most players nearing level 100 at this point, we’ll need something new to fill our time. We’re holding out hope that cars are coming to Fortnite sooner rather than later.
Fortnite v13.30 Update patch notes
Fortnite’s 13.30 Update brings a new location, and some major bug fixes.
Epic Games are back with their latest major patch for Fortnite, with the 13.30 update dropping on PC, Xbox One, PS4, Nintendo Switch, and mobile devices on Tuesday, July 21, bringing with it some major map changes and new LTMS for the Summer Splash event.
We all know that water is the name of the game in “Sea-son 3” of Fortnite Chapter 2, with the entire map submerged. Over the past few weeks though, the tide has started to roll out, revealing new locations as dry land reappears.
With the 13.30 Update, the water has went down once again, as the Summer Splash event continues, offering fans more LTMs to sink their teeth into.
The big news in Fortnite’s 13.30 Update are the brand-new Gas Stations, which have been added in preparation for the addition of Cars at some point in the near future.
- Read More: Fortnite Chapter 2 Season 3 weapon tier list
The locations have received a modern new look, with players likely required to head here to fill up their cars when they run out of juice, so they can continue driving around the map in search of a victory royale.
Summer Splash LTMs
Fortnite’s Summer Splash event is well underway, with Epic adding some more limited-time modes for players to enjoy in the latest update.
In an email sent to content creators, Epic confirmed that Payback!, Catch!, and One Shot would be making appearances over the coming weeks, although didn’t confirm what these game modes would actually entail.
Many expected that this update would finally see Cars appear in the game, ready for players to drive around and enoy, but unfortunately they have been delwayed, with Epic explaining that “many of the Island’s vehicles have been recalled.”
The reason behind the delay has yet to be confirmed, but it’s likely that the developers found some issues before setting them live, and have decided to hold back on their release until they have been addressed.
Fortnite 13.30 Update bug fixes
As per usual, the Fortnite team has also added a number of bugs and issues to their official Trello board, including fixes for Gliders, disabling Whirlpools, and other fixes.
Here is the full list of bug changes in the Fortnite 13.30 Update:
- Inability to edit floors and roofs at certain angles.
- ‘Lock Input Method as Mouse’ does not lock the input method.
- Mouse cursor appearing on PC when playing with controller.
- Party Assist Update
- Whirlpools temporarily disabled.
- Placing a map maker cancels movement.
- Replays not saving on PlayStation 4.
- XP gain from Foraged Items temporarily disabled.
- “Land at Frenzy Farm/The Yacht and finish Top 25” not counting in Duos/Squads.
- Slow Glider speed after redeploying in certain situations.
- XP bar can be visually incorrect while in a match. Incorrect leveling-up.
- Ocean’s Bottomless Chug Jug unable to be picked up while recharging if dropped by another player.
- Supply Drops at The Authority not opening when searched.
- Floating Rings not visible on platforms on lower settings.
- Black rectangles appearing behind player when turning around in the Storm.
- Gliding not working properly in The Authority.
- Consumable items don’t stay in Item Spawn Pads in Creative on mobile.
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