The B.R.U.T.E. mech’s addition to Fortnite is hard to explain away, but Nickmercs has the best reasoning for Epic’s idea we’ve heard so far.
Epic Games decided to add the BRUTE mech to Fortnite with Season X and we’ve been scratching our heads trying figure out why. It’s extremely overpowered with easy to use mechanics and a health pool the size of Jupiter. What could possibly explain why they would add something so unbalanced?
FaZe Clan’s Nickmercs went ahead and took a crack at that question recently. His explanation certainly makes sense considering the seemingly conflicting forces of casual & competitive within Epic.
Nickmercs on why Epic added the BRUTE mech
Nickmercs, the most watched Fortnite controller player, was trying to figure out why the B.R.U.T.E. was a thing in existence. The mech shocked him and other pros as it doesn’t fit properly into any aspect of the BR experience.
After chatting it up with his stream, he came to a conclusion that we partially agree with. Creative imagination paired with the power to influence millions of players can be a dangerous combo when thinking about proper game balancing.
Epic Games has stated, on several occasions, that they do not want to separate the casual & competitive loot pools. This means that all items and vehicles must be made to fit both arenas. This is a nearly impossible task as Fortnite is, at its core, a casual experience for millions of players. The best example of this system failing was the Storm Flip which was banned from two qualifiers and the FWC Finals.
As Nickmercs says, now that the Fortnite World Cup is over, Epic can implement anything they want into the game without paying attention to competitive balance. “Do you think because the World Cup is over, they just snapped and said **** it?” is how Nick envisioned the internal meeting.
We don’t think it was as blatant a decision as this, but of course the mood within the studio could’ve gotten more lax. With that said, Epic should realize that competitive gameplay doesn’t mean ‘anti-fun’, but rather means ‘fair.’ Casual players want a fair experience just as much as the competitive all-star.
Hopefully, Nickmercs’ prediction for the rest of Season X doesn’t come true. When talking about Epic’s “bag” of declined ideas, the pro stated “I feel like this season they’re just gonna dump the bag on us.”
To the casual player who doesn’t care about competitive, we implore you to see the benefits of having a competitive focused design team. Fun gameplay is rooted in the equal ability of two (or more) players to eliminate each other. The B.R.U.T.E. is the ultimate in unfairness as it gives the driver/gunner an immense and overwhelming advantage.
Epic Games’ issues statement on B.R.U.T.E. nerfs
Maybe our trust in Epic is a bit stronger than Nick’s, but we don’t believe they will completely throw the game into a state of disarray. Still, Epic’s latest statement about the B.R.U.T.E. mech nerfs isn’t exactly encouraging news.
In a quick Reddit post, the developers simply stated that they would be “evaluating” the mech’s power in the coming days.
The statement drew a great deal of anger from the community since Epic has access to millions of hours of gameplay where the B.R.U.T.E. is running rampant. The lack of immediate action reinforces Nickmercs’ point that Epic is simply to looking to “have fun” with the design process rather caring about balance.
We hope Epic will be more tame with their releases throughout the season. A great way to add ‘crazy’ ideas would be to have them present in LTMs or even semi-permanent modes. Some players were outraged by the no-building zone of Tilted Town which could’ve also been pushed into a separate mode.
Do you think Nickmercs’ dire prediction of Season X will come true in the coming weeks? Give us your thoughts on the subject in the comments below.
Fortnite Season 3 leaked teaser finally reveals map flood
It looks like the leaked Fortnite Season 3 map flood is going to happen.
Epic Games have kept their cards firmly close to their chest during the course of the current season, dropping small hints about a water theme in Season 2 with puddles appearing and the likes, but nothing concrete.
That, and the fact that several swimming animations have been leaked by data miners.
Anyway, those looking for something that explicitly tells us that the map is going to be taken over by water might well have got their wish, as the PlayStation Store appears to have revealed the next game icon.
As seen below, in the top left corner, the bus that usually drops us all off high into the sky is actually right next to the water – suggesting sea levels will soon rise in-game. The teaser can be seen on this page, at the time of writing.
Clearly, that’s going to bring some sweeping map changes as well – you would think.
Some players have even taken a different view on the situation, since the leak surfaced, suggesting that a crossover between the battle royale game and Bikini Bottom – from the Spongebob Squarepants series – might be on the cards.
Whether or not that comes to fruition remains to be seen, but we know one thing for sure. Things are about to be given a serious shakeup, if this leak is anything to go off.
Fortnite leaks point to underwater swimming coming in Season 3
Swimming underwater may be a permanent feature coming to Fortnite Season 3.
Early leaks of underwater swimming in Fortnite came to the game files several patches ago. Naturally, this led to the assumption that we’d be able to dive underwater in future Fortnite seasons.
These hopes were dashed when the Astronomical event happened. We swam underwater during this event, and most fans assumed that this would be the bulk of our undersea travel.
A couple of updates later, in v12.61, we saw the ability to swim underwater updated, yet again. When you combine this with the unconfirmed leaks covering Season 3, all signs are pointing to the ability to swim underwater in the next Fortnite Season.
Several data miners covered the new strings in the game files. After a bit of digging, they came up with the animation, itself.
As you can see from FortTory’s tweet, this animation is different from the normal swimming animation. You can dive, swim, and float in place while underwater.
There are still a ton of questions to be answered on this front. Will we able to swim underwater indefinitely or will we have an oxygen meter? Will this only be allowed on certain areas of the map? Does this mean we’re getting an underwater POI?
Underwater swimming has always been a difficult concept in gaming. Unfortunately, it could lead to a host of bugs and issues if there are some blind spots in development. Let’s hope for the best, though, and trust Epic to get it right.
Fortnite v12.61 patch notes: aim assist changes, bug fixes & more
Take a look at everything that changed in the Fortnite v12.61 patch notes.
The Fortnite v12.61 content update released this morning, which marks the final update of Fortnite Season 2. It was a small patch and one that was largely geared toward preparing the game for the rumored Doomsday event.
Most of the interesting parts of v12.61 came in the form of leaks, which we’ll cover in some separate articles. There were a few above-board changes, though. We’ll delve into them here.
Aim assist changes
The most noteworthy change was to controller aim assist on all platforms. This one is tricky since we need to rely on community reporting to tell exactly what’s different.
Early reports had it that close-range aim assist was lowered by 20%, mid-range aim assist was lowered a bit, and long-range aim assist was buffed. Our early testing shows very little difference from the old system, however. Casual players probably won’t notice a difference, but we’ll have to wait and see.
Storm the Agency Challenges
Storm the Agency will, almost certainly, be the last batch of challenges before Season 3. We aren’t getting any Overtime Challenges, so these will have to do.
The new challenge set has not been released at the time of writing but should be available later today or this week. They may be released as late as Thursday, ahead of the Doomsday event. We’ll cover the challenge tutorial in a separate guide.
Epic appear to have changed storm circles in the v12.61 update, as well – at least in public matches. The first phase of the storm closes much more quickly – but on a larger circle. The circle then gets much smaller, causing some players to have to rotate, quite quickly.
The circles aren’t perfect, either. Just take a look at this tweet from broadcaster AussieAntics. We’ll have to wait and see how this shakes out.
There weren’t too many bug fixes in this patch. The biggest issue that was addressed was the inability to refund the Dragacorn Glider for some players. Here’s everything that was fixed in v12.61:
- Numbers not changing on sports-themed Outfits
- Unable to refund Dragacorn Glider
- iOS players hitching at high rate
We’ll update this post with any additional changes that surface as more players get their hands on the new patch. This was a small one, though, and largely focused on adding the Doomsday Device to the game.
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