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Minor bug fix patch coming to Fortnite on January 31st

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Epic Games has taken to Twitter to announce an upcoming client patch for Fortnite which is set to address minor bugs introduced in v7.30.

The patch is schedule for Thursday, January 31st, 2019 at 7AM EST. There will be no downtime, though a client update is required.

While Epic Games has not announced exactly what bugs this update is set to fix, it’s likely related to the recent temporarily disablement of Fortnite’s Replay Mode.

Earlier in the day on January 30th, watching Replays in Replay Mode was temporarily disabled while Epic worked to address a bug causing the upcoming an unannounced (officially) Marshmello Concert to play.

We’ve disabled the ability to view replays while we investigate an issue.

All replays will still be saved during this time and watchable once this feature has been re-enabled.

The upcoming client patch is also expected to address the broken in-game ping counter which was tweaked to be more accurate in the v7.30 update.

Epic has since reverted the v7.30 changes, these changes may be re-implemented in January 31st’s client patch.

Hey folks,

We’ve seen some questions regarding lower ping levels (including 0) displayed in the UI as well as the Connection Timeout error being displayed, even while under good network conditions. We wanted to drop by and give a little bit of clarity around what’s going on here.

You may have seen the following line in the v7.30 Patch Notes:

Fixed an issue in the Net Debug UI that would cause it to show a ping value that was too high.

We discovered an issue with our current method of calculating ping that was causing displayed ping values to sometimes be higher than those the player was actually receiving.

This was creating instances where the ping values displayed weren’t indicative or representative of what the player was actually experiencing. In v7.30 we began testing a new method of calculating ping, which should display numbers with a more accurate value to the player’s connection to a server. Separately, we also added an indicator to the UI to display a “Connection Lost” notification when under poor network conditions.

However, we’ve seen your reports that the “Connection Lost” message is displaying even under good conditions, that some players are seeing pings values of 0, and that FPS can have a direct effect on the displayed ping value. Due to this, we’ve decided to temporarily revert these changes so we can polish out the remaining kinks before adding things back in.

Once we’re ready to add these changes back in, we’ll also provide a more technical and detailed blog on this new Ping Calculation method and how it works. We look forward to your questions and feedback once that blog is ready!

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Atlantis arrives in Fortnite with new Coral Castle POI: all map changes

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Coral Castle in Fortnite

The leaked Atlantis location in Fortnite is now finally available in-game, but with a slight twist – it’s actually called ‘Coral Castle.’

The latest round of map changes have been revealed thanks to the ever-lowering water-level decreasing once again, unveiling some previously submerged areas.

Over the last few weeks, this has unveiled locations such as Risky Reels and Dirty Docks, but players have been left waiting for the Atlantis area.

It was initially leaked early in the season, after Aquaman himself was added to the game as a skin, and seemed like it was only a matter of time until Atlantis would be explorable.

New Coral Castle POI

The new area has replaced the whirpool that was previously covering it, with ‘Coral Castle’ now in it’s place.

Landing here should ensure some great loot opportunities, with plenty of chests to be raided. However, with it being brand new, it might be very busy for the next couple of days at least.

More map changes

There’s more than just Atlantis (Coral Castle). The Fortilla has “completely changed orientation”, simply turned around by 90 degrees, but is the same otherwise.

You can see the transition of the water level from FNBRHQ:

Slurpy Swamp is also back, now free of the water on top of it, although of course, it’s still very wet on the ground here.

With this update, the water is now back to the proper level, which means the map is well-suited for the long-awaited cars to make their appearance.

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Streamer

SypherPK gives his wish list for Fortnite Season 4

Ali ‘SypherPK’ Hassan is asking for Traps, action, variety, and more in Fortnite Season 4.

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Ali ‘SypherPK’ Hassan is one of the most respected Fortnite creators on Twitch and YouTube. He’s one of the only big streamers to stick with the game after the mass exit of people like DrLupo, TimtheTatMan, NickMercs, and even Ninja. He’s been around the game since day one and his opinion carries a lot of weight.

On July 31, Sypher released a video entitled “What Epic NEEDS to do in Fortnite Season 4.” In the video, he lists his wishes for the next Fortnite season, along with some suggestions on how to make his ideal Fortnite experience a reality. Here’s a brief summary of what Sypher wants to see in Season 4:

  1. More variety in items/weapons/shields – specifically in pubs
  2. More action in the mid-game (player count increase LTM)
  3. Reworking of Mythic POIs
  4. Continue the LTM testing
  5. Add an improved version of the Traps

Most of us can get behind the first two suggestions on Sypher’s list – right off the bat. So many players loved the Unvaulted LTM when that came into the game. Hopefully, the numbers from this mode showed Epic that the player base wants to get back to those fun, interesting weapons from Chapter 1.

Likewise, the pacing of Chapter 2 needs some tweaking. Somehow, Epic need to find a way to prevent the mid-game lull that is so prevalent in most Fortnite matches – whether that includes raising the player count or not.

Epic Games

The LTM rotation has been great since the Season 3 Summer event – and Sypher wants more of that in Season 4. It could be an easy way to test new mechanics and keep the player base happy. The suggestion involving Mythic POIs could be a good one – but we doubt that it will come to fruition.

Epic seem pot-committed to the current Mythic POI system – which seems to have as much to do with the story as it does with the gameplay. Of course, we’ll have to wait and see what they do.

Predictably, Sypher finished his list by requesting that Epic add traps back to Fortnite. Since the removal of Traps in Season 3, players have been fearlessly rushing any opponent they see.

It’s getting a bit too aggressive, and 100-damage traps with Sypher’s small tweak would be a perfect way to balance offense and defense. We don’t know how difficult it would be to disable enemy traps once a player is eliminated, but it would be the perfect way to fix the most annoying part of the defensive item.

As of now, Fortnite Season 4 is set to release at the end of August – barring any delays. What are your wishes for Fortnite Season 4? Let us know on Twitter @FortniteINTEL.

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Esports

Epic make much-requested changes to competitive Fortnite ahead of FNCS

Epic Games have removed grenades and limited Stink Bomb availability in competitive modes ahead of the Fortnite Season 3 FNCS tournament.

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Competitive Fortnite players have been asking for separate loot pools since these modes first took off. There have always been mechanics, items, and weapons that work well in public matches but are completely overpowered in competitive Fortnite.

Ballers are a perfect example of this. They were always fine in public matches. In tournaments, though, they led to players sitting in the Baller non-stop and making it to end-game for free. More than a few people placed highly in the World Cup qualification matches on the back of Ballers.

The same thing happens to this day. Weapons like Stink Bombs and Grenades are far more powerful in a competitive setting when you compare them to public matches. Players are ‘nade-stacking for free eliminations and carrying 12 Stink Bombs which translates to a near guaranteed elimination.

Thankfully, Epic are considering player feedback while developing the competitive loot pool. According to popular Fortnite broadcaster, Ballatw, Epic removed grenades from Arena Mode and limited the availability of Stink Bombs on July 30 – just in time for the Fortnite Champion Series to kick-off on August 1.

The only way to obtain Stink Bombs is by eliminating Marauders, which is another massive issue for Competitive Fortnite. Most of the player base despises these AI players – and there’s a strong case to be made that Epic should remove them from competitive modes as well.

Unfortunately, it looks like Marauders are here to stay. Barring any bugs with the Marauders, we can expect to see them eliminating solo players through the entirety of the FNCS tournament.

We’ll take some small victories when we get them, though. Grenades are out and Stink Bombs have been limited – two fantastic changes for the health of a competitive Fortnite match. The official Fortnite Champion Series broadcast begins at 12:00pm EST on August 1. You can watch the series through any of the official Fortnite channels. See you there!

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