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Fortnite v6.20 Patch Notes – Fortnitemares Event, Six Shooter, and more

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Trick or Treat,

Come one and all, are you ready for some scares? Then join us this season during Fortnitemares!

New weapons and Heroes are soon to arrive. Will they be enough to help you survive?

Approaching now is a fun new sound, and all new surprises await in Playground.

But that’s not all, there’s plenty more. So join us next week to see what v6.20 has in store!

Fortnitemares (Battle Royale & Save the World)
Explore all of the tasty treats, exciting appearances, and new looks! Read the Fortnitemares blog to watch the video and get details for both Battle Royale and Save the World.

Six Shooter (Battle Royale)
Do ya feel lucky, partner? Show off your gunslinger skills with the new Six Shooter.

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Glider Re-Deploy (Battle Royale)
Glider Redeploy is currently available in all game modes! Help us test this feature and fly high above the competition.

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New Playground Items (Battle Royale)
Man your stations! A new pirate ship minigame and other fun additions are now available in Playground as well as changes to the Spiky Stadium.

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General

Social

The Social List has been completely redesigned. This is the first of many steps toward improving the social experience within Fortnite. Expect more frequent updates and improvements to this experience over the coming weeks.

  • The main Social List has received new art, animations, and flow.
  • The Social List button has moved to the left side of the screen and can now be directly accessed with a controller.
  • Controller and Touch support has been improved.
  • Party Finder has been removed
    • All previous Party Finder functionality has moved to the new Social List.
    • Places that used to open Party Finder now open the new Social List.

Known Issues

  • The Fortnitemares cinematic video will not play on the Nintendo Switch platform.
Wanting to track the top community issues? Head over to our Fortnite | Community Issues Trello board here.

Battle Royale

Limited Time Event: Fortnitemares

Summary
The Cube strikes back, bringing Fortnitemares to Battle Royale! Drop in and discover what the Cube has unleashed.

What’s New?

  • Cube Fragments spawn Cube Monsters! Drop in and discover the different types.
    • Large Cube Fragments are found near corrupted areas of the island.
    • Small Cube Fragments are created randomly throughout the match.
  • Cube Fiends, Brutes, and Fragments all have a chance to drop loot.
  • Defeating a Cube Fiend or Brute will grant a small amount of shield.
  • Fiend Hunter Crossbow added. Fortnitemare Limited time weapon.
    • Available in Epic variant.
      • 40 base damage
      • 1.8 shots per second.
      • 4x damage against Fiends
    • Seven Arrow magazine size, unlimited ammo.
    • Can be found from floor loot, chests and Vending Machines.

Playground

New Port-A grenades are now available in Vending Machines at the southern edge of Loot Lake. The Port-A-Challenge set includes the Building Challenge, Obstacle Course, and Firing Range minigames. There’s four of each type with varying difficulty.

The Spiky Stadium makes a return with a brand new respawn system and Vending Machines to provide all the necessary grenades. Finally, there’s the Port-A-Pirateship mini-game. This grenade spawns a re-creation of the minigame shown off by SXVXN!

  • Port-A-Challenge
    • Obstacle Course
      • Collect the tokens and avoid the obstacles while honing your building skills.
    • Building Challenge
      • Build the structure as fast as possible.
    • Firing Range
      • Take out as many dummies as you can within the time limit.
  • Spiky Stadium v2
    • Once inside the new Spiky Stadium, players will respawn at designated spawn points inside the playspace.
    • Vending machines provide grenades and Traps to allow you to customize your play.
  • Port-A-Pirateship
    • A re-creation of the minigame shown off by SXVXN.
    • Spawns two large wooden Pirate ships.
    • The minigame will split players into two teams, with the goal of destroying the other team’s ship.
  • Port-A-Pirateship Ironclad Edition
    • Spawns two large metal Pirate ships.
    • Grenades and Rockets are provided for maximum destruction
  • New Vending Machines have been added across the map to provide more Traps and weapons.
  • A new respawn button has been added to the in-game player menu.

Weapons + Items

  • Six Shooter added.
    • Available in Uncommon, Rare and Epic variants.
      • 34 / 36 / 38 base damage.
      • Shoot from the hip for faster fire rate, or trade rate of fire for precision by aiming down the sight
    • Uses Medium Ammo.
    • Can be found from floor loot, chests and Vending Machines.
  • The Rocket Launcher is now the Pumpkin Rocket Launcher.
    • This is a visual only change.
  • Hand Cannon balance changes.
    • Increased damage to structures.
      • Epic – From 79 to 150
      • Legendary – From 83 to 157
    • Increased minimum long-range body shot damage.
      • Epic – From 30 to 50
      • Legendary – From 31 to 52
    • Increased minimum long-range head shot damage.
      • Epic – From 60 to 100
      • Legendary – From 62 to 104
  • Stink Bomb
    • Increased chance to find from floor loot by 0.2%
    • Increased chance to find from Chests by 1.7%

Gameplay

  • The Glider Redeploy functionality that’s available in the Soaring Limited Time Modes can now be used in all game modes. Help us test this feature and let us know what you think.
    • When in mid-air and greater than 10m up, press Jump to deploy your glider.
  • Weapons now reload upon respawn in modes that keep the player’s inventory.
  • Storm Changes
    • Wait time for phase 3 has been reduced from 120 seconds to 90 seconds.
    • Wait time for phase 5 has been reduced from 70 seconds to 50 seconds.
    • Late game moving circles will now immediately begin traveling to a new location after it reaches its current destination.
    • Storm’s maximum damage has been reduced from 10 to 8.
  • Players will now take 2 damage per second while in the Down But Not Out state instead of 2 damage every 2 seconds.
    • Maximum time in the DBNO state reduced from 100 seconds to 50 seconds if no friendly player attempts to revive you.

Bug Fixes

  • Removing ability to rocket ride Quad Launcher rockets.
    • Fixes streaming issues on low-end iOS devices.

Audio

  • Added unique sounds when cycling through Traps.
  • Removed the in-air audio cue for Gliders that belong to friendly teammates.
  • Reduced volume of Dark Viking glider.

UI

  • Your name now always appears at the top of your squad list in-game.

Bug Fixes

  • When a Challenge bundle is delayed, it will now display as “Coming Soon” rather than “Unlocking in 0 seconds.”
  • Chain quests in the Challenge bundles now show the current quest number in the chain over the total number of quests in the chain.
    • Example: 1/2, 2/3, etc.

Art + Animation

  • New variants added to the Musha and Hime Outfits that are part of the Bushido set.
    • No Challenges are needed to unlock these variants. If you own the Outfits they will be automatically unlocked.

Bug Fixes

  • Pets no longer get stuck floating in the air after their owner drives a vehicle off a jump.
  • Fixed Quadcrasher Jump Trick animation displays.
  • Changes in other players’ aim and view directions are now smoother, both in-game and during replays.

Mobile

  • Better handling of larger memory Android devices (6 GB+)
  • Custom HUD Layout users can now toggle the visibility of buttons across Combat/Build modes.
    • Red – Hidden
    • Green – Visible
    • Blue – Does not affect visibility
    • Buttons will only be shown when they are relevant to the player, even when set to “visible”.
      • Example: Buttons shown while holding a weapon will only be shown on screen while a weapon is being held.
  • The Combat/Build quickbar is now resizeable within Custom HUD Layout.
    • This includes extra buttons.
  • Players can now edit structures while in combat mode while holding any weapon.

Bug Fixes

  • The first weapon picked now properly equips automatically.

Glitches

Bizarre Fortnite bug causes an infinite no-storm game

This Fortnite player experienced an infinite game due to a new and rare glitch.

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Fortnite Storm

There have always been – and always will be – bugs in Fortnite. There will be bugs in every game, but they can be more frustrating in competitive ones. Some bugs are fun and good for a laugh, while others make you want to Summit your monitor.

This bug falls in between these categories – equally annoying and intriguing. One Fortnite player experienced a new and rare bug that caused the storm to stay away from the island. He reportedly played for an hour, clearing out the lobby and searching for the last person, before calling it quits and letting a bush-camper win.

Via: u/woofblah

This bizarre glitch was likely caused by Midas’ tinkering with the storm. The storm circles have been strange since the last Fortnite update – mirroring those of Warzone before shrinking to a smaller, more familiar circle.

Theories have it that this is the work of Midas, who is trying to prevent or otherwise mess with the storm ahead of the Doomsday Event.

In this match, u/woofblah spent his time collecting all of the mythic weapons he could carry. He also traveled a reported 28km searching for his final target before eliminating himself and seeing a bush camper in the corner of the map.

Via: u/woofblah

This is the first time that we’ve seen such a glitch, so it has to be rare. Again, it’s likely that the bug was triggered by the updated storm.

Let us know if this issue becomes more widespread. In a game like this, it becomes a war of attrition. How bad do you want the win? More than the kid in the bush? Probably not.

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Leak

Fortnite Season 3 leak reveals more details about the flood

New Fortnite Season 3 leaks promise a progressively lower water level over the course of the season.

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The internet was buzzing, yesterday, when the PlayStation store accidentally released a promotional image for Fortnite Season 3. We can give them the benefit of the doubt that they weren’t prepared for a last-minute extension, but they would still have been early by two days early.

The leaked image was small but it was enough to virtually confirm the rumors of a map-wide flood and begin some new rumors about a potential SpongeBob crossover.

YouTuber, Tabor Hill, was the primary creator who was providing us with leaked information ahead of Season 3. His source gave him information about Party Royale, the flood, and the Season 3 Battle Pass before any of it had been released or corroborated by additional information.

He came back with a video on June 1, following the PlayStation Store’s leaked image. The video covered many of his original leaks and the theories surrounding the new image but added some additional information on top.

To those who are worried about the entire map being covered in water, Tabor Hill said, “Epic knows what they’re doing … You’re not going to be completely on water, don’t worry.” He also added another piece of information that he withheld in his original video: the water level will go down as the season progresses and “eventually return to normal.”

(3:30 for mobile viewers)

To add a bit of intrigue to the end of his video, Tabor Hill told his viewers that, “One or two new locations may reveal themselves.”

So, according to these leaks, the water level will lower over the course of the season – similar to how the snow has melted in past winter events. This makes perfect sense and we could see it happening this way.

Hopefully, however, the beginning of the season doesn’t use the current swimming mechanics that we have in the game. “SpongeBob physics” underwater would be an ideal middle-ground if the entire map is flooded, as we covered in a separate article.

All of this information will be proven true or false on June 11. We’ll keep you covered with more rumors, leaks, and more as we wait for the event and new season.

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Concepts

Fortnite ‘Hitbox’ outfit concept would be perfect for Creative Mode

This Season 3 concept makes all Fortnite hitboxes visible in Creative Mode.

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It’s no secret that competitive Fortnite players gravitate towards a certain kind of skin. We dub these skins “sweaty.” They’re largely female and largely simple, which is an advantage in a competitive third-person shooter.

Smaller characters take up less of your screen and are more difficult to track. Simple outfits also help you blend into the surroundings rather than stick out like a sore thumb.

Epic have maintained that all of their hitboxes are the same – big and small skins alike. We assume that they’re telling the truth, but that doesn’t change the fact that large skins feel like a huge disadvantage in Fortnite.

Skins like Cable, Rippley, Big Chuggus, Brutus, and others feel like they’re easier to hit. We could be wrong, but it makes us feel vulnerable to wear these skins in a game.

Despite the claims that all of the hitboxes are identical, the player base doesn’t know exactly what the Fortnite hitboxes look like. Reddit user u/williambash came up with a concept that will help us find the hitboxes within each skin.

This outfit would be free and would only be available in Creative Mode. It could even be an equitable outfit for each skin so we can know, once and for all if there are any differences.

Via: u/williambash

This outfit would help us better understand why we may be missing some of our shots. Bloom will always be a problem but it’s exacerbated when it feels like our shots are hitting an opponent and they don’t register.

This concept is a small suggestion and easy enough to implement into the game. It would help clarify any hitbox confusion and, likely, garner positive feedback from the competitive community. It’s a win-win.

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