Fortnite Battle Royale’s 11.50 update is finally here and a number of changes have been made to the game, including the return of the Launch Pad. With a lot to unpack, let’s take a look at the full patch notes.
The free-to-play title has been an ever-changing beast during the coarse of this chapter’s debut season, including a Star Wars and Winterfest events, and as we look towards the game’s next major in-game event for Valentine’s Day, Epic Games have decided to mix things up once again.
With the latest major update, however, there’s going to be the introduction of a brand new game physics engine, Unreal Engine’s Chaos model, which should be exciting news for players.
There’s a lot more than just a new engine to look forward to, however, so let’s unpack what’s included in this major update – using information posted to Fortnite’s official Trello board and an official blog post.
Fortnite v11.50 patch notes
BATTLE ROYALE UPDATE
2.5.2020 By The Fortnite Teamv11.50 brings a new event and more to Battle Royale! The changes in this update include:
- The new event starts soon! Check back here later today for more details.
- In non-competitive playlists, the Launch Pad has been unvaulted.
- Implemented Unreal Engine’s Chaos physics system, mentioned previously here.
- At launch, our goal is to ensure that Fortnite still feels like what you would expect. We’ll be closely monitoring your feedback from the in-game Feedback tool for any issues you may be experiencing.
- To report issues via the in-game Feedback tool, select Feedback in the main menu and choose Bug. We encourage you to put “Physics” in the subject line and include a concise message in the body that accurately describes the issue(s) you’re experiencing.
- Resolved an issue involving some players’ completion of the “Search chests in a single match” Chaos Rising Challenge not being saved.
- The “Earn Gold Scavenger Medals” Rippley vs. Sludge Overtime Challenge now tracks progress properly.
- The Sidegrading feature is no longer present in competitive playlists. Its presence in these playlists was unintentional, as noted in our v11.40 post.
- Resolved an issue involving new players on consoles having difficulty matchmaking after first linking their Epic account.
- Addressed reports of iOS players activating their device’s swipe-up feature when trying to press inventory buttons.