With $30 million on the line in the tournament, many players want to be practicing, but can’t.
For a tournament like this, playing normal Fortnite games just doesn’t cut it.
The strategies are so much more complex in a competitive environment and the skills people need to succeed are different.
Practicing “end-game” – the time when 10-20 pros are nearing the final circle in a massive user-constructed monstrosity – is difficult to do.
To practice many pros have turned to discords where they try to match up with other professionals, but the system is hardly ideal.
To join a current pro scrim, a bot will make a note in Discord that a scrim is starting in five minutes.
You join the channel the scrim is happening in and wait for the host to say “Go” or “Ready up.”
Then everyone in that scrim channel and region finds a match at the same time. Not everyone will be in the same match so players have to find the game ID and figure out who they are competing against on the Discord channel.
- Read More: What is currently on The Block?
Clearly, that is not the best situation for professionals who want to get the most practice in before the Fortnite World Cup.
Rod “Slasher” Breslau is an esports journalist who has been covering competitive gaming events before much of the Fortnite player base was even alive. So when he talks about how developers are handling esports, it comes with 20 years of history to back it up:
Even worse is that apparently there -are- custom servers, but only for players in Epic’s Winter Royale discord (200 people), and it seems it’s a laggy mess. Certainly not the open, fair to all players approach that Epic wants.— Rod Breslau (@Slasher) March 5, 2019
We can’t speak to the lagginess of the server, but apparently these custom servers are not getting the job done for most pros.
What is disheartening about that fact is that custom servers clearly exist, they just haven’t been made available to the public. Possibly because Epic hasn’t figured out the lag issues?
As the weekly $1 million tournaments get under way in April, Epic needs to find a solution to some of these competitive issues well before then.