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Epic Games ‘using Fortnite’s success’ to help other developers

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Epic Games has announced $100 million in funding in addition to free online services for game developers. The support, according to Epic Games, is to give back to gamers for their immense support for Fortnite.

It’s no secret that Fortnite has made an ungodly amount of money since its launch. The game has easily beaten out the profits of other titles like Black Ops 4, Assassin’s Creed, Overwatch, etc. due to its free-to-play model combined with constant AAA support.

Epic Games announced at GDC 2019 that they want to give back to the gaming community and other developers. As part of this goal, Epic Games will be providing $100 million dollars in grants to developers for creative projects.

Epic MegaGrants – Make Amazing Things – via Epic Games

The initiative is called “Epic Megagrants” and will be providing grants of between $5000 to $500,000 to “strengthen creativity and innovation” in gaming development and other 3D creation. They announced this in a blog post on the Unreal Engine website.

Epic Games will choose individuals’ and teams’ projects through submissions made by the developers. Whether you are just a one-person team or looking to make a larger dev group, you can receive a grant if you have a idea/prototype worthy of one.

If you think you are creating something worthy of a Megagrant, you can submit the idea along with images, prototypes, and more at the Megagrant landpage – Epic Game Megagrants.

Free Online Services means easier player connectivity for developers – via Epic Games

As if that wasn’t already enough, Epic Games announced another program to assist developer in create quality gaming experience for gamers.

Epic will provide free Online Services for all game developers. The package is a set of free tools that are part of Epic Online Services.

The SDK for the Online Service can be downloaded right now from their developer portal. The kit currently supports Windows, Mac, and Linux, but other platforms will be supported at a later date.

Online services in gaming include everything which connects players and lets developers create matchmaking queues, leaderboards, voice comms, and more.

The Online Service launched on March 20th with the first included being “game analytics.” This tracks stuff like players counts, how many times your game has been launched, number of daily new players, and more.

The second feature is “ticketing.” This is basic system that Epic uses for Fortnite and other games to allow players to report bugs, glitches, or other problems.

Epic has promised to expand upon these services over the course of the coming year. Here’s their roadmap for Online Services (all dates are subject to change):

  • Player Data Storage – May 2019
  • Player reports – May 2019
  • Achievements, Leaderboards, and Stats – September 2019
  • Communications – October 2019
  • Overlay – October 2019
  • Parties – October 2019
  • Matchmaking – November 2019
  • Player Identity – December 2019
  • Player Inventory – December 2019

You can see the full post on the Unreal Website – Epic’s free Online Services launch for all game developers

So, why should you care about these amazing new initiatives and programs?

You should care because this means that more and more games will be able to release with fully fledged online features and money backing.

This means that wild new ideas that couldn’t find their way without financial backing can now become a reality.

Online services are one of the hardest parts of game development and setting up your own network interfacing for a game can cost extreme amounts of money.

With the new free online services from Epic Games, developers can focus on creating the best possible experience for gamers without worrying about creating a massive back-end from scratch.

These announcements along with Google’s Stadia reveal means we are quickly barreling towards…next-gen gaming. The term will return to mainstream conversation quickly in the coming months as Xbox, Playstation, and other developers begin to begin to reveal how they will utilize and compete in the next-gen of gaming.

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Fortnite player shows the best methods for unlocking Agent Peely

What’s the best way to unlock XP for the golden Agent Peely?

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The golden variant of Agent Peely is one of the popular topics in Fortnite Season 2. Those who started at level one – with no tier or XP purchases – would need to grind-out 29.5 million XP in order to reach level 350 for a fully-golden Agent Peely.

For most players, this is completely unattainable. Even after you complete all of the challenges, punch cards, and daily challenges, you’ll need to earn 15.9 million XP through your normal Fortnite matches – a mark very few people will come close to hitting.

One Fortnite player broke everything down into a graphic, letting players know the best way to earn XP in Fortnite and unlock the elusive golden Agent Peely.

As you can probably guess, playing normal Fortnite matches isn’t going to cut it. If you play for the win, you’ll need to play an estimated 19.36 hours per day – assuming that you started at the beginning of the season.

If you play Fortnite with a loot-first mindset, you can substantially cut down on this time – of course, you won’t want to break any of the ammo boxes, llamas, or chests. This playstyle will bring you Agent Peely after 6.44 hours per day.

Finally, we have the best way to grind Fortnite XP for Agent Peely: Team Rumble. Play this game for loot, kills, and XP and you’ll be able to unlock Agent Peely after 3.86 hours per day. The math was completed and graphed by Reddit user u/zMuska.

Via: u/zMuska

Of course, these hours-per-day breakdowns assume that you are skilled at Fortnite and play every day. If not, it will take you a lot longer.

Players have already voiced their frustration with Epic Games over the golden Agent Peely grind. Some have even pledged to boycott any Item Shop XP that has been rumored to be going on sale – although we haven’t seen it yet.

Most players hope that Epic temper the XP requirements next season. They promised us “more fun, less grind” with this Battle Pass – which is technically true if you only want to reach level 100. Completionists know that it isn’t as simple as that.

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Epic Games

Epic push Fortnite Season 3 and Doomsday Event back one week

Epic have pushed back the Fortnite Season 3 release date by one week.

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Fans have been gearing up for Fortnite Season 3 this past week, with news of the Doomsday Event coming this weekend and Season 3 starting next week.

On May 28, Epic released a short blog post that pushed everything back one week. They didn’t go into detail as to why they made the shift, but are likely working on balancing new game mechanics, weapons, items, etc.

“In an effort to get everything ready for Chapter 2 – Season 3, we’re extending Season 2 by one week,” The Fortnite Team wrote in their blog post. “The new launch day of Season 3 will be Thursday, June 11. Also make sure to check out a one-time-only live event called The Device, now scheduled for Saturday, June 6 at 2 PM ET (please show up 30 minutes early to help secure your spot, space is limited!).”

This is disappointing to a lot of Fortnite players but could be good news in the long run. We’d rather wait a week for the new season than have it released in a broken state.

Rumors have it that a flood is coming, meaning massive changes for the island and, potentially, some new mechanics and vehicles added to the mix. Swimming underwater seems to be headed to the game as well, as leaks suggest.

This is a tough mechanic to get right. A lot of other competitive games have tried and failed, so this may be the ultimate reason for the Season 3 delay.

As of now, the new Fortnite Season 3 release date is June 11, 2020. We’ll keep you posted if and when more details become clear.

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Hand Cannon update suggests potential return in Fortnite Season 3

A change to the weapon model of the Hand Cannon suggests that it may be returning in Fortnite Season 3.

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Fortnite Hand Cannon Problem

The Hand Cannon was always one of the Fortnite community’s favorite weapons. It feels like one of the core guns in the game – a high-caliber pistol that can deal some massive damage if a player has good aim.

We’ve been missing the Hand Cannon since its vaulting at the beginning of Chapter 2. It’s one of those weapons that’s almost sure to return at some point, however, even if it’s changed from its original form.

That day might be sooner rather than later. One attentive Fortnite player noticed that the Hand Cannon received an update during a recent patch. The damage numbers appear to be the same, but the model of the weapon looks a bit different.

Via: u/PM092

It’s safe to assume that the Hand Cannon will return to Fortnite at some point – likely in Season 3. What remains to be seen is the form that the weapon takes when it comes back.

Will the damage be tweaked? Will it cause a knockback effect as it does in Spy Games? Will it one-shot structures like it has in the past? We’ll have to wait and see.

At this point, it seems probable that we’ll get the Hand Cannon when Season 3 launches. It feels like a perfect candidate for an unvaulted weapon to start the season.

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