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Epic Games releases update discussing performance, bugs, and competitive communication

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Epic Games has been seeking to be more open with their communication as they have gone through some bumpy months with Season 8. They’ve released a new blog post explaining some incoming changes.

Fortnite isn’t a perfect game and Epic Games knows this. In order to better convey their ideas and opinions, Epic wants to have better lines of communication with all parts of the community.

The v9.01 showed a glimpse of this new era of open communication and Epic is continuing the trend with a new update blog post. The blog includes information about current bugs, the Fortnite World Cup, performance, and more.

The post begins with an quick introduction before jumping into the details. We’ve posted the entirety of the post below:

PERFORMANCE AND COMPETITIVE COMMUNICATION UPDATE

‘5.17.2019

By The Fortnite Team

Hey folks! 

This week we’re openly discussing critical bugs found over the weekend, new features, and our upcoming competitive-focused AMA.’

WEEKEND ISSUES

‘Last week, we discovered a critical issue where players could become stuck in a vehicle and unable to exit. We made the choice to remove the root of the issue by disabling all vehicles, rather than electing to play through the Finals even with the bug. We felt that it was more fair to remove all vehicles to ensure players weren’t penalized for something outside of their control during the Finals.

Due to a critical issue with players getting stuck inside vehicles, we will be disabling all vehicles in Arena and Fortnite World Cup Online Opens through this weekend.  We plan on re-enabling vehicles in the Tournament and Arena playlists next week after our fix is implemented in the v9.10 update. 

We also discovered several audio issues where, in certain situations, gun-fire was ducking building sounds, and player landing sound could be silenced if players landed at a certain velocity. Thanks to a bug report and replay files provided by CouRage, these audio bugs were triaged and will also be fixed in the upcoming 9.10 release alongside other audio improvements. 

For insight into our current tracking of top community issues, head on over to our public Trello board here.’

DISCONNECTING DUOS UPDATE

‘In last week’s communication blog, we spoke to the disconnecting duo issue experienced by a small number of duo teams in the Fortnite World Cup Online Open. For this weekend, we’ve changed the game logic of how disconnecting duos work. 

In Week 6, players who have their duo disconnect while loading into the pre-match island will be able to leave the match without penalty prior to the Battle Bus launching. Once the Bus launches, the team will have the match count to decide if the solo remaining player decides to stay. 

For future duo tournament weekends, we are working to add in game messaging to make this decision crystal clear. We hope to have this implemented in a future update by the next duos weekend.’

UPCOMING BALANCE ADJUSTMENTS

‘It’s important that we do better moving forward when explaining intent for various changes within Battle Royale. Starting with the v9.01 patch notes, we are working to give extra context when we make significant game changes.

This week, we made changes to the Drum Gun, Baller, Compact SMG, and Slipstreams. Hop into the patch notes for some insight into these adjustments.’

HOLD TO SWAP

‘We initially added this feature to help improve early game looting, making it easier to get weapons & items in the slots that you wanted. We’ve fixed some bugs and iterated on this feature since its release, but recognize that some players may not want it enabled at all.

With an upcoming release, we’ll be making “Hold to Swap” a settings option, giving you the choice.’

PERFORMANCE

‘This past Season 9 launch revealed several performance regressions on Console, Switch and Mobile. Since then, we’ve been conducting internal investigations in order to determine root causes and iterative changes we can make in each next release.

In the v9.01 release on Wednesday we included a few initial fixes such as improving level streaming for all platforms. Level streaming accelerates in-game level loading and results in blurry geometry being displayed less.

Through our work in progress for our next update (v9.10) and beyond, we are continuing performance efforts to improve level streaming on all platforms.’

AMA

‘In addition to our weekly communications, we will be holding an AMA in the next few weeks on the Fortnite Competitive subreddit. This AMA will be specifically focused around questions regarding competitive Fortnite. We will share the time and date as we finalize the details.’

Leak

Fortnite leaks point to underwater swimming coming in Season 3

Swimming underwater may be a permanent feature coming to Fortnite Season 3.

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Early leaks of underwater swimming in Fortnite came to the game files several patches ago. Naturally, this led to the assumption that we’d be able to dive underwater in future Fortnite seasons.

These hopes were dashed when the Astronomical event happened. We swam underwater during this event, and most fans assumed that this would be the bulk of our undersea travel.

A couple of updates later, in v12.61, we saw the ability to swim underwater updated, yet again. When you combine this with the unconfirmed leaks covering Season 3, all signs are pointing to the ability to swim underwater in the next Fortnite Season.

Several data miners covered the new strings in the game files. After a bit of digging, they came up with the animation, itself.

As you can see from FortTory’s tweet, this animation is different from the normal swimming animation. You can dive, swim, and float in place while underwater.

There are still a ton of questions to be answered on this front. Will we able to swim underwater indefinitely or will we have an oxygen meter? Will this only be allowed on certain areas of the map? Does this mean we’re getting an underwater POI?

Underwater swimming has always been a difficult concept in gaming. Unfortunately, it could lead to a host of bugs and issues if there are some blind spots in development. Let’s hope for the best, though, and trust Epic to get it right.

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Patch Notes

Fortnite v12.61 patch notes: aim assist changes, bug fixes & more

Take a look at everything that changed in the Fortnite v12.61 patch notes.

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The Fortnite v12.61 content update released this morning, which marks the final update of Fortnite Season 2. It was a small patch and one that was largely geared toward preparing the game for the rumored Doomsday event.

Most of the interesting parts of v12.61 came in the form of leaks, which we’ll cover in some separate articles. There were a few above-board changes, though. We’ll delve into them here.

Aim assist changes

The most noteworthy change was to controller aim assist on all platforms. This one is tricky since we need to rely on community reporting to tell exactly what’s different.

Early reports had it that close-range aim assist was lowered by 20%, mid-range aim assist was lowered a bit, and long-range aim assist was buffed. Our early testing shows very little difference from the old system, however. Casual players probably won’t notice a difference, but we’ll have to wait and see.

Fortnite Mobile Controller Support
Via Epic Games

Storm the Agency Challenges

Storm the Agency will, almost certainly, be the last batch of challenges before Season 3. We aren’t getting any Overtime Challenges, so these will have to do.

The new challenge set has not been released at the time of writing but should be available later today or this week. They may be released as late as Thursday, ahead of the Doomsday event. We’ll cover the challenge tutorial in a separate guide.

Storm Circles

Epic appear to have changed storm circles in the v12.61 update, as well – at least in public matches. The first phase of the storm closes much more quickly – but on a larger circle. The circle then gets much smaller, causing some players to have to rotate, quite quickly.

The circles aren’t perfect, either. Just take a look at this tweet from broadcaster AussieAntics. We’ll have to wait and see how this shakes out.

Bug Fixes

There weren’t too many bug fixes in this patch. The biggest issue that was addressed was the inability to refund the Dragacorn Glider for some players. Here’s everything that was fixed in v12.61:

  • Numbers not changing on sports-themed Outfits
  • Unable to refund Dragacorn Glider
  • iOS players hitching at high rate

We’ll update this post with any additional changes that surface as more players get their hands on the new patch. This was a small one, though, and largely focused on adding the Doomsday Device to the game.

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Leak

Leaked Fortnite v12.61 update skins and cosmetic items

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Epic Games

Fortnite update v12.61 has arrived, and while Epic Games didn’t add many new skins or cosmetic items to the game, data miners and leakers have been sifting through the files and given us a look at what’s to come before the end of Chapter 2, Season 2.

Season 2 is rapidly coming to its conclusion, with the highly anticipated Doomsday event set to rock the game to its foundations as Epic Games moves to Season 3.

With the current season drawing to a close, the game’s developers have released the v12.61 Update on May 26 which includes a number of leaks as to what the event will entail.

For those who are looking a new skin or some new dances moves, though, Epic have added some new additions to the files which will be released over the next week or so.

Cyclo Doomsday skin and Windshear Cloak

There’s only one new skin in the game this week, but it appears to have major links to the end of Season 2, with the mysterious and imposing skin added to the files under the name “Hurricane,” prompting many to wonder if he is set to unleash the natural disaster onto the island.

On top of that, there is also a brand-new cloak that goes with Cyclo Doomsday, which appears to have been battered by winds and torn in places at the bottom. You can view the skin and back bling below courtesy of @Lucas7yoshi.

Drake’s Toosie Slide comes to Fortnite

Definitely the most surprising addition to the game, global megastar Drake has made his first appearance in Fortnite, with a brand-new emote appearing in-game based on a dance from the music video for his latest single, Toosie Slide.

The track debuted on April 3, and was then eventually released as part of his new mixtape Dark Lane Demo Tapes. It immediately became a hit on TikTok, with creators dancing along to the instructions featured in the song, and now Fortnite players can do the same. You can watch the Toosie Slide emote in action below, thanks to @HYPEX.

On top of that, Epic have actually licensed the song, so when you’re sliding in front of your downed enemies, they’ll hear October’s Very Own singing along.

Fortnite’s v12.61 patch is expected to be the final patch before Chapter 2, Season 3 kicks off, so it was always likely that new cosmetics would be in short supply this week. Data miners are still sifting through the files though, so if any more are discovered we’ll be sure to update this article.

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