Epic Games has taken to Reddit in search of player feedback on the recent change made to Explosive Damage.
Fortnite Patch v6.21 brought a significant change which allowed players to deal damage through structures. Many players and prominent members of the community seem upset with such a change and are voicing their concerns for its effect on the game’s meta.
25% of explosive damage will now penetrate through structures and the environment.
Check out the Reddit post below for Epic thought process and hopes for the change, be sure to provide constructive feedback if you feel strongly either way.
So we didn’t do a good job of communicating why we are exploring this change. Building as a defensive measure is hugely important, and the safety net it provides is something we don’t take lightly.
However, in general, we feel like there’s a bit of an imbalance between aggressive play and defensive tactics. We’ve seen the feedback you’ve been providing and encourage the ongoing discussion. We’re evaluating what you’ve been saying as well as what keeping an eye on the effect explosives are having on eliminations.
In general, we highly value experimenting (as with Glider Re-deploy) and iterating based on your input. We’re curious to hear your feedback on things like:
- Is 25% the right amount? What if it were lower?
- Should all material types have the same damage reduction? That is, should metal have a higher mitigation than wood?
- Is the aggressive/defensive balance right currently? What other methods might make sense for countering overly defensive play?