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Meet Easkate, the creator behind a bunch of Fortnite UI designs you probably upvoted

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You might not know his name, but you have almost certainly seen his designs.

This is the first segment in a new series where we highlight the content creators that make the Fortnite community so special.

Easkate‘s speciality is UI design. His work is constantly upvoted to the top spots on /r/FortniteBR.

His most recent post came just nine days ago with this GTA-inspired loading screen:

Loading screen redesign concept – GTA inspired skin showcase! [UI] from r/FortNiteBR

Clearly that was a hit, but what is crazy about his designs is that they are all hits. Looking at his post history is basically like looking at the top posts of the subreddit.

Here are his most recent posts not including the loading screen above:

That’s some crazy consistency

He achieved an average post score of 8.6k over those six posts, something incredibly hard to pull off.

We talked with Easkate about what motivates him to make those designs, where he draws inspiration from and what he wants to do in the future:

Interview With One of Fortnite’s Most Creative Community Members

Q: Who is the person behind these designs?

A: My name is Jacob Jaz, I’m 20 and live in the countryside in England. I started playing with the Adobe Suite when I was 12 and still in school, and picked it up pretty quickly. By the time I was 14, I was helping my Graphics and Photography teachers with Photoshop, which kind of inspired me to take it up as a career!

Fortnite Islands Map Concept! Featuring New and Old POIs! from r/FortNiteBR

Q: What was your first experience with Fortnite?

A: My first experience with Fortnite was the day it went public in September 2017! I was super hyped for PUBG to release on Xbox back in December of that year, and Fortnite kind of snuck it’s release in beforehand to fill that void, and ended up being way more fun. PUBG’s release came and went, and I don’t think I played more than 10 matches of it. The building mechanics and skill gap in Fortnite have kept me coming back no matter what’s out there.

Q: What was the first thing you designed?

A: The first thing I remember designing that I had spent some time on, was a remake of Shepard Fairey’s 2008 “Hope” poster for the Obama campaign. I remade it with Disney’s Chicken Little replacing Obama (I wish I knew why I thought this would look good), it was for a Movie Promotion project when I was 12 in school.

It was hilariously shitty. I didn’t know about any advanced tools in Photoshop or Illustrator, so I drew the whole thing using the brush tool and a mouse. Yikes.

While most of his work focuses on UI, he’s also received attention from Epic for jokes like this one:

#TeachEpicSomeTableManners from r/FortNiteBR

Q: What is your background in UI work?

A: My background in UI work is super minimal, since leaving college 3 years ago, I’ve been focusing on building design skills that translate well to a professional environment, and UI/UX is a great example of that. Every product needs a UI! I’ve spent this time designing for anyone that’ll take me, and trying to start a brand.

Q: How do you manage to match your designs with Fortnite’s actual look so closely?

A: I’ve spent a good amount of time playing Fortnite, and an even longer amount of time with video games in general, and general rules of UI design begin to become fairly apparent over time, so where you should place elements in a HUD or menu etc become sort of second-nature.

You can just kind of tell when something is in the right place, you know? So I take a small reference like Fortnite’s main menu for example, and use that to build out a color palette, then I pay attention to the basic shapes being used, and try to take all of that, mix a little of my own process and style in, and create something that looks like it belongs in-game!

Here are some great examples of his work that looks like it could be seamlessly integrated into Fortnite tomorrow:

Team Rumble Victory Royale Screen! [UI] from r/FortNiteBR
Elimination Cam! See how you got clapped without leaving the match! 👏 [UI] from r/FortNiteBR
The In-game Menu Overhaul! This would allow for full customization of menu elements to suit individual player needs and preferences! What do you think? [UI] from r/FortNiteBR

Q: Would you want to work for Epic Games one day helping on Fortnite? If yes, what would you want to be doing? If no, what are your career goals instead?

A: I’d love to work with Epic games one day, but unfortunately they’re based in North Carolina and there’s a pretty big ocean between us! It’d be a pretty long swim to work every day, so I’m not necessarily expecting to ever work there, but maybe the pieces could fall into place and something could happen.

I know if I lived over there I’d be knocking on the office door every day asking for a job! Either way, for now I’m just building my portfolio, and trying to build a ‘brand’ around my work, it’s all going well but I’m definitely a little overwhelmed with where to go, however I think I’m making the right moves. At least I hope so!

Q: How does it feel seeing your suggestions basically universally supported by the Fortnite community?

A: Seeing my suggestions universally accepted is awesome! Sometimes I really doubt my own work as any designer does, so to have this loud group of people encouraging you and giving you props when you post is really motivating, and has pretty much pushed me into overdrive in terms of how much I work!

If I’m not busy with life, I’m designing. I wake up, and start designing, or writing ideas, and don’t stop until I’m sleeping! I even draw on my phone while I’m in bed trying to sleep. Whenever ideas happen, I have to act on them super fast or else I’ll lose what got me excited about the idea in the first place!

I wouldn’t ever be this motivated without all the encouraging comments and messages I’ve received, people have been genuinely awesome! I even had one of the UI artists from Epic (Bryan Rathman) reach out in private to give me props on my designs, which was a huge boost of confidence and motivation. To know the guys in the office have their eyes on my work is a big reason to strive for perfection.

If you enjoyed this article let us know in the comments, we are trying to highlight some of the key players who make the Fortnite community so special.

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Fortnite fan creates amazing in-game Spotify player concept and players want it

An amazing concept between Fortnite and music streaming service Spotify has fans go crazy. Here’s more details on that.

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Fortnite Spotify collab concept

Fortnite concept artists are always one step ahead of the ideas that the developers think of and bring popular fan requests to life with their art. Recent concept art shows a music player in the game linked to Spotify that has stirred a conversation amongst the player base.

Ever since Fortnite added new features to the game like Party Tags, the expectations of players have gone through the roof for developers to add more to the game. However, Epic does not usually make a major change to the game every month until the launch of a new season.

While certain gameplay features that were newly added, Sprint and Mantle have been quite famous among the Zero Build community, the Gyro and Flick Stick were not received well after their launch. As new players are joining the loop every day and getting themselves familiar with the game, Epic Games are trying its best to make the UI of the game simpler.

However, a recently surfaced concept art created by a Fortnite fan went quite viral as it shows an in-built music player linked to Spotify that would be a cool feature in the game if added. Here’s how the community reacted to it.

Spotify Player concept in Fortnite goes viral

Famous Fortnite leaker FNBRIntel recently tweeted a concept of a built-in Spotify music player in the game menu that can play any song the user desires. This would then eliminate the need for Lobby Tracks or Music Packs Fortnite provides its player base within their lockers.

Using this option would enable players and content creators to play copyrighted audio and their favorite songs in the game while they are queueing up in the lobby or playing a match with their friends, much like Rocket League has it. However, this would in turn cause major distractions to pros and sweats who even turn off radios in Fortnite vehicles.

Another player added a concept of a free Spotify-themed wrap that can be given out to those who link their Spotify accounts to Epic. Moreover, this would also increase the number of users on the streaming platform.

While PC players can play songs on Spotify using the multitasking feature, PlayStation players also enjoy the same with a built-in player on their PS menu. This allows them to play their favorite music while playing any game on their consoles.

As this concept would be a really cool feature for Epic to add, it would end the value of Lobby Tracks the game sells in the Item Shop or provides its players via the Battle Pass or certain limited events. Another major drawback would be to streamers and content creators who cannot use copyrighted audio on their streams to keep their content fair on a specific platform.

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Subway Surfers officially reacts to crazy Fortnite collab concept

A handful of notable franchises are yet to collaborate with Fortnite including Subway Surfers. Here’s why this could finally happen.

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Fortnite x Subway Surfers

Fortnite players love coming up with concepts, especially related to crossovers. A Subway Surfers concept went viral recently and it was good enough to catch the attention of the developers.

It wouldn’t be an overstatement to say that Subway Surfers is one of the most ground-breaking games in history. It popularized the endless runner genre and has been downloaded by literally billions of players.

Crossovers now define Fortnite, and here’s why a collaboration with Subway Surfers could be closer than ever.

Subway Surfers’ concept imagines Tricky as a Fortnite skin

Subway Surfers has introduced a wide range of characters since its launch, and fans love them all for unique reasons. As it turns out, Fortnite artist Anhel admires Tricky and accordingly, he turned her into a skin.

Anhel’s Fortnite x Subway Surfers bundle included these items:

  • Tricky’s outfit
  • Subway Surfers spray
  • 1500 V-Bucks
  • Subway Surfers’ Jetpack back bling
  • Subway Surfers’ theme song album

To be fair, this is a flawless bundle for any Subway Surfers fan. The mobile game has many elements that can be incorporated into Fortnite, and an official crossover is almost guaranteed to be a massive hit.

Subway Surfers’ official Twitter account reacted to the aforementioned concept and even tagged Fortnite asking about a collaboration. Naturally, this was enough to ignite the hopes of countless fans who love both franchises.

Subway Surfers’ policeman catches Jake with Fortnite’s builds in fan-made clip

It is evident that the Fortnite community is eagerly awaiting a Subway Surfers’ collab. Popular modder Brux uploaded a clip on YouTube that perfectly blended both the games and it already has over 250k views.

Brux somehow gave the policeman building and editing abilities who then used them to catch Jake within 10 seconds. To say the least, it was the perfect representation of a Fortnite sweat.

Brux is clearly one of the most talented modders out there. It is safe to assume that such content will become more common with Creative 2.0 which should be available before 2023.

Now that Subway Surfers has officially reacted to concepts, it wouldn’t be a surprise if the collaboration with Fortnite takes place soon. As of now, the Fall Guys collaboration has been leaked and loopers can look forward to completing Crown Clash challenges for free rewards.

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Fortnite concept art reveals amazing scrapped ideas for Sanctuary, Mothership UFO, and more

Fortnite confirms the design of map locations after inspecting a ton of concepts, and here are some brilliant ones that didn’t make the cut.

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Fortnite could have been an entirely different game if Epic Games had approved some awe-inspiring concepts by Gervasio Canda for POIs like Sanctuary, Zero Point desert, Primal Village, and Coliseum, among others.

Artstation is a platform that lets users view countless artworks by some of the most talented artists in the world. Fortnite concept artist Gervasio Canda, who is a senior concept artist at Epic Games, is also a part of the Artstation community.

Over the years, Canda has submitted several brilliant concepts on the platform, and Fortnite players have been admiring them all.

Fortnite players feel robbed after witnessing the unreleased concepts for prominent locations

Fortnite is known for its unique cartoonish design. The island has a vibrant color theme, and there are several goofy elements that help the game stand out.

Players around the world haven’t really complained about the existing Chapter 3 map. In fact, the majority of the community considers the Artemis map to be much better than Apollo (Chapter 2 map).

However, players are also feeling a little disappointed that some of Gervasio Canda’s concepts didn’t make the final cut. For example, Sanctuary wasn’t just a forest with scattered buildings. Instead, the Foundation’s statue had a high-tech research lab inside it and a massive rusty ship rested on the shore.

Fortnite Sanctuary concept art
Fortnite concept about The Seven’s labs under The Foundation statue by Gervasio Canda

We currently have an empty beach near Sanctuary but in the concepts, there’s a well-planned village with several shacks near the shore.

Fortnite concept showcasing The Seven village on Sanctuary beach

The concepts have not only revealed the Chapter 3 POIs but also major Chapter 2 locations like the Primal Village from Season 6, the Zero Point desert, and Coliseum from Season 5.

The concepts are full of details and loopers are perplexed over the fact that Epic Games rejected them. They believe that the Zero Point desert in Chapter 2 Season 5 was rather bland, and Sanctuary and The Joneses in Chapter 3 can certainly have more details.

Fortnite Zero Point desert concept by Gervasio Canda

Why did Epic Games scrap the most breathtaking Fortnite concepts ever?

Aesthetically, it is hard to even compare the aforementioned concepts and the actual Fortnite POIs. A number of plausible reasons for Epic Games not finalizing them could be factors like map size, combat, storyline, and in-game mechanics.

While making a location, the developers not only have to make it look good but also place loot and other components that grant mobility. Moreover, adding heavily detailed locations could have increased the game size significantly.

Although it is impossible for loopers to ever witness the Chapter 2 concepts in reality, we can still get The Seven’s high-tech labs. There’s a closed bunker under The Foundation’s state, and players now have sky-scraping expectations from whatever is hiding inside.

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