Any hope of the BRUTE being nerfed or vaulted entirely was squashed by Epic’s latest competitive update.
Calls for the BRUTE to be removed from the game have been plentiful and many top streamers have threatened to start playing different games until they are removed.
Given the absurdly strong power level and the almost unanimous cry out against the mechs, it seemed likely they would go the way of the Infinity Blade soon.
Not so fast, my friend.
Epic Games doubled down on the BRUTE in the latest competitive update. They did announce one nerf to the mech but it is so small that it really does not seem like it will make much of an impact.
They are adding a laser sight on the rockets. That’s it. That’s all they are doing. Now you will know you are about to be bombarded by ten rockets seconds before you actually are.
Well dust your hands off Epic you fixed it.
The BRUTE will be staying in all Fortnite modes including competitive for the forseeable future.
The update also brings some news about the upcoming Fortnite Championship Series (FCS). This is Epic’s attempt at turning Fortnite into a true consistent esports league. On paper it seems like a good idea, but until Epic starts taking competitive balance more seriously Fortnite will not be recognized as a top-tier esport.
You can either have a fully functioning top-tier esport or you can have giant mechs that are difficult to counter and massive sources of RNG, you can’t have both.
As expected, the early reactions to this update were of dismay and outcry. This doesn’t seem like it is poised to be the siphon change that was a big deal but faded away. This situation feels like it could pose big problems for the future of Fortnite if it isn’t handled.
Fortnite reveals first look at Ant-Man skin coming soon
Epic Games have revealed the first look at what’s expected to be an upcoming Ant-Man skin in Fortnite, but you’ll have to be looking closely at their teasers to spot him.
The Fortnite developers are continuing their relentless spree of crossovers, especially with superhero skins, and it looks like we’re getting another one very soon.
This time around, it’s the tiny Ant-Man. On March 6, Epic Games tweeted an image Domino, Cable, and Psylocke, but look closer, and you’ll spot someone else there too.
Sitting on Cable’s arm, we can make out the tiny hero.
And that’s not the only teaser for Ant-Man. In a second image, we can see him standing on the tip of the sword.
We’d assume that Ant-Man will actually be the regular character model size when the skin is playable in game – or else it would be the most powerful skin around (although not sure how he’d hold any weapons).
Unfortunately, we can’t make out the finer details of the skin as the images show him so small.
When is the Fortnite Ant-Man skin release date?
We don’t have the exact release date for the Ant-Man skin yet unfortunately. But, just based on previous teasers, we wouldn’t expect the wait to be too long.
Usually after a new portal is added in-game, and teasers start dropping, it’s only a matter of days before we can get our hands of the skin.
Epic Games compensate Fortnite & Rocket League players who bought loot boxes
Epic Games are giving Fortnite Save the World players who purchased random Loot Llamas V-Bucks following a class action lawsuit.
Are you wondering ‘why did Fortnite give me 1,000 VBucks?’ Well, Epic Games are offering Fortnite and Rocket League players who bought random loot boxes 1,000 VBucks and Rocket League Credits.
Whether or not you like the feeling of opening random loot boxes in video games, it seems to be on its way out. We’re at the point where governments are even getting involved, calling these systems “gambling” that’s aimed at children.
On the whole, loot boxes are bad for the consumer. Instead of buying the cosmetics you want, loot boxes force you to gamble that you’ll get something cool and useful. You could, but you could also get something you’ll never use.
Loot boxes have been an extremely successful source of profit for a lot of game developers. Some are more predatory than others, as they offer in-game advantages that reward players for gambling real-world money.
Fortnite V-Buck compensation
In its early days, Fortnite was no different from a lot of these games. When Fortnite was Save the World-only, they offered random loot boxes in the form of Loot Llamas. You could gain powerful schematics and rare characters from these loot boxes, giving the game a pay-to-win feel.
Once Battle Royale took off, Epic changed the system in favor of a more transparent model. With their BR offering, Epic also changed the gaming monetization landscape for the better with the introduction of the Battle Pass. Now, you’d be hard-pressed to find a game that doesn’t offer such a system.
Years after discontinuing loot boxes, Epic are compensating players who purchased items through their old system. “With preliminary approval for a class action settlement,” they wrote in a blog post, “We’re awarding 1,000 V-Bucks to anyone that purchased a random Loot Llama. While this settlement was for U.S. players only, we have decided to make this benefit available to players globally.”
This reward extends to one of Epic’s new properties, Rocket League. Epic purchased Psynoix, Rocket League’s developer, in 2019. Since then, they completely redesigned their monetization system – moving it away from a CS:GO-style crate & key system and toward the Fortnite Battle Pass system.
Rocket League players who purchased keys will also receive 1,000 Rocket League coins – enough to unlock the current Rocket Pass.
Whether you’re a fan of Fortnite or not, there’s no denying that Epic have helped change gaming monetization for the better. Loot boxes are on their way out of gaming, and Epic played a huge role in that shift.
Fortnite devs finally respond to longstanding controller inventory bug
After over a year, Epic Games have finally confirmed that they’re investigating the notorious controller inventory bug.
Fortnite controller players have been complaining about a frustrating inventory bug for well over a year. Finally, after months of silence, Epic have acknowledged the issue.
Fortnite is one of the first and only games to bring cross-platform to competitive play. Controller players on all platforms compete in the same bracket as PC players on mouse and keyboard.
You can mention the advantages and disadvantages of each input, but there are a few things that fall outside of the typical “balance” conversation. One of these things is a bug that has been affecting controller players for well over a year.
Epic respond to longstanding Fortnite controller bug
This controller inventory bug has been in the game since NICKMERCS was still streaming Fortnite every day.
For the entirety of Fortnite’s lifespan, controller players would open their inventory to find their cursor on their first slot. From there, there was consistency regarding where you wanted to move your weapons and items or drop materials for a teammate.
A bug surfaced over a year ago, causing controller players to have their equipped item be the first thing selected when opening their inventory. What’s worse is that sometimes, multiple items would be selected and it would freeze the screen, forcing you to back out and re-enter the inventory.
Naturally, this led to a lot of frustration within the community. Several Reddit threads popped up showcasing and complaining about the bug, but Epic never seemed to take notice.
This was the case until Redditor gh0stly2 tagged the Epic development team in the comments of one of these posts.”We know you guys see this stuff,” he wrote, “and it’s really unacceptable that this has been in the game for a whole year. Get rid of it.”
To his surprise, the team responded, saying, “Thanks for the tag and bringing to our attention. Eyes on it now,” and confirming that they’re tracking the issue.
At the time of writing, the issue still isn’t posted on the Fortnite Community Issues Trello board, but the Reddit post is only a day old. We expect to see the problem addressed in a future patch, as Epic still need to do some investigating.
This change might be coming a bit late, but it’s good to know that Epic are finally looking into the problem and will be working on a fix. For now, that’s all we can ask.
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