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BallaTW argues that Solos shouldn’t be a major competitive mode

Arten ‘BallaTW’ Esa gives his thoughts on why Epic should stop highlighting Solos as a “main” competitive Fortnite mode.

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Competitive Fortnite fans are no stranger to Arten ‘BallaTW’ Esa – the voice of competitive Fortnite. Balla is a broadcaster, analyst, and widely considered to be one of the most authoritative sources on the competitive side of the game.

During the FNCS Solos qualifiers, Balla tweeted that he’d be, “Dropping the biggest blog on why Solos should not be played for major events,” once the competition ended. When it did, he followed through on his promise.

The blog included over 4,000 words on why Solos is the worst game mode to feature for major events. He outlines the multiple problems with Solo Fortnite from both a viewership and a competitive standpoint. Most of these problems aren’t as prevalent in larger team modes, as he states in his blog. We suggest that anyone interested in the topic of competitive Fortnite give it a read (link in the tweet, below).

Balla touches on some of the primary problems with Solos in his blog: that the most popular players hardly ever win; that collusion, griefing, and drop-splitting is rampant; that narratives are shallow and difficult to craft; that the random elements of Fortnite effect this mode more than any other.

In the blog, Balla dedicates a large section to the toxicity in Solos. You can disagree with anything Balla has said in his blog, but he’s dead-on in this department. Solos is the most toxic of all of the Fortnite modes. Competitive players are raging, ending their streams, maliciously griefing one another, and incessantly complaining on Twitter.

Solos bring the worst out of everyone. It’s the most rage-inducing game mode at every level. A lot of casual players even hate the mode. Anyone who follows competitive Fortnite knows that Fortnite Twitter is a cesspool during solo events. Pros are raging, quitting, and telling Epic how bad they are at their job. Here’s a tweet from Bizzle that Balla used in his blog, but this is only one of the hundreds of similar tweets.

As Balla states, tweets like these are bad for everyone. Think of it like this: if a group of MMA fighters came out and said how the UFC is uncompetitive, unfun, and that they wouldn’t want to compete with the organization ever again – would this not hurt the product? Why would you watch something when the most noteworthy participants in the event openly state how much they hate it, how random chance dictates everything, and how everyone is cheating and colluding?

Again, we recommend giving the whole blog a read. Balla talks about many more topics like the necessity of a “main” competitive Fortnite mode, how to fix some of the issues with larger team modes, and his idea for an “ideal tournament ecosystem.”

Thankfully, we already know that Season 4 will feature Trios as the FNCS game mode. This mode is a lot more fun to watch and – from what the pros tell us – a lot more fun to participate in. Hopefully, Epic Games take Balla’s advice going forward with these solo events. We’ve come a long way from the World Cup, and it’s time for the competitive Fortnite formats to evolve.

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Fortnite fan creates amazing in-game Spotify player concept and players want it

An amazing concept between Fortnite and music streaming service Spotify has fans go crazy. Here’s more details on that.

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Fortnite Spotify collab concept

Fortnite concept artists are always one step ahead of the ideas that the developers think of and bring popular fan requests to life with their art. Recent concept art shows a music player in the game linked to Spotify that has stirred a conversation amongst the player base.

Ever since Fortnite added new features to the game like Party Tags, the expectations of players have gone through the roof for developers to add more to the game. However, Epic does not usually make a major change to the game every month until the launch of a new season.

While certain gameplay features that were newly added, Sprint and Mantle have been quite famous among the Zero Build community, the Gyro and Flick Stick were not received well after their launch. As new players are joining the loop every day and getting themselves familiar with the game, Epic Games are trying its best to make the UI of the game simpler.

However, a recently surfaced concept art created by a Fortnite fan went quite viral as it shows an in-built music player linked to Spotify that would be a cool feature in the game if added. Here’s how the community reacted to it.

Spotify Player concept in Fortnite goes viral

Famous Fortnite leaker FNBRIntel recently tweeted a concept of a built-in Spotify music player in the game menu that can play any song the user desires. This would then eliminate the need for Lobby Tracks or Music Packs Fortnite provides its player base within their lockers.

Using this option would enable players and content creators to play copyrighted audio and their favorite songs in the game while they are queueing up in the lobby or playing a match with their friends, much like Rocket League has it. However, this would in turn cause major distractions to pros and sweats who even turn off radios in Fortnite vehicles.

Another player added a concept of a free Spotify-themed wrap that can be given out to those who link their Spotify accounts to Epic. Moreover, this would also increase the number of users on the streaming platform.

While PC players can play songs on Spotify using the multitasking feature, PlayStation players also enjoy the same with a built-in player on their PS menu. This allows them to play their favorite music while playing any game on their consoles.

As this concept would be a really cool feature for Epic to add, it would end the value of Lobby Tracks the game sells in the Item Shop or provides its players via the Battle Pass or certain limited events. Another major drawback would be to streamers and content creators who cannot use copyrighted audio on their streams to keep their content fair on a specific platform.

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Rare Fortnite clip shows Darth Vader boss killing a Loot Llama

The Sith Lord hunts down a rather unexpected target across the island. Here’s what went down when Vader chased a Llama.

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fortnite darth vader feature image

Fortnite is known for creating rare moments every once in a while where the player community is usually left in disbelief. One of those rare moments was witnessed recently by a player where the Darth Vader NPC chased down a Loot Llama and started slaying it with a lightsaber.

There are several moments in Fortnite that have been popular over the years amongst the player community. From Ninja’s Rocket Rides to Muselk’s The Rescue of Chappadoodle, the game has given the world some of the most unique clips ever seen in gaming.

Most of these clips are rare and are witnessed at least once every season where either a bug in the game causes it or just the foolishness of a player that takes place. Recently, a bug in-game forced the Sith Lord roaming the island, Darth Vader, to go against a Loot Llama.

Here’s what really went down in the now-viral clip and how the community reacted to this rare moment.

Darth Vader vs Loot Llama: A battle Fortnite never saw coming

Loot Llamas in-game have been pretty annoying ever since Fortnite decided to bring them to life in Chapter 2 Season 7. When a player goes after a Llama, the amount of ammo that’s wasted in shooting it down is not worth it.

Moreover, the location of the player is easily revealed to their opponents as the player chases down the Llama. This is the reason why mainly a lot of players do not even bother to chase down a Loot Llama on the map anymore.

As players refused to entertain the Llama in the game anymore, the newly added NPC in the game, Darth Vader decided to take the matter into his own hands. In a clip posted on Reddit by u/iluvwilliam, Darth Vader chases down a Llama and continues to slash it down with Lightsaber throws and strikes.

Even after multiple strikes, the Llama refuses to be killed and instead rifts away, taking Vader along with him. Well, this surely shows that even Vader cannot bring the mighty animal down after all the might of his Mythic Lightsaber.

One of the players commented on a famous line from the Star Wars Episode V: The Empire Strikes Back, giving it their own hilarious twist as Vader goes after the Loot quoting:

“Loot. I am your Father.”

Another player expressed their concerns with the current Loot Llama and how Fortnite can actually take steps to fix them. From lowering their health to increasing the countdown before it rifts away, these suggestions actually would fix the issue players have with the creature.

Whatever the scenario might be, the player community still can’t express enough grief about the current situation with Llamas as they are shifting to Reality Saplings to get good loot. Moreover, the Llamas were only good for farming a huge number of materials which is not needed anymore as the majority of the player-base shifts to Zero Build mode.

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Fortnite nerfs the Visualize Sound Effects range in Season 3 update

The most broken feature of Chapter 3 has now finally received a nerf and players couldn’t be happier. Here’s the latest on that.

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Fortnite footsteps

After a long wait, Epic finally fixes the most broken feature of Fortnite that sweats were just tired of ever since the beginning of Chapter 3. Visualize Sound Effects was a feature which was recently nerfed in an update where players got to experience it as they jumped into a Battle Royale match.

Fortnite has had a history of broken features and glitches that have been well exploited by the player community over the last few years. From XP Glitch Maps to weapons meta, players have been using these exploits to gain a gameplay advantage that sometimes ends up getting them banned for their actions.

While some actions or exploits get them banned, others are just bugs in the game that is an error from the developer’s end that they take it casual enough to fix. One such exploit that was legit in the game was Visualize Sound Effects in sound settings.

When one enables the option, they can see visual cues of chests, gunfire, footsteps, reboot vans or even if someone is healing nearby. This then aids a player in judging the direction where the activity is happening and respond to it.

Ever since Chapter 3, this option was broken as players were able to hear the sound of gunfire, footsteps or even healing from afar which was an advantage to several sweats who always love to rush their opponents and engage in close combat. But in a recent update in Season 3, Epic finally decided to nerf it for good.

Epic nerfs Visualize Audio range as it’s not broken anymore

In last week’s update of v21.10, Epic nerfed the range of Visualize Sound Effects option as it was one of the most broken features in the game. Players weren’t informed nor were aware of this major change that took place in Fortnite until they tried it out themselves.

The update has fixed the distance and the radius of the Visual Audio cues one gets upon going near Chests, hearing footsteps or gunfire. After the update, players will only be able to see visual cues if they are approx. 100m close to the objects or their opponents which is a major relief to casual players or campers.

While casual players or noobs enjoy this news, sweats are surely unhappy and so are players who basically need these hearing aid options in-game to help them orient their gameplay. Moreover, this major change by Epic in one of the oldest Fortnite settings was not announced in any of the patch notes or their official Twitter handle, which it should have, according to the player-base.

However, players think that this fix might be a random update as Visual Audio has always been messy in-game ever since it was added. From reboot vans sounding from miles away to footsteps being heard from a long distance, Epic still needs to put in some work to fix those audio issues.

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